Search found 5 matches
- Thu Nov 04, 2021 1:43 pm
- Forum: Single Player Cheat Requests
- Topic: Your Chronicle
- Replies: 133
- Views: 119472
Re: Your Chronicle
Updated version of Geo's table with: -> Steam version 1.8.3.1 of Your Chronicle -> Cheat Engine 7.2 On a side note, there is a temporary "mimic event" currently in the game (up until Nov 15th). It's a new dungeon that consists of only 3 mimics (each one dropping a bronze/silver chest), with the cave...
- Tue Oct 12, 2021 2:18 am
- Forum: Single Player Cheat Requests
- Topic: Your Chronicle
- Replies: 133
- Views: 119472
Re: Your Chronicle
Working version of Geo's table with: -> Steam version 1.8.2.2 of Your Chronicle -> Cheat Engine 7.2 Tutorial with couple of screenshots (A to I) thrown around for people having no idea where to start: A-1) Download the table from this post (Your Chronicle 1.8.2.2 Geo Table.CT) A-2) Start Your Chroni...
- Fri Sep 17, 2021 2:58 pm
- Forum: Single Player Cheat Requests
- Topic: Your Chronicle
- Replies: 133
- Views: 119472
Re: Your Chronicle
However, with these, they are given a namespace named "Translation". You can put that name in the namespace exclusion area to take care of all of them. Adding "Translation" into the namespace exclusion area was the last step. You were right about the "<>c__" classes, they still show up if you don't...
- Tue Sep 14, 2021 3:12 pm
- Forum: Single Player Cheat Requests
- Topic: Your Chronicle
- Replies: 133
- Views: 119472
Re: Your Chronicle
And this is why I stopped doing it myself. It's essentially the same thing as you did before, but now there's another one you gotta do. "IBigCalculateMehod" is the class name and "HowMuchIncreaseLevel " is the method name. Put them in the appropriate exclusion areas and you should be good to go. He...
- Sun Sep 05, 2021 3:20 pm
- Forum: Single Player Cheat Requests
- Topic: Your Chronicle
- Replies: 133
- Views: 119472
Re: Your Chronicle
Struggling here too. Using Geo's latest upload from May 20th, Cheat Engine 7.2 and the Steam version of Your Chronicle: 1) Game was crashing. 2) I modified the script as Geo instructed (changed the boolean from true to false and added INamedValue and IContainer to the excluded class list). Game was ...