Anybody noticed in the 5.0.3 tables, the Lord Info script is like not working, the Hero section is working though.. hmm.
It work for other lords in another campaign but Malakai campaign on new lords it doesn't detect it, weird.
Search found 84 matches
- Thu May 16, 2024 7:58 am
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 386
- Views: 189053
- Wed May 15, 2024 6:12 pm
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 386
- Views: 189053
- Wed May 15, 2024 4:17 pm
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 386
- Views: 189053
- Wed May 15, 2024 5:51 am
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 386
- Views: 189053
Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
Updated for version 5.0.3 (build 26932). I've tested most cheats (including battles) and had no problems. I only updated the addresses though so if you experienced bugs/crashes in 5.0.2 you might still get them. Thanks but it still crashes the moment I click start battle on the battle deployment. O...
- Tue May 14, 2024 2:23 pm
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 386
- Views: 189053
Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
Patch 5.0.3 is out!!
- Sun May 12, 2024 5:03 pm
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 386
- Views: 189053
Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
I'm still pretty consistently getting crashes for using that Active Battle cheats. Any singular cheat or combination of them will cause a crash. I am getting consistent freeze and crashed during battle, so I had to do the rollback to 5.0.0 patch under Beta, then I had to use trainer as there is no ...
- Sun Oct 22, 2023 1:45 am
- Forum: Tables
- Topic: CAPTAIN TSUBASA : RISE OF NEW CHAMPIONS ( UPDATE 10 )
- Replies: 525
- Views: 181534
Re: CAPTAIN TSUBASA : RISE OF NEW CHAMPIONS ( UPDATE 10 )
Hey all, sorry i've been trying for 5 days now. I've downloaded all the necessary files, replaced the 'rename.exe' file. But everytime i try to load the game, the anti-cheat always pops up. So when i try to open CE via load process, the game doesn't load on the Cheat engine. I'm assuming it's becau...
- Wed Mar 22, 2023 3:57 am
- Forum: Tables
- Topic: Command and Conquer Generals & Zero Hour
- Replies: 56
- Views: 87850
Re: Command and Conquer Generals & Zero Hour
So far none of the CT actually works for the EA version Ultimate Pack or something... but I found the offset for some of the more interesting thing you want to modify. For example, you need to find Money first which is easy to do so since you will keep using it from the start, once you find it, just...
- Sun Sep 11, 2022 2:18 pm
- Forum: Tables
- Topic: CAPTAIN TSUBASA : RISE OF NEW CHAMPIONS ( UPDATE 10 )
- Replies: 525
- Views: 181534
Re: CAPTAIN TSUBASA : RISE OF NEW CHAMPIONS ( UPDATE 10 )
Yes... but I guess they detect changed stats all those...tekknen wrote: ↑Sat Sep 10, 2022 4:23 amI did not got any ban beforeBlackWing1977 wrote: ↑Thu Sep 08, 2022 10:12 amOh wow.. just installed and login to take a look.. perm banned from online.
Do you disable EAC when using CE ?
- Thu Sep 08, 2022 10:12 am
- Forum: Tables
- Topic: CAPTAIN TSUBASA : RISE OF NEW CHAMPIONS ( UPDATE 10 )
- Replies: 525
- Views: 181534
Re: CAPTAIN TSUBASA : RISE OF NEW CHAMPIONS ( UPDATE 10 )
Oh wow.. just installed and login to take a look.. perm banned from online.
- Thu Sep 08, 2022 8:27 am
- Forum: Tables
- Topic: CAPTAIN TSUBASA : RISE OF NEW CHAMPIONS ( UPDATE 10 )
- Replies: 525
- Views: 181534
Re: CAPTAIN TSUBASA : RISE OF NEW CHAMPIONS ( UPDATE 10 )
was not intending to do it at all, I'm novice at script coding, It is not an easy task even, I had to redo a lot of codes debugging and troubleshooting problems from new codes embedded. i was testing those code for hours now, sometimes i get unusual behavior leading to strange effects but most of t...
- Fri Jul 01, 2022 10:03 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Symphony of War: The Nephilim Saga
- Replies: 296
- Views: 174078
Re: [Request] Symphony of War: The Nephilim Saga
Faction xp for version 1.0b2 Replace line 85 in "Enable" script cmp r9,1F2B9 Found it by making a breakpoint i disassembler and running until r9 was someting like 1F***. I don't know if there is smarter way for getting 1F2B9 value. If someone can enlighten me I would be much obliged ;). After I rep...
- Fri Jul 01, 2022 3:33 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Symphony of War: The Nephilim Saga
- Replies: 296
- Views: 174078
Re: [Request] Symphony of War: The Nephilim Saga
Faction xp for version 1.0b2 Replace line 85 in "Enable" script cmp r9,1F2B9 Found it by making a breakpoint i disassembler and running until r9 was someting like 1F***. I don't know if there is smarter way for getting 1F2B9 value. If someone can enlighten me I would be much obliged ;). After I rep...
- Fri Jul 01, 2022 3:16 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Symphony of War: The Nephilim Saga
- Replies: 296
- Views: 174078
Re: [Request] Symphony of War: The Nephilim Saga
I think I came across the same bug.. but lucky I did not crash.. I open it and slowly sold off the gazillion excalibur and some hammer and steel armour... took a while though... I can't even do that much at this point. I was doing it for a while, hoping there'd be a fix eventually. But I guess I go...
- Tue Jun 28, 2022 4:40 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Symphony of War: The Nephilim Saga
- Replies: 296
- Views: 174078
Re: [Request] Symphony of War: The Nephilim Saga
So I think I fell afoul of that bug that spawns a bajillion artifacts. So much to the point that if I attempt to open the artifact screen it instantly crashes the game. Is there any way for me to clean up the artifact inventory without opening it? Maybe save edit or something? I think I came across...