Search found 11 matches

by OatyBee
Mon May 04, 2020 8:44 am
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

I have the Steam version so the update is automatic and yes i have some of the lore but not all, but if i uncheck the option and do some fight against enemies that have Lore, that adds them to me. Exemple in my game i'm at the floating continent before the ruins. I did not add a mod. That is extrem...
by OatyBee
Sun May 03, 2020 9:09 pm
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

The "all lore" option don't give all of them T_T And "Always sprint" don't work (i can't check the square) are you saying that it gives you some of the lore but not all of them? If you cant get the red x lock on a script option then that means the array of byte scan failed to find anything. Are you...
by OatyBee
Sat May 02, 2020 2:19 am
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

theprismhero wrote:
Sat May 02, 2020 2:16 am
Oh my god that's so easy and I feel so stupid! Thank you so much, for both your patience AND your effort! This is really cool.
Dont worry about it no need to feel bad about it we all start somewhere. glad you are enjoying the table have fun!
by OatyBee
Sat May 02, 2020 2:08 am
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

Like, I can put a red x next to CommandID but then nothing happens. It doesn't tell me what the IDs are, or where to input them. All you should have to do is browse through the character editor -> main characters -> character you want -> battle commands and then slot 1, 2 3, 4 should be listed and ...
by OatyBee
Fri May 01, 2020 10:38 pm
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

Hi all, I am a COMPLETE n00b to this. I got the cheat engine thing up and running on my ff6 steam, and some of the "click only" cheats work (learn all spells, always sprint). But the only thing I am REALLY interested in is changing my character's command abilities with the character editor. I found...
by OatyBee
Sun Apr 26, 2020 9:52 am
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

The EXP after battle doesn't seem to work. I've tried entering it and locking it at different points (before battles, in battles, after the mobs were killed, etc) and can't get it do award anything other than the game would award. THAT SAID... as you posted, you can set a character's EXP to a value...
by OatyBee
Sun Apr 26, 2020 1:35 am
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

Just a heads up, I don't know why but the EXP value isn't latching on to the right part of the code. I've tried editing this value and it doesn't work right at all. It doesn't even display the proper number after you win a fight , so it's most likely a dead pointer. It was working for me when I mad...
by OatyBee
Wed Apr 22, 2020 11:26 pm
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

Okay, here is what will most likely be the final update for this table, since I seem to have reached the peak of my current abilities. The table itself is full of notes and information that should help anyone figure out how to use it (since I am garbage and don't know enough assembly) Here is a list...
by OatyBee
Wed Apr 22, 2020 7:52 am
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

Thanks, amazing work. Yeah you almost have just about everything, one question though, the learn all spells from the old table actually still works but I didn't see you implement it in to yours. I tried to merge it from the old table but your table rejects having anything added to it for some reaso...
by OatyBee
Tue Apr 21, 2020 10:27 am
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

Okay, here is my best attempt at fixing and improving all of the various FFVI (Steam) Tables hosted here. I wasn't able to fix everything yet, but the table should be robust enough to accomplish anything you are trying to do. This is my first upload of anything CE related so if something is borked g...
by OatyBee
Tue Apr 21, 2020 6:57 am
Forum: Tables
Topic: Final Fantasy VI
Replies: 64
Views: 74807

Re: Final Fantasy VI

I fixed most of the table today and I will upload it here in a little bit. I am no expert and things could have been done a lot better so dont get heated at me for it being an amateur level table