Search found 5 matches

by Veggy
Tue Aug 06, 2019 11:57 am
Forum: Specific Game Tutorials
Topic: Bypassing SCUE4 anticheat (for example Killsquad)
Replies: 35
Views: 392958

Re: Bypassing SCUE4 anticheat (for example Killsquad)

Bruteforce,

You mentioned some games are using this anticheat system, which other games you refer to?
by Veggy
Mon Sep 04, 2017 5:28 pm
Forum: General Gamehacking
Topic: Jump Value!!!
Replies: 2
Views: 2164

Re: Jump Value!!!

Could you englighten which game you're trying to make this for?
by Veggy
Tue May 02, 2017 5:02 pm
Forum: General Gamehacking
Topic: [Solved] Rapid Fire & No Recoil
Replies: 11
Views: 12416

Re: Rapid Fire & No Recoil

arlight, Weaponstruct is defined to be a variable I have declared inside a .dll which holds the CURRENT weaponstructure (the structure from the current weapon you use). To give you a better understanding here is the complete function: Export FREW: ;Infinite Health ;; ;EBX Free PushFD PushAD Mov [Pla...
by Veggy
Sun Apr 30, 2017 8:22 am
Forum: General Gamehacking
Topic: [Solved] Rapid Fire & No Recoil
Replies: 11
Views: 12416

Re: Rapid Fire & No Recoil

Some guns are automatic already whereas a pistol is not. Ahh ok, I see what you're saying. Andromeda has a couple slow-firing sniper rifles. I used those when attempting to get the rapid fire address, so that's my go-to weapons class. By the way, I'm a fan of Emily Grey as well :D One thing to keep...