Search found 3 matches
- Tue Feb 02, 2021 7:23 am
- Forum: Single Player Cheat Requests
- Topic: Monster train (steam)
- Replies: 92
- Views: 103587
Re: Monster train (steam)
Like I said just replaced this here line (in else branch), the rest I didn't mess with. if (Test-Debug) { $global:sf = Join-Path $MyScriptRoot -ChildPath "save-singlePlayer.json" } else { $global:sf = Join-Path $env:LocalAPPDATA"Low" -ChildPath "Shiny Shoe\MonsterTrain\sync\saves\save-singlePlayer....
- Tue Feb 02, 2021 7:18 am
- Forum: Single Player Cheat Requests
- Topic: Monster train (steam)
- Replies: 92
- Views: 103587
Re: Monster train (steam)
It works for me, You have to pickup the first relic, and go back to main menu, and then do it.CMOTdibbler wrote: ↑Sun Nov 01, 2020 11:36 pmAdding the Relics to the blessing area on the singleplayer game file no longer seems to add relics. I did notice a "relicDataID": field which I think is new.
- Tue Feb 02, 2021 6:03 am
- Forum: Single Player Cheat Requests
- Topic: Monster train (steam)
- Replies: 92
- Views: 103587
Re: Monster train (steam)
I can confirm the powershell script is working and so is the cheat table which adds 10,000 coins.
But it seems like you need a single artifact before you can edit them.
But it seems like you need a single artifact before you can edit them.