Search found 9 matches
- Sat Aug 05, 2023 11:05 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2285102
Re: z Baldur's Gate 3
I have added a LOT of items to the Item Spawner. Primarily Legendary and Very Rare , and some Rare and Uncommon . I have sorted and color-coded them. I have found 4 paths with UUIDs. Gustav\Public\Gustav\Stats\Generated\Data Gustav\Public\GustavDev\Stats\Generated\Data Shared\Public\Shared\Stats\Ge...
- Sat Aug 05, 2023 9:17 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2285102
Re: z Baldur's Gate 3
Hey guys, I'm trying to modify 'addspell' to add all possible spells at once and it seems like no matter what I do it can't add more than one spell, how would I get it to add, say, a list of spells? Can someone explain to me how to use the Add Spell command? Like what is it wanting me to enter to a...
Re: Code Vein
For anyone still playing that wants it this should unlock every blood code. Activate the script before loading the character you want to unlock the blood codes on. After loading in every blood code should be available, you can then disable the script. I made this for the Steam version so it might no...
- Tue Aug 30, 2022 4:56 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2285102
Re: z Baldur's Gate 3
Some minor bug fixes for (v4.1.1.1755403). "Always Win Rolls" and "Add 50 to Rolls" were using bg3.exe instead of $process, Enable Fog of War will fail if there are extra bytes in the address so I changed it to writeQword instead of writeBytes, and in companion cheats "1. Select Main Character and A...
- Sat Aug 27, 2022 10:25 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2285102
Re: z Baldur's Gate 3
For anyone who downloaded either version I just noticed "Max Wisdom" was not fixed and would crash your game if you ran it (sorry about that).
- Sat Aug 27, 2022 10:06 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2285102
Re: z Baldur's Gate 3
I fixed most of the console commands Care to explain how you came upon passing that address into RCX for the call? I saw it was GetHostCharacter that was breaking most of the scripts, I stepped through that until I got to the call that was breaking it, I saw it was trying to use an address from rcx...
- Mon Aug 22, 2022 12:38 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2285102
Re: z Baldur's Gate 3
I fixed most of the console commands, there might be some issues but they seem to be working fine for me. I couldn't get the "Enchant Equipped Ring" or "Add 100 Approval" working though.
"Add 100 Approval" should be working now.
"Add 100 Approval" should be working now.
- Fri Oct 09, 2020 7:46 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2285102
Re: z Baldur's Gate 3
Thank you. This game's coded so oddly. I'm going to look into EXP pointers as well. Main thing I'd love is an always roll high script. Tried it out myself to not avail. i made something like this - it is crude, i don't know if it only works player or also for any check... it should get you 20 on ev...
- Fri Oct 09, 2020 7:19 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2285102
Re: z Baldur's Gate 3
I made a pointer for max prepared spells, though the value you set won't persist after reloading the game the spells you prepared will. Also the value only seems to update when you prepare a spell so if you're over the limit after reloading you won't be able to prepare any new spells until you've un...