Search found 4 matches
- Tue Sep 26, 2023 7:23 pm
- Forum: Tables
- Topic: Mega Man X Dive Offline
- Replies: 59
- Views: 17478
Re: Mega Man X Dive Offline
There is a function called StandaloneAntiCheat.IsCheatEngineRunning . This function will check whether CE is running or not during save game. So just use this simple script: [ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat aobscanmodule(bypassanticheat_aob,GameAssembly.dll,...
- Tue Dec 13, 2022 3:12 am
- Forum: Tables
- Topic: Marvel's Midnight Suns | Resources
- Replies: 91
- Views: 33061
Re: Marvel's Midnight Suns | Resources
The offsets did work but the base was bad. I found my resources by doing a group scan for this 4:creditsw:20 4:attack w:20 4:skill w:20 4:heroic w:7844 4:gloss example 4:100 w:20 4:10 w:20 4:40 w:20 4:40 w:7844 4:278 Not working... no results :( EDIT: I skipped last two addresses (w:7844 & gloss) a...
- Fri Dec 09, 2022 5:06 am
- Forum: Tables
- Topic: Marvel's Midnight Suns | Resources
- Replies: 91
- Views: 33061
Re: Marvel's Midnight Suns | Resources
Hi WhiteFireYoshi, While I really appreciate your effort and contribution to the community, I as user cannot make the table work... What i did was, open game > open CE by double clicking the CT table. Then in open map exploring, I went to Inventory > Resources, but then the values in CT are still "?...
- Mon Mar 16, 2020 1:56 pm
- Forum: Tables
- Topic: Divinity Original Sin 2
- Replies: 798
- Views: 831049
Re: Divinity Original Sin 2
If "nothing" is working, I can only assume you have some sort of mods or you're not using DX11, 64-bit like I am. I don't know. If it's only the stat pointer that isn't working, then I can agree with you. I had just assumed it had something to do with me still being on the starter ship and the game...