Search found 4 matches

by Gaius
Wed Oct 30, 2019 8:01 pm
Forum: Tables
Topic: Crusader Kings II (x64) v3.3.3 Steam (GM and More) 2020-Jul-04
Replies: 147
Views: 143651

Re: Crusader Kings II (x64) v3.3.0 Steam (GM and More) 2019-Oct-29

If I'm using the Trait/Perk information script, is there any way to make that work with conversion mods such as Elder Kings? The rest of the table actually works perfectly with most conversions I've played, though I've only tried to use the Trait/Perk information script on Elder Kings so far. Perha...
by Gaius
Wed Oct 30, 2019 7:41 pm
Forum: Tables
Topic: Crusader Kings II (x64) v3.3.3 Steam (GM and More) 2020-Jul-04
Replies: 147
Views: 143651

Re: Crusader Kings II (x64) v3.3.0 Steam (GM and More) 2019-Oct-29

If I'm using the Trait/Perk information script, is there any way to make that work with conversion mods such as Elder Kings? The rest of the table actually works perfectly with most conversions I've played, though I've only tried to use the Trait/Perk information script on Elder Kings so far. Perhap...
by Gaius
Wed Oct 23, 2019 5:46 pm
Forum: Tables
Topic: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04
Replies: 672
Views: 638351

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

CompactDisc wrote:
Wed Oct 23, 2019 12:34 pm
Multiplayer cheating is against the rules, this includes discussions about it.
Understood. I won't speak of the notion ever again.
by Gaius
Wed Oct 23, 2019 12:31 pm
Forum: Tables
Topic: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04
Replies: 672
Views: 638351

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

I haven't tested it yet, but does anyone know how or if these tables work in multiplayer? Me and a few friends want to screw around for change.