Search found 11 matches

by _Gonzo_
Mon Oct 17, 2022 5:18 am
Forum: Tables
Topic: ORIGINAL WAR[STEAM;OGL;SGUI; V3.08.246] +7
Replies: 9
Views: 5108

Re: ORIGINAL WAR[STEAM;OGL;SGUI; V3.08.246] +7

hello... do you guys still need this cheat table? cuz in steam workshop you can obtain hackmod, and this thing can do much more than my table:)
by _Gonzo_
Wed Apr 27, 2022 10:58 am
Forum: Tables
Topic: ORIGINAL WAR[STEAM;OGL;SGUI; V3.08.246] +7
Replies: 9
Views: 5108

Re: ORIGINAL WAR[STEAM;OGL;SGUI; V3.08.246] +7

Maybe this week or later i make update
by _Gonzo_
Fri Sep 11, 2020 8:45 pm
Forum: General Discussions
Topic: bug or noob? labels..
Replies: 4
Views: 2147

Re: bug or noob? labels..

aaahh... now i understand.. sry for my stupidity))

please close this tread.
by _Gonzo_
Fri Sep 11, 2020 8:19 pm
Forum: General Discussions
Topic: bug or noob? labels..
Replies: 4
Views: 2147

Re: bug or noob? labels..

hm.. thank you for fast reply.
but why imul ecx,edi,0A work?
by _Gonzo_
Fri Sep 11, 2020 8:05 pm
Forum: General Discussions
Topic: bug or noob? labels..
Replies: 4
Views: 2147

bug or noob? labels..

i can't understand, why this work(CE 7.1): [ENABLE] aobscanmodule(res,OwarOGL_SGUI.exe,8B 43 04 E8 5C 8D E2 FF) // should be unique alloc(newmem,$1000) label(code) label(return) label(cratesAmount) label(oilAmount) label(syberitAmount) newmem: push ecx mov ecx,[cratesAmount] mov [ebx+04],ecx //crate...
by _Gonzo_
Mon Aug 10, 2020 6:36 pm
Forum: Tables
Topic: ORIGINAL WAR[STEAM;OGL;SGUI; V3.08.246] +7
Replies: 9
Views: 5108

Re: ORIGINAL WAR[STEAM;OGL;SGUI; V3.08.246] +1

yep im do it) in fact this game easy to cheat)) just find health, then set breakpoint to access. and you can find some instructions that read only player units\buildings\vehicles. now you can get offset 14 as id(01010100).

if i have enough time in this week - i release it before weekend))
by _Gonzo_
Thu Jul 30, 2020 7:29 pm
Forum: Tables
Topic: ORIGINAL WAR[STEAM;OGL;SGUI; V3.08.246] +7
Replies: 9
Views: 5108

ORIGINAL WAR[STEAM;OGL;SGUI; V3.08.246] +7

opengl version of game. options: + instant research + instant vehicle production + zero damage + instant build + resources + vehicle inf fuel + no experience cap(wip..) Launch game, go to mission, activate "Edit resource's", set amount, disable(affect all you're warehouse's).. if not disabled = inf ...
by _Gonzo_
Wed Jul 15, 2020 4:51 pm
Forum: Tables
Topic: Original War[steam;OGL; v2.0.6.143] +6
Replies: 4
Views: 3875

Re: Original War[steam;OGL; v2.0.6.143] +6

im working on it :)
by _Gonzo_
Sat Nov 16, 2019 2:50 pm
Forum: Tables
Topic: Original War[steam;OGL; v2.0.6.143] +6
Replies: 4
Views: 3875

Original War[steam;OGL; v2.0.6.143] +6

opengl version of game. options: + faster research + faster vehicle production + zero damage + faster build + resources + vehicle inf fuel(it restored to max value when you move it) About resource option: resources are infinite! cuz it rewrited by "amount of resource" enable "set all resource amount...
by _Gonzo_
Thu Nov 14, 2019 4:26 pm
Forum: Tables
Topic: They Can't Stop All Of Us(steam) [27.11.19] +2
Replies: 0
Views: 930

They Can't Stop All Of Us(steam) [27.11.19] +2

-inf clip
-inf meds