Search found 4 matches

by 50cent1
Wed Nov 11, 2020 8:18 am
Forum: Tables
Topic: Assassin's Creed Valhalla [Engine:AnvilNEXT]
Replies: 372
Views: 365956

Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

New here but grabbed the odyssey table awhile ago, Splendid work!! Does anyone by chance know how to edit silver/iron/leather? whenever I find the values I get multiple lines of codes after a few new scans. any help would be appreciated and thank you again for your hard work! It's a simple 4 byte v...
by 50cent1
Wed May 06, 2020 11:12 am
Forum: Tables
Topic: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)
Replies: 172
Views: 167586

Re: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)

Did you try the table from page 1 or page 7? page 7, the chip editor works as long as you don't overdo it with the amount of chips (max 7 for acc. 5-6 for weapon): I use the latest table on Page 1 (Update 8). I can edit the chips just fine. But say, turning a Robust with 6 chips already to a Robust...
by 50cent1
Tue May 05, 2020 7:32 pm
Forum: Tables
Topic: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)
Replies: 172
Views: 167586

Re: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)

So... Confirming that I can still use this table to edit chips on v1.90. There are a few issues though... 1. The game crashes if you try to change the number of chips a weapon or accessory has. This is the case even if the item already has a chip before editing. The result is you are limited to edi...
by 50cent1
Tue May 05, 2020 3:01 pm
Forum: Tables
Topic: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)
Replies: 172
Views: 167586

Re: Sword Art Online: Fatal Bullet v1.70 +18 (table Update8)

Would anyone be able to update the damage multiplier table from Pox911? Or explain how, as I've tried to create my pointers but I 've never found the right adresses. I like this game but from character level 1 to level 30, my gun still has the same base damage output, only the chips have changed a b...