Search found 235 matches

by jonasbeckman
Sun Dec 01, 2019 12:37 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 118
Views: 22258

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Waiting on the next update to come out after the status update and the changes coming for next year but yeah switch GRB.exe with GRB_UPP.exe but the CE table also has listings for GRB_UPP.exe which I changed to GRB.exe and saved it as a new file. :) (It's a signed Cheat Engine table so adjusting it ...
by jonasbeckman
Tue Nov 26, 2019 11:54 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 118
Views: 22258

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Update 1.0.3.1 is out. https://forums.ubisoft.com/showthread.php/2161915-Tom-Clancy%E2%80%99s-Ghost-Recon%C2%AE-Breakpoint-%E2%80%93-Title-Update-1-0-3-1-Patch-Notes PATCH HIGHLIGHTS CUSTOMIZATION Since the launch of the game, we’ve been following the feedback regarding the availability of customiza...
by jonasbeckman
Mon Nov 18, 2019 5:23 pm
Forum: Tables
Topic: The Outer Worlds [Engine:Unreal 4.21] - Console enabler, Dumper and more..
Replies: 55
Views: 42399

Re: The Outer Worlds [Engine:Unreal 4.21] - Console enabler, Dumper and more..

If it's a few pages back and Obsidian got the hotfix out today as they intended that might be why it's broken. Just a handful of fixes for now. https://twitter.com/OuterWorlds/status/1195500061637124097 For the IGCS UE4 unlocker just run it as admin when the game is on the main menu and select the p...
by jonasbeckman
Sat Nov 16, 2019 9:25 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 118
Views: 22258

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

The table also works for non-UPP editions though it requires renaming and switching the GRB.exe with GRB_UPP.exe and some minor renaming in the table for GRB_Upp.exe references to GRB.exe but no issues after a hour long test session as I was thinking of exploring over around Golem now post-patch but...
by jonasbeckman
Fri Nov 15, 2019 11:55 am
Forum: Tables
Topic: Star Wars Jedi: Fallen Order [Engine:Unreal 4.21] - Console enabler, Dumper and more..
Replies: 85
Views: 66144

Re: Star Wars Jedi: Fallen Order [Engine:Unreal 4.21] - Console enabler, Dumper and more..

What's strange is that when you enable the console, 'toggledebugcamera' is switched off: "Command not recognized", but the flags are set to 0x20600, same as e.g. 'fov' which is accepted fine. It's not even read for 'toggledebugcamera'. Enablecheats 1 doesn't help, the code which checks if cheats ar...
by jonasbeckman
Tue Nov 12, 2019 5:42 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 118
Views: 22258

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

https://forums.ubisoft.com/showthread.p ... atch-Notes

1.0.3 launches later today, good to see the game patched up a bit.

EDIT: And it seems the update is out now. :)
by jonasbeckman
Mon Nov 11, 2019 11:22 am
Forum: Tables
Topic: The Outer Worlds [Engine:Unreal 4.21] - Console enabler, Dumper and more..
Replies: 55
Views: 42399

Re: The Outer Worlds [Engine:Unreal Engine 4] - Console enabler, Dumper and more..

The other UE4 console unlocker and injector will work for that version if attached to the game during runtime though anything extra apart from opening the console itself and default commands plus a few hotkeys will not so the available commands can vary a bit for what works and what's been removed o...
by jonasbeckman
Wed Oct 30, 2019 12:17 pm
Forum: Tables
Topic: Atelier Ryza - Ever Darkness & The Secret Hideout
Replies: 183
Views: 27754

Re: Atelier Ryza - Ever Darkness & The Secret Hideout

How is the PC version? Will 1440p 1080 ti be good enough? I have a GTX 1070 and when overclocked it can handle 1440p at 60~70 fps. I had to edit the settings file directly to enable 2560x1440 though, on the settings tool for some reason it was showing only up to 1920x1080. Yeah as with some of the ...
by jonasbeckman
Mon Oct 28, 2019 5:41 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 118
Views: 22258

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

https://ghost-recon.ubisoft.com/game/en-gb/news-updates/6Bb2b4t42qC0ar5B3t5rmM/tom-clancys-ghost-recon-breakpoint-moving-forward Updates on the games current state, third title update will be released mid-November followed by ... third point one title update ... oh just scrap that naming so TU3 foll...
by jonasbeckman
Sat Oct 19, 2019 11:00 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 118
Views: 22258

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

...I am playing right now. Nothing's changed, no crashing. You people have the mega-issue everyone complains about nowadays - CLOSE THOSE FUCKING PROCESSES HOGGING YOUR MEMORY at the time the game is running. That way you ensure Cheat Engine DOES NOT ALLOCATE THE CODE CAVES IN HIGH MEMORY. The code...
by jonasbeckman
Wed Oct 16, 2019 5:04 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 118
Views: 22258

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Oh the raid content has no release date...I should have looked that up first. I didn't have the Gear Score but assumed that the first raid would have been in the game and then the later "episodes" would have simply unveiled more islands. (Golem Island has game files whereas not so much for the other...
by jonasbeckman
Wed Oct 16, 2019 5:01 am
Forum: Tables
Topic: Grandia 2 Anniversary Edition (GOG and Steam all Versions)
Replies: 5
Views: 4675

Re: Grandia 2 Anniversary Edition (GOG and Steam all Versions)

The file structure and content appears to have been entirely overhauled, still 32-bit though (Steam_api.dll and not steam_api64.dll) so at least there's that but just about the rest of the data was changed significantly even if the "HD" update from my knowledge is mostly for 16:9 support when it com...
by jonasbeckman
Tue Oct 15, 2019 4:51 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 118
Views: 22258

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Hmm should be a little lady next to the faction leader for the survivors (Who differ from the survivors further down the map by living in what must surely be a fairly obvious to spot hidden cave - there's a helo outside the entrance for one thing. :P - and not a fairly obvious completely open harbor...
by jonasbeckman
Tue Oct 15, 2019 4:51 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 118
Views: 22258

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Patch notes are up now for the title update dropping in a couple of hours, probably going to be some server downtime too but anyways. https://forums.ubisoft.com/showthread.php/2143695-Tom-Clancy%E2%80%99s-Ghost-Recon%C2%AE-Breakpoint-%E2%80%93-Title-Update-1-0-2-Patch-Notes Ghosts, This is just the ...
by jonasbeckman
Fri Oct 11, 2019 2:27 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 118
Views: 22258

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

The game is a bit more lenient about having SAM sites around though Wildlands going by a tier system did mostly stick with the higher regions having air defenses even if these were scattered all over the map. Ground travel despite the vehicle controls and ability to stick to almost any type of terra...