Search found 244 matches

by jonasbeckman
Tue Jan 28, 2020 9:09 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 153
Views: 30803

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

The BattlEye bypass won't work until updated against the new exe files so that would block the CE table due to the changes to where it will I think just exit out of the game if attempted to start without BattlEye running which would block any attempts of using Cheat Engine. After that there's a chan...
by jonasbeckman
Tue Jan 28, 2020 1:02 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 153
Views: 30803

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

1.11 is out fixing various things. Tom Clancy’s Ghost Recon® Breakpoint – Title Update 1.1.0 Patch Notes Briefing // Ubi-Response Our latest patch for Tom Clancy’s Ghost Recon® Breakpoint, Title Update 1.1.0, will be deployed on all platforms on January 28. We are continuing to identify, improve, an...
by jonasbeckman
Tue Jan 28, 2020 9:41 am
Forum: Tables
Topic: Atelier Ryza - Ever Darkness & The Secret Hideout
Replies: 208
Views: 37994

Re: Atelier Ryza - Ever Darkness & The Secret Hideout

Certainly sold well enough from what I read wonder how that's going to affect the series going forward though as I recall Sophie also pushed good sales initially which then trailed off with Firis and the rest but so far it's been a pretty good entry for the newer Atelier games even if it's starting ...
by jonasbeckman
Thu Jan 23, 2020 7:42 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 153
Views: 30803

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Yeah it's going to work until the next patch at least, comes out next week following a delay from mid-December which also shifted the release of new content up a bit though it seems the patch is primarily continued bug fixes and the major updates and changes outlined in the community feedback respon...
by jonasbeckman
Thu Jan 23, 2020 6:33 am
Forum: Tables
Topic: Atelier Ryza - Ever Darkness & The Secret Hideout
Replies: 208
Views: 37994

Re: Atelier Ryza - Ever Darkness & The Secret Hideout

Pretty sure all the DLC are out at least so the chances of further patches is fairly low unless they pull a Atelier Firis and update the game fixing or enhancing the game in some way though whatever Koei and GUST here are doing some of their PC ports are less than great though at least there's been ...
by jonasbeckman
Tue Jan 14, 2020 12:03 pm
Forum: Tables
Topic: Atelier Ryza - Ever Darkness & The Secret Hideout
Replies: 208
Views: 37994

Re: Atelier Ryza - Ever Darkness & The Secret Hideout

Hmm didn't expect another patch to come out, wonder what this one did plus it's just as Atelier Dusk got released. Will have to pick that up at some point too, hopefully other than what seems to be upscaling the port isn't too problematic though yeah that's probably a bit optimistic for several of K...
by jonasbeckman
Thu Jan 02, 2020 9:09 am
Forum: Tables
Topic: Legend of Heroes Trails In The Sky SC
Replies: 37
Views: 16963

Re: Legend of Heroes Trails In The Sky SC

I apologize for the delay. I've been very busy over the Christmas season, so not much time for gaming. I put in an update for the Directx 8 version in the latest Steam version of this game. I'm not sure why they update these old games, but here you go. It's in EDIT 4 on the first page. From my unde...
by jonasbeckman
Thu Dec 19, 2019 12:38 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 153
Views: 30803

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Shouldn't be much to update for now either as well there's been no patch so I guess the weekly status update must have had some delay news in it. Yep seems so, another month. [Update] TU 1.1.0 Ghosts, In our December Update we announced that we would have our next TU, 1.1.0, live on the 18th. After ...
by jonasbeckman
Sun Dec 15, 2019 8:47 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 153
Views: 30803

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Was curious why the game was crashing suddenly when traveling via helicopter, some searching later and it's a bug introduced in the current patch when going at high altitude (Helicopter, car or even on foot.) in snowy regions and the game will just crash after getting up a certain height. Easiest to...
by jonasbeckman
Sun Dec 01, 2019 12:37 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 153
Views: 30803

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Waiting on the next update to come out after the status update and the changes coming for next year but yeah switch GRB.exe with GRB_UPP.exe but the CE table also has listings for GRB_UPP.exe which I changed to GRB.exe and saved it as a new file. :) (It's a signed Cheat Engine table so adjusting it ...
by jonasbeckman
Tue Nov 26, 2019 11:54 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 153
Views: 30803

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Update 1.0.3.1 is out. https://forums.ubisoft.com/showthread.php/2161915-Tom-Clancy%E2%80%99s-Ghost-Recon%C2%AE-Breakpoint-%E2%80%93-Title-Update-1-0-3-1-Patch-Notes PATCH HIGHLIGHTS CUSTOMIZATION Since the launch of the game, we’ve been following the feedback regarding the availability of customiza...
by jonasbeckman
Mon Nov 18, 2019 5:23 pm
Forum: Tables
Topic: The Outer Worlds [Engine:Unreal 4.21] - Console enabler, Dumper and more..
Replies: 58
Views: 53131

Re: The Outer Worlds [Engine:Unreal 4.21] - Console enabler, Dumper and more..

If it's a few pages back and Obsidian got the hotfix out today as they intended that might be why it's broken. Just a handful of fixes for now. https://twitter.com/OuterWorlds/status/1195500061637124097 For the IGCS UE4 unlocker just run it as admin when the game is on the main menu and select the p...
by jonasbeckman
Sat Nov 16, 2019 9:25 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 153
Views: 30803

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

The table also works for non-UPP editions though it requires renaming and switching the GRB.exe with GRB_UPP.exe and some minor renaming in the table for GRB_Upp.exe references to GRB.exe but no issues after a hour long test session as I was thinking of exploring over around Golem now post-patch but...
by jonasbeckman
Fri Nov 15, 2019 11:55 am
Forum: Tables
Topic: Star Wars Jedi: Fallen Order [Engine:Unreal 4.21] - Console enabler, Dumper and more..
Replies: 95
Views: 88864

Re: Star Wars Jedi: Fallen Order [Engine:Unreal 4.21] - Console enabler, Dumper and more..

What's strange is that when you enable the console, 'toggledebugcamera' is switched off: "Command not recognized", but the flags are set to 0x20600, same as e.g. 'fov' which is accepted fine. It's not even read for 'toggledebugcamera'. Enablecheats 1 doesn't help, the code which checks if cheats ar...
by jonasbeckman
Tue Nov 12, 2019 5:42 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 153
Views: 30803

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

https://forums.ubisoft.com/showthread.p ... atch-Notes

1.0.3 launches later today, good to see the game patched up a bit.

EDIT: And it seems the update is out now. :)