Search found 672 matches
- Mon May 13, 2024 11:42 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
Re: HELLDIVERS 2
yep i had a big smile when i realized that we can get rid of the bug holes with projectile weapons now. I have no idea WTF you're doing that we weren't doing before, but if I just write the stuff to the weapon container, doesn't work. If I use your script, does work. So we just gave it the fuck-it ...
- Mon May 13, 2024 9:27 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
Re: HELLDIVERS 2
anyway, are we fine now? no more hating? ;) I noticed after a lot of testing (5 hours straight) that say for example I fire a Carl G. rocket at an illegal broadcasting tower, it just deletes the tower from existence. I really like this effect on the Verdict, because I can shoot the alien holes and ...
- Mon May 13, 2024 2:48 am
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
Re: HELLDIVERS 2
Actually made decent changes. Nice work! BTW: cfemen and I have been taking apart that damage function and we have noticed several things: A lot of weapons are misidentified or just flat-out wrong. We corrected them here: https://pastebin.com/N2stDW3R You can use the OnClick Armory Weapon Editor to...
- Sat May 11, 2024 1:40 am
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
Re: HELLDIVERS 2
Code: Select all
cmp [rcx+00],#42 //#42 // P-113 Verdict
- Fri May 10, 2024 11:20 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
Re: HELLDIVERS 2
Blah blah blah Thanks for coming to my TED talk. I know you didn't ask, but here's my review of the table, as cfemen and I were battling with an issue of if a freeze we were experiencing was coming from a detection or the game being shit (spoiler, they were detecting us) The good: [*]Simple and Eas...
- Tue May 07, 2024 11:08 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
Re: HELLDIVERS 2
dmg_Super: mov [rcx+0C],#7777 // penetration 1 mov [rcx+10],#7777 // penetration 2 mov [rcx+14],#7777 // penetration 3 mov [rcx+18],#7777 // penetration 4 movd xmm3,[rcx+04] movd xmm1,[rcx+08] cvtdq2ps xmm1,xmm1 cvtdq2ps xmm3,xmm3 mulss xmm3, dword ptr [dmg_multiplier] mulss xmm1, dword ptr [admg_m...
- Tue May 07, 2024 1:45 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
Re: HELLDIVERS 2
Updated the No Sway script for the 302 patch.
- Tue Apr 30, 2024 1:33 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
Re: HELLDIVERS 2
p.p.s got a fresh donation this morning so i guess i have to keep update this table a bit longer. How can I donate? I don't see a link on your profile. You're doing Liberty's work here. Nevermind I found the link While I've never asked anyone for a dime, it really does piss me off that people like ...
- Mon Apr 29, 2024 6:48 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
Re: HELLDIVERS 2
edit2: yep everything seem to be working fine! now I'll just wait for a blessed soul to give us a new code for infinite jumppacks and quasars/sickles, and everything seems to be 100% again Infinite Jetpack: // Game Executable : helldivers2.exe // Author : gir489 // Executable Version: 1.8.18735.0 /...
- Mon Apr 29, 2024 6:10 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
Re: HELLDIVERS 2
Everything is working fine, for me the only thing that causes crashing is infinite health or infinites sryinges. Thanks for sharing Infinite health was done exclusively by @cfemen, as the SetHealth function was completely gone. Infinite Syringes and No Sway should be fixed now. Syringes was a paddi...
- Mon Apr 29, 2024 5:03 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2717
- Views: 405517
- Fri Apr 19, 2024 5:53 pm
- Forum: Tables
- Topic: System Shock Remake
- Replies: 138
- Views: 52708
Re: System Shock Remake
I just wanted infinite energy to play around with plasma gun on the last level, so I made this. Will crash if enabled/value is frozen during loading. Steam version 1.2 (I think) Have Fun I don't understand the purpose of this, when we have GrantItem working, and you can just give yourself a bunch o...
- Fri Apr 12, 2024 9:35 pm
- Forum: Tables
- Topic: System Shock Remake
- Replies: 138
- Views: 52708
- Fri Apr 12, 2024 1:40 am
- Forum: Tables
- Topic: System Shock Remake
- Replies: 138
- Views: 52708
Re: System Shock Remake
I updated @cfemen's table for 1.2.18830.
- Fri Apr 05, 2024 2:32 am
- Forum: Tables
- Topic: z Palworld
- Replies: 263
- Views: 124949
Re: z Palworld
I never really used this table much (i think because it lacked stamina?), but seeing as all the other Palworld tables I used don't work on the newest version, if you could update this table (to 0.2.0.6) before them I will probably end up maining it! You don't have to be a fucking demanding doucheba...