Search found 28 matches

by ZoDDeL
Wed Feb 19, 2020 12:44 am
Forum: Tables
Topic: SoulCalibur VI v01.10.01 CODEX table+13
Replies: 26
Views: 13137

Re: SoulCalibur VI v01.10.01 CODEX table+13

Hey there. So, sorry for this but.. can you give some tips on how to update the table ? I wanted to find the values of gauge and soul charge of both of the players.. (1P and 2P) How you managed to find them ? min gauge = 0 (byte value) max gauge = 240 (byte value) min soul charge = 0 (2byte value) ...
by ZoDDeL
Tue Feb 04, 2020 6:57 am
Forum: Tables
Topic: Dragon Ball Z - Kakarot
Replies: 59
Views: 16422

Re: Dragon Ball Z - Kakarot

EXP GAIN MULTIPLIER
works for battles and quest EXP. if you are in a group all characters get EXP.
visually nothing changes but you gain multiplied exp and will level very fast (preset to x10)


added a table with 3 versions of the script (full, aob module and classic aobscan)
by ZoDDeL
Tue Jan 21, 2020 5:17 pm
Forum: Tables
Topic: Dragon Ball Z - Kakarot
Replies: 59
Views: 16422

Re: Dragon Ball Z - Kakarot

found a typo. line 10 lua script.
Image
by ZoDDeL
Tue Nov 19, 2019 5:18 pm
Forum: Tables
Topic: Age of Empires II Definitive Edition v101.101.35584.0 (GM and More) 2020-Mar-01
Replies: 45
Views: 19503

Re: Age of Empires II Definitive Edition v101.101.32911.0 (GM and More) 2019-Nov-17

Image

max pop cap
+
zero current population
=
ridiculous big spam

check out my table 8-)

p.s.
maybe Recifense could add this or something similar (more sophisticated) to his table.
otherwise just use this as a table extension ;)
by ZoDDeL
Fri Aug 23, 2019 1:22 am
Forum: Tables
Topic: Forza Horizon 4
Replies: 509
Views: 276933

Re: Forza Horizon 4

About ZoDDeL method. I believe is not necessary to go to the castle nor change their price. I simply loaded my save game and search for 15000000, I had only 2 results with gives a good idea where is the spin prize address (just follow step 4~). Probably was already said but you must backup your sav...
by ZoDDeL
Thu Aug 22, 2019 3:26 pm
Forum: Tables
Topic: Forza Horizon 4
Replies: 509
Views: 276933

Re: Forza Horizon 4

I created this account just to ask a question.. I have the original FH4 (standart version) from Microsoft Store. Anyway, I know I have to be offline in order to do the script, but will I be able to play again connected to internet even if I never race anyone online? Thanks!! if you use any of the t...
by ZoDDeL
Wed Aug 14, 2019 5:29 am
Forum: Tables
Topic: Forza Horizon 4
Replies: 509
Views: 276933

Re: Forza Horizon 4

For CR there is enough just to change AOB in STN script from the first page from 48 8D 4C 24 50 38 07 75 31 48 8D 57 16 E8 6A to 48 8D 4C 24 50 38 07 75 31 48 8D 57 16 E8 E9 If script doesn't activating, than the whole string should be: aobscanmodule(monies,Microsoft.SunriseBaseGame_1.332.904.2_x64...
by ZoDDeL
Wed Apr 17, 2019 8:15 pm
Forum: Giveaways and Raffles
Topic: assassins creed: unity for free at ubisoft store
Replies: 1
Views: 38490

assassins creed: unity for free at ubisoft store

some of you maybe notice the bad news about the notre-dame burning.
so ubisoft decides to give us ac unity for free to visit it once more.

get it at the website
https://store.ubi.com/de/assassin-s-cre ... ml#start=1

or in the uplay client and look for ac unity.
by ZoDDeL
Wed Mar 27, 2019 10:03 pm
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 466
Views: 257349

Re: Sekiro™: Shadows Die Twice +14 (table Update6.3)

NinjaBlazin wrote:
Wed Mar 27, 2019 9:50 pm
How do I increase the XP multiplier by only 50%? Don't want 200%.


Image

just change the float value. 1 = 100% (original) 2 = 200%(doubled) and 1.5 = 150%(increase by 50%)
by ZoDDeL
Wed Mar 27, 2019 8:27 am
Forum: Tables
Topic: SoulCalibur VI v01.10.01 CODEX table+13
Replies: 26
Views: 13137

Re: SoulCalibur VI v01.10.01 CODEX table+13

"NOTHING from you, except a pointer is in my table" - I don't recall saying this was explicitly about me but I'll play ball. "But i mentioned you in the opening post for the finding of the address pointer who i dont even need" Then why not just remove My pointer and use your own? If you don't need ...
by ZoDDeL
Wed Mar 27, 2019 7:46 am
Forum: Tables
Topic: SoulCalibur VI v01.10.01 CODEX table+13
Replies: 26
Views: 13137

Re: SoulCalibur VI v01.10.01 CODEX table+13

Please put credits for the table's contents in your video. When your content is comprised of other people's work it's only common courtesy to include credits where credits are due. 1. NOTHING from you, except a pointer is in my table. not 1 word of code. But i mentioned you in the opening post for ...
by ZoDDeL
Mon Mar 25, 2019 10:20 am
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 466
Views: 257349

Re: Sekiro™: Shadows Die Twice +12 (table Update4.3)

after finishing the game ive got bored and looked in some tables and scripts and found the inf guard + guardbreak from "Greenhouse" (didnt remember his name exatly here in the forum) and it seems it lowers the guard from all enemies around a certain distance. so ive done some wibbly wobbly and upgra...
by ZoDDeL
Sun Mar 24, 2019 7:18 am
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 466
Views: 257349

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

What do i need to change in Inf items script to make Spirit Emblems to stay at say 5 instead of 1? some of the tools cost more then 1 spirit emblems to use. you can add a current spirit pointer by yourself under the misc. category (pSomeStatsBase) https://i.imgur.com/vcBD29h.png in my case the offs...
by ZoDDeL
Sat Mar 23, 2019 2:40 pm
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +3 CODEX
Replies: 8
Views: 4539

Re: Sekiro™: Shadows Die Twice +3 CODEX/Steam

item quantity editor is added to attachments. give zachillios some reputation.
by ZoDDeL
Sat Mar 23, 2019 1:21 pm
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +3 CODEX
Replies: 8
Views: 4539

Re: Sekiro™: Shadows Die Twice +3 CODEX/Steam

ive uploaded a new table with 2 pointers. try it out.