Search found 4 matches
- Wed Nov 11, 2020 8:18 am
- Forum: Tables
- Topic: Assassin's Creed Valhalla [Engine:AnvilNEXT]
- Replies: 372
- Views: 365956
Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]
New here but grabbed the odyssey table awhile ago, Splendid work!! Does anyone by chance know how to edit silver/iron/leather? whenever I find the values I get multiple lines of codes after a few new scans. any help would be appreciated and thank you again for your hard work! It's a simple 4 byte v...
- Wed May 06, 2020 11:12 am
- Forum: Tables
- Topic: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)
- Replies: 172
- Views: 167586
Re: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)
Did you try the table from page 1 or page 7? page 7, the chip editor works as long as you don't overdo it with the amount of chips (max 7 for acc. 5-6 for weapon): I use the latest table on Page 1 (Update 8). I can edit the chips just fine. But say, turning a Robust with 6 chips already to a Robust...
- Tue May 05, 2020 7:32 pm
- Forum: Tables
- Topic: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)
- Replies: 172
- Views: 167586
Re: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)
So... Confirming that I can still use this table to edit chips on v1.90. There are a few issues though... 1. The game crashes if you try to change the number of chips a weapon or accessory has. This is the case even if the item already has a chip before editing. The result is you are limited to edi...
- Tue May 05, 2020 3:01 pm
- Forum: Tables
- Topic: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)
- Replies: 172
- Views: 167586
Re: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)
Would anyone be able to update the damage multiplier table from Pox911? Or explain how, as I've tried to create my pointers but I 've never found the right adresses. I like this game but from character level 1 to level 30, my gun still has the same base damage output, only the chips have changed a b...