Search found 9 matches

by ysfc3m
Wed May 13, 2020 5:04 pm
Forum: Cheat Engine
Topic: Cheat Engine / Auto Assemble Possibilities
Replies: 14
Views: 5914

Re: Cheat Engine / Auto Assemble Possibilities

When i only write "=" no problem, this is good news it is working.

When enable all codes, crashing on half and outpot not look true.

edit: Here is another comment about code

Code: Select all

There's no check on the pointers (and what you access thru them).
Wrap those in try/except blocks and see what happens.
by ysfc3m
Wed May 13, 2020 11:26 am
Forum: Cheat Engine
Topic: Cheat Engine / Auto Assemble Possibilities
Replies: 14
Views: 5914

Re: Cheat Engine / Auto Assemble Possibilities

Game crashes after injection and start search in game. This is the txt file 1668312668=1650418802=1634689631 1668312668=1650418802=1634689631 1668312668=1701279083=1601138015 1668312668=1701666657=1919905119 1668312668=1835100275=1601138015 Last time (working code) we wrote original code to "newmem"...
by ysfc3m
Tue May 12, 2020 11:33 pm
Forum: Cheat Engine
Topic: Cheat Engine / Auto Assemble Possibilities
Replies: 14
Views: 5914

Re: Cheat Engine / Auto Assemble Possibilities

Hi again, last code worked perfectly. Can i ask one code block once more ? Sorry if bother you. This is my target: https://i.hizliresim.com/PNzei2.jpg [ENABLE] aobscanmodule(INJECT,Game.bnbx,66 89 10 89 48 04) alloc(newmem,$1000) label(code) label(return) newmem: code: mov [eax],dx mov [eax+04],ecx ...
by ysfc3m
Tue May 12, 2020 6:18 pm
Forum: Cheat Engine
Topic: Cheat Engine / Auto Assemble Possibilities
Replies: 14
Views: 5914

Re: Cheat Engine / Auto Assemble Possibilities

I can^'t make it work. Can you go from my aob code please ? I am totally new and looking for starting point. [ENABLE] aobscanmodule(INJECT,Knight OnLine Client.bnbx,89 86 94 06 00 00 39) alloc(newmem,$1000) label(code) label(return) newmem: code: mov [esi+00000694],eax WRITE TO TXT FILE "HELLO" jmp ...
by ysfc3m
Tue May 12, 2020 3:46 pm
Forum: Cheat Engine
Topic: Cheat Engine / Auto Assemble Possibilities
Replies: 14
Views: 5914

Re: Cheat Engine / Auto Assemble Possibilities

Windows: 64 bit
Game: 32 bit
Values: 4 byte

Not important note:
Do you know any place where can i find paid help for this problem ?
by ysfc3m
Sun May 10, 2020 11:13 pm
Forum: Cheat Engine
Topic: Cheat Engine / Auto Assemble Possibilities
Replies: 14
Views: 5914

Re: Cheat Engine / Auto Assemble Possibilities

@kantoboy69 can you give me very simple code write to txt file only "Hello" please. I will start there and go step by step
by ysfc3m
Wed May 06, 2020 11:57 am
Forum: Cheat Engine
Topic: Cheat Engine / Auto Assemble Possibilities
Replies: 14
Views: 5914

Re: Cheat Engine / Auto Assemble Possibilities

Hello, this is auto assemble template. Is this possible ? code: mov [esi+00000694],eax //WRITE TO FILE VALUE OF [esi+00000694] Doable, You just need to convert the value to string (if not yet string) then save it to file // 64-bit version label(hexcbuf) label(isnum) label(inttohex) label(FileName) ...
by ysfc3m
Wed May 06, 2020 11:54 am
Forum: Cheat Engine
Topic: Cheat Engine / Auto Assemble Possibilities
Replies: 14
Views: 5914

Re: Cheat Engine / Auto Assemble Possibilities

Totally. That is one of the very basics of code injection. Well, depending on the game, lets say easy for simple and offline games. Harder in case of some AntiCheat and not allowed to here if it's an online game. Do the cheat engine tutorials and you'll know how it goes. There are also guides on th...
by ysfc3m
Sat May 02, 2020 1:14 pm
Forum: Cheat Engine
Topic: Cheat Engine / Auto Assemble Possibilities
Replies: 14
Views: 5914

Cheat Engine / Auto Assemble Possibilities

Hello, this is auto assemble template. Is this possible ? [ENABLE] aobscanmodule(INJECT,Game.bnbx,89 86 94 06 00 00 39) alloc(newmem,$1000) label(code) label(return) newmem: code: mov [esi+00000694],eax //WRITE TO FILE VALUE OF [esi+00000694] jmp return INJECT: jmp newmem nop return: registersymbol(...