Search found 8 matches
- Tue May 30, 2023 4:14 am
- Forum: Trainers
- Topic: Minecraft Dungeons Trainer
- Replies: 92
- Views: 71010
Re: Minecraft Dungeons Trainer
Thank you so much for the trainer. By chance, would it be possible to get an update for this trainer?
- Thu Jun 11, 2020 6:18 am
- Forum: Tables
- Topic: z Gunfire Reborn
- Replies: 176
- Views: 219004
Gunfire Reborn
[QUOTE="jake345, post: 139071, member: 42907"]<br /> now when i scan it only shows UnityPlayer and mllogic.dll and winm.dll<br /> doesnt show python no matter how many times i scan with mono on<br /> [/QUOTE]<br /> From my experience, that happens because of the value. Some value doesn't show any py...
- Wed Jun 10, 2020 5:35 pm
- Forum: Tables
- Topic: z Gunfire Reborn
- Replies: 176
- Views: 219004
Gunfire Reborn
[QUOTE="jake345, post: 139015, member: 42907"]
when i scan it doesnt show any python files
[/QUOTE]
You need to activate mono first before scanning
when i scan it doesnt show any python files
[/QUOTE]
You need to activate mono first before scanning
- Wed Jun 03, 2020 10:40 pm
- Forum: Single Player Cheat Requests
- Topic: Gunfire Reborn
- Replies: 48
- Views: 45159
Gunfire Reborn
[QUOTE="NumberXer0, post: 138124, member: 1084"]
Huh..that is weird. It works fine for me. What copy of the game are you guys using Steam or cracked?
[/QUOTE]
I'm using Steam version
Huh..that is weird. It works fine for me. What copy of the game are you guys using Steam or cracked?
[/QUOTE]
I'm using Steam version
- Wed Jun 03, 2020 6:42 pm
- Forum: Single Player Cheat Requests
- Topic: Gunfire Reborn
- Replies: 48
- Views: 45159
Gunfire Reborn
[QUOTE="NumberXer0, post: 138109, member: 1084"]<br /> Looks good! I tried it on two separate runs, each with a client restart and it worked every time. I think you made the first fully functional code haha. Thanks!<br /> [/QUOTE]<br /> <br /> What can I do if I get an <<Error while scanning for AOB...
- Sat Feb 29, 2020 6:39 am
- Forum: Tables
- Topic: Wolcen: Lords of Mayhem
- Replies: 332
- Views: 210814
Re: Wolcen: Lords of Mayhem
sorry i haven't extracted any game folders or such i was just looking for possible in game active skills only. i am currently just using notepad++ to edit items on an individual basis so i know the can_cast_skillname is different from what it is actually named in the game itself. edit #2 i just als...
- Sat Feb 29, 2020 5:34 am
- Forum: Tables
- Topic: Wolcen: Lords of Mayhem
- Replies: 332
- Views: 210814
Re: Wolcen: Lords of Mayhem
is there a list anywhere of the current active skills "can_cast" commands needed to unlock skills? I am trying to make a set of rings to basically unlock spell casting no matter what weapon is equipped. It is at the very end of the craftable table in craftable folder. However, it doesn't have all t...
- Fri Feb 28, 2020 3:23 am
- Forum: Tables
- Topic: Wolcen: Lords of Mayhem
- Replies: 332
- Views: 210814
Re: Wolcen: Lords of Mayhem
Hello. Just wanted to share a character with almost all passive skills. It was built towards physical so i did not include some mage passive skills.
*Added a Godly Belt with cool passives
*Updated the belt with more unique passives
*Added a Godly Belt with cool passives
*Updated the belt with more unique passives