Search found 4 matches

by 077ex
Tue Sep 26, 2023 7:23 pm
Forum: Tables
Topic: Mega Man X Dive Offline
Replies: 59
Views: 17478

Re: Mega Man X Dive Offline

There is a function called StandaloneAntiCheat.IsCheatEngineRunning . This function will check whether CE is running or not during save game. So just use this simple script: [ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat aobscanmodule(bypassanticheat_aob,GameAssembly.dll,...
by 077ex
Tue Dec 13, 2022 3:12 am
Forum: Tables
Topic: Marvel's Midnight Suns | Resources
Replies: 91
Views: 33061

Re: Marvel's Midnight Suns | Resources

The offsets did work but the base was bad. I found my resources by doing a group scan for this 4:creditsw:20 4:attack w:20 4:skill w:20 4:heroic w:7844 4:gloss example 4:100 w:20 4:10 w:20 4:40 w:20 4:40 w:7844 4:278 Not working... no results :( EDIT: I skipped last two addresses (w:7844 & gloss) a...
by 077ex
Fri Dec 09, 2022 5:06 am
Forum: Tables
Topic: Marvel's Midnight Suns | Resources
Replies: 91
Views: 33061

Re: Marvel's Midnight Suns | Resources

Hi WhiteFireYoshi, While I really appreciate your effort and contribution to the community, I as user cannot make the table work... What i did was, open game > open CE by double clicking the CT table. Then in open map exploring, I went to Inventory > Resources, but then the values in CT are still "?...
by 077ex
Mon Mar 16, 2020 1:56 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 798
Views: 831049

Re: Divinity Original Sin 2

If "nothing" is working, I can only assume you have some sort of mods or you're not using DX11, 64-bit like I am. I don't know. If it's only the stat pointer that isn't working, then I can agree with you. I had just assumed it had something to do with me still being on the starter ship and the game...