Search found 69 matches

by happyTugs
Fri Jan 01, 2021 2:36 am
Forum: Cheat Engine
Topic: Cannot find health value or any other
Replies: 6
Views: 495

Re: Cannot find health value or any other

Regarding any rpgmaker-mv game, try the following plugin; I personally use it.
[Link]

edit.
Image
by happyTugs
Fri Dec 25, 2020 8:40 am
Forum: Tables
Topic: Hardspace: Shipbreaker [2020-12-24] [v.0.3.0.164894] (Steam)
Replies: 38
Views: 12951

Re: Hardspace: Shipbreaker [2020-11-07] [Haunted Frontier] (Steam)

darkwolf666x wrote:"Infinite Fuel" it will drop to 0
andre2539 wrote:unlimited fuel inside the map, the fuel becomes 0
OldManBobb wrote:Same fuel goes to zero
Vision212 wrote:Unlimited Demo charges ... and possibly easier disarming of them
jintoya wrote:...
The latest table should have addressed all of those concerns; please check.
by happyTugs
Sat Dec 19, 2020 4:46 pm
Forum: General Gamehacking
Topic: [Tekken 7] How to update a Cheat Engine script I didn't make?
Replies: 2
Views: 664

Re: [Tekken 7] How to update a Cheat Engine script I didn't make?

hello CptFalconTk, I probably need to just update some adresses that have been changed. Unfortunately, it's not that simple. Not only would you have to update the address within each script, you might also have to update the offsets — i.e, an integer indicating displacement between the beginning of ...
by happyTugs
Fri Dec 18, 2020 1:54 pm
Forum: General Gamehacking
Topic: A question about gamehacking.
Replies: 1
Views: 559

Re: A question about gamehacking.

The following is just a general idea. [ENABLE] //--Snippet Start label(PlayerAmmo1) // The word 'PlayerAmmo1' is now to be used as a local symbol for some piece of data. registersymbol(PlayerAmmo1) // Add the symbol, 'PlayerAmmo1', to the user-defined symbol list, making the symbol accessible across...
by happyTugs
Thu Nov 19, 2020 9:24 am
Forum: Tables
Topic: Hardspace: Shipbreaker [2020-12-24] [v.0.3.0.164894] (Steam)
Replies: 38
Views: 12951

Re: Hardspace: Shipbreaker [2020-11-07] [Haunted Frontier] (Steam)

WhiteRau wrote:forgive me, but i don't see your table anywhere... did you forget the link?
tbe table is located in the attachments list on the first page (named 'breaking hardspace 2').
by happyTugs
Thu Nov 12, 2020 11:17 am
Forum: Tables
Topic: Hardspace: Shipbreaker [2020-12-24] [v.0.3.0.164894] (Steam)
Replies: 38
Views: 12951

Re: Hardspace: Shipbreaker [2020-11-07] [Haunted Frontier] (Steam)

happyTugs wrote:instructions on bypassing encryption
figured a way to bypass the encryption entirely and can be found in 'breaking hardpsace . 2'.
as such, those tedious steps have been eliminated...

cheers.
by happyTugs
Sun Nov 08, 2020 5:45 am
Forum: Tables
Topic: Hardspace: Shipbreaker [2020-12-24] [v.0.3.0.164894] (Steam)
Replies: 38
Views: 12951

Re: Hardspace: Shipbreaker [2020-11-07] (Steam)

hello, it's me. i haven't been able to frequent the forum since i have been rather busy. regardless, i have updated (hopefully) everything with the spare amount of time i have. a few things i have changed... -time hook, since some member functions weren't compiling properly. -profile values since BI...
by happyTugs
Tue Jul 14, 2020 4:21 am
Forum: Tables
Topic: This Land is My Land [0.0.3.13817] (Steam)
Replies: 5
Views: 3017

Re: This Land is My Land [0.0.3.13817] (Steam)

update july 13, 2020
by happyTugs
Thu Jul 09, 2020 4:46 pm
Forum: General Gamehacking
Topic: Lua Port for GNames/GObjects Dumper for UE3
Replies: 2
Views: 1137

Re: Lua Port for GNames/GObjects Dumper for UE3

July 09, 2020 i had just foolishly realized that there were actually multiple Outers in a UObject, silly me . to solve that, i simply used recursion to loop through all the valid Outers and write them to the dump. local function GetOuterName(pOuterObject) if pOuterObject == nil then return '' end l...
by happyTugs
Wed Jul 08, 2020 6:27 am
Forum: Tables
Topic: This Land is My Land [0.0.3.13817] (Steam)
Replies: 5
Views: 3017

This Land is My Land [0.0.3.13817] (Steam)

https://store.steampowered.com/app/1069640/This_Land_Is_My_Land/ huge thank you to -Z- for providing me the game! disclaimer: backup your saves and use this table at your own discretion. Scripts -add Skill Points -add Karma -apply No Recoil/Spread (experimental) reactivate script per weapon. lua sc...
by happyTugs
Tue Jul 07, 2020 2:39 pm
Forum: Single Player Cheat Requests
Topic: [Request] Airships conquer the skies
Replies: 3
Views: 1051

Re: table request for Airships conquer the skies

^^below is a link to the forum rules since you couldn't be bothered to check those first. https://fearlessrevolution.com/viewtopic.php?t=19 That means, discussion of online cheats and warez is still prohibited. Do not post any links , tables, trainers and/or identifiable code snippets that may apply...
by happyTugs
Sun Jul 05, 2020 5:04 am
Forum: Single Player Cheat Requests
Topic: Last Evil
Replies: 13
Views: 19313

Re: Last Evil

snowshadow wrote:Anyway to remove/add spells?
game updated to 2.0.2; i don't have the legitimate game. i can't help you boys until a new crack comes for it on f95.

if anyone would like to update the table, feel free.
by happyTugs
Thu Jul 02, 2020 11:47 pm
Forum: General Gamehacking
Topic: Lua Port for GNames/GObjects Dumper for UE3
Replies: 2
Views: 1137

Re: Lua Port for GNames/GObjects Dumper for UE3

July 2, 2020 I finally figured out how to add the names of the Outer/Class variables! after delving more into the tutorial and reading some more about the Unreal Engine api (along with my own knowledge of Unity), I was able to determine a fair amount of interesting things. Quoting from the Unreal E...
by happyTugs
Thu Jul 02, 2020 3:04 am
Forum: Tables
Topic: Hardspace: Shipbreaker [2020-12-24] [v.0.3.0.164894] (Steam)
Replies: 38
Views: 12951

Re: Hardspace: Shipbreaker [2020-06-25] (Steam)

[enable] assert(BBI.Unity.Game:SalvageAcceptorVolumeBase:IsCorrectSalvageOption,55 48 8B EC 48 81 EC 10 01 00 00) BBI.Unity.Game:SalvageAcceptorVolumeBase:IsCorrectSalvageOption: mov rax,1 ret [disable] BBI.Unity.Game:SalvageAcceptorVolumeBase:IsCorrectSalvageOption: db 55 48 8B EC 48 81 EC 10 01 0...