Search found 17 matches

by Disillusioned
Thu Sep 26, 2019 12:08 pm
Forum: Tables
Topic: Risk of Rain 2 [Steam]
Replies: 56
Views: 37447

Re: Risk of Rain 2 [Steam]

valuta wrote:
Thu Sep 26, 2019 9:30 am
Perhaps a permanent radio scanner effect will do the trick?
Or maybe a hotkey to just toggle the radio scanner whenever.
by Disillusioned
Thu Sep 26, 2019 12:07 pm
Forum: Tables
Topic: Borderlands 3 +30
Replies: 847
Views: 239694

Re: Borderlands 3 +14

Is there a way to unlock True Vault Hunter Mode for new characters? Sorry if this has been asked before, but the search function hasn't been working properly (for me at least on Chrome) recently.
by Disillusioned
Wed Sep 25, 2019 11:59 am
Forum: Tables
Topic: Risk of Rain 2 [Steam]
Replies: 56
Views: 37447

Re: Risk of Rain 2 [Steam]

Don't suppose it would be possible to add a script that adds some sort of glow to lootables? Maybe the kind of visual that goes on lootables outside the teleporter range, or the crystal beams during prismatic trials, or just the '?'s you get when you use a radar.
by Disillusioned
Sat Sep 21, 2019 10:57 am
Forum: Tables
Topic: Borderlands 3 +30
Replies: 847
Views: 239694

Re: Borderlands 3 +14

Would it be possible to have a script to adjust multiplayer scaling? For example, playing with four player scaling in single player / two players. Sorry if this has been mentioned already.
by Disillusioned
Wed Jul 31, 2019 9:42 pm
Forum: Tables
Topic: Earth Defense Force 5
Replies: 194
Views: 69243

Re: Earth Defense Force 5

It's hidden somewhere in there, I can't check right now... There's also another table someone else uploaded that only has that one, but it's in the main one too now I think. You have to increase both armor/weapon and the corresponding armor/weapon (limit) by the same value to get it to work properly...
by Disillusioned
Wed Jul 31, 2019 10:01 am
Forum: Tables
Topic: Earth Defense Force 5
Replies: 194
Views: 69243

Re: Earth Defense Force 5

I guess I just want some semblance of playing the game still, just cutting out some of the grind, not all of it. But I understand that I may be alone here on these forums for that, and asking someone to do extra work for me is unreasonable. You can also use the pickup quantity option. Just set a ho...
by Disillusioned
Sat Jul 27, 2019 2:02 pm
Forum: Tables
Topic: Earth Defense Force 5
Replies: 194
Views: 69243

Re: Earth Defense Force 5

I'm not sure how the mission completion thing works. It doesn't seem to do anything when I tick a box, either in offline or multiplayer.
by Disillusioned
Mon Jul 15, 2019 5:05 pm
Forum: Tables
Topic: Earth Defense Force 5
Replies: 194
Views: 69243

Re: Earth Defense Force 5

Sorry, I am not good at English :( Would you say that a little bit more easily for me? :P Thank for invulnerable pretty fun with this Also what he mean you can think as Pick up multiplier like pick one weapon box = 10 or 100 or even 1000 something like that The 4.1 version used to have this option ...
by Disillusioned
Mon Jul 15, 2019 2:26 pm
Forum: Tables
Topic: Earth Defense Force 5
Replies: 194
Views: 69243

Re: Earth Defense Force 5

Box multiplier would be cool, or just a 'boxes collected' pointer!
by Disillusioned
Thu Jun 20, 2019 11:37 am
Forum: Tables
Topic: Bloodstained: Ritual of the Night +11+1 (table Update7.2)
Replies: 238
Views: 67347

Re: Bloodstained: Ritual of the Night +4 (table Update1.1)

I'm not sure if changing the quantity actually works -- it shows the higher grade in the stat sheet, but so far from testing with a few different passives and actives, it didn't actually seem to affect their effectiveness in any way. Edit: Yup, just manually grinded a level for a passive and an act...
by Disillusioned
Wed Jun 19, 2019 3:32 pm
Forum: Tables
Topic: Bloodstained: Ritual of the Night +11+1 (table Update7.2)
Replies: 238
Views: 67347

Re: Bloodstained: Ritual of the Night +4 (table Update1.1)

@Cielos Your Highlighted Item option has an unintended (but EXTREMELY welcome!) side effect. It also works for shard count! Changing the quantity to 9 gives instant Grade 9. No more shard farming :D I'm not sure if changing the quantity actually works -- it shows the higher grade in the stat sheet,...
by Disillusioned
Sat Mar 16, 2019 5:19 pm
Forum: Tables
Topic: Devil May Cry 5 (Steam) - Cheat Table
Replies: 319
Views: 87686

Re: Devil May Cry 5 (Steam) - Cheat Table

If you enter the customize screen from Nico's van while using a character other than the one meant for the level, the game soft locks when you exit the shop. Might be the same thing for the shrines, but not sure. Kinda sucks when using Nero and restocking on devil breakers..
by Disillusioned
Wed Mar 13, 2019 6:41 pm
Forum: Tables
Topic: Devil May Cry 5 (Steam) - Cheat Table
Replies: 319
Views: 87686

Re: Devil May Cry 5 (Steam) - Cheat Table

Would be great to have the automatic reload / charge on Nero - it's one of the player options if you go into the Void, so it should be a toggleable thing somewhere.
by Disillusioned
Mon Mar 11, 2019 8:14 pm
Forum: Tables
Topic: Devil May Cry 5 (Steam) - Cheat Table
Replies: 319
Views: 87686

Re: Devil May Cry 5 (Steam) - Cheat Table

OleMagne wrote:
Mon Mar 11, 2019 7:23 pm
snip
Great! Now just need some way to make those grapple points bypassable with characters that aren't Nero somehow... Or the ability to character swap on the fly.
by Disillusioned
Mon Mar 11, 2019 7:24 pm
Forum: Tables
Topic: Devil May Cry 5 (Steam) - Cheat Table
Replies: 319
Views: 87686

Re: Devil May Cry 5 (Steam) - Cheat Table

There seems to be something wrong with the Style multiplier / style won't drop script... For me it seemed to make getting ranks to begin with a lot, LOT harder, and they dropped almost instantly. Edit: Nevermind - You're not supposed to toggle on the 'multiplier' under Style Multiplier I guess. It's...