Search found 60 matches

by RaxeIe
Sun Mar 01, 2020 11:35 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 138
Views: 66774

Re: Grim Dawn + All DLC's

is it possible to select every class? a cheat that does so?
by RaxeIe
Wed Feb 26, 2020 8:31 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 282
Views: 91914

Re: Wolcen: Lords of Mayhem

Pretty faceroll build, changed most of the uniques to legendaries for lots of modifiers Hold right click and move mouse randomly for bosses, drop turret and spam q Extract to C:\Users\(your_username)\Saved Games\wolcen\savegames\characters Can change name of character by editing the file *EDIT* I r...
by RaxeIe
Tue Feb 25, 2020 9:50 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 282
Views: 91914

Re: Wolcen: Lords of Mayhem

Full Health Half Willpower/Rage Unlimited Skill Modifiers (does not save) Unlimited Primordial Essence Player Pointer - Gold - Primordial Affinity Inventory Editor (use at your own risk) Vendor Pointer - Reset Stock (Hotkey: F1) Set Required Productivity to Zero Set Maximum Projects to 100 Fast Kil...
by RaxeIe
Mon Feb 24, 2020 6:34 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 282
Views: 91914

Re: Wolcen: Lords of Mayhem

Unlimited Skill Modifiers (does not save) some skill modifiers lock out other skill modifiers. is it bypassable and if it is can you make a cheat for it please? You can either use a mod or edit the Skill modifier cost in your AST XML files under \Wolcen\Game\Umbra\Skills\Trees\ActiveSkills in order...
by RaxeIe
Mon Feb 24, 2020 3:02 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 282
Views: 91914

Re: Wolcen: Lords of Mayhem

Anyone got anymore character files they think are the best? looking for godly gear like the amulet zanzer made
by RaxeIe
Mon Feb 24, 2020 4:07 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 282
Views: 91914

Re: Wolcen: Lords of Mayhem

Here's a godly amulet you can paste into your InventoryGrid section. Just make sure your first inventory slot is empty. https://i.imgur.com/hL6q2ze.png { "InventoryX": 0, "InventoryY": 0, "Rarity": 4, "Quality": 5, "Type": 2, "ItemType": "Amulet", "Value": "123456789", "Level": 1, "Armor": { "Name"...
by RaxeIe
Mon Feb 24, 2020 2:03 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 282
Views: 91914

Re: Wolcen: Lords of Mayhem

Zanzer wrote:
Thu Feb 13, 2020 12:02 pm
Unlimited Skill Modifiers (does not save)
some skill modifiers lock out other skill modifiers. is it bypassable and if it is can you make a cheat for it please?
by RaxeIe
Sat Nov 16, 2019 8:18 pm
Forum: General Discussions
Topic: Star Wars Jedi: Fallen Order
Replies: 117
Views: 6069

Re: Star Wars Jedi: Fallen Order [Engine:Unreal 4.21] - Console enabler, Dumper and more..

if anything can someone make a table that can pry open the locked skills?
by RaxeIe
Sat Nov 16, 2019 6:50 am
Forum: General Discussions
Topic: Star Wars Jedi: Fallen Order
Replies: 117
Views: 6069

Re: Star Wars Jedi: Fallen Order [Engine:Unreal 4.21] - Console enabler, Dumper and more..

badmayo wrote:
Fri Nov 15, 2019 8:39 pm
messing around with table.. and found a few. HP and Skill points.

just started the game on the first planet lol..
how did you find the HP and the skill points btw
by RaxeIe
Sat Nov 16, 2019 3:20 am
Forum: General Discussions
Topic: Star Wars Jedi: Fallen Order
Replies: 117
Views: 6069

Re: Star Wars Jedi: Fallen Order [Engine:Unreal 4.21] - Console enabler, Dumper and more..

badmayo wrote:
Fri Nov 15, 2019 8:39 pm
messing around with table.. and found a few. HP and Skill points.

just started the game on the first planet lol..

Image
can you post that very simplistic table?
by RaxeIe
Sat Oct 26, 2019 12:29 am
Forum: Tables
Topic: Borderlands 3 +30
Replies: 960
Views: 470988

Re: Borderlands 3 +6

As Fl4k, limitless rakk things. [ENABLE] assert(Borderlands3.exe+8B6090C,FF 90 E0 03 00 00 48 89 D9) Borderlands3.exe+8B6090C: db 90 90 90 90 90 90 [DISABLE] Borderlands3.exe+8B6090C: db FF 90 E0 03 00 00 { // ORIGINAL CODE - INJECTION POINT: "Borderlands3.exe"+8B6090C "Borderlands3.exe"+8B608E5: 4...
by RaxeIe
Thu Oct 10, 2019 5:07 am
Forum: Tables
Topic: Code Vein
Replies: 528
Views: 183057

Re: Code Vein

TGS armor literally has TGS in the name IIRC. The weapon/gear list in this game is extremely small so it stands out rather obvious. Yeah. I've skimmed through all the "Jinkaku" items (seems to be what the veil are under) and there's no TGS -- the only different one was the one with "Gasou" which is...
by RaxeIe
Wed Oct 09, 2019 6:01 am
Forum: Tables
Topic: Code Vein
Replies: 528
Views: 183057

Re: Code Vein

Code Vein Halloween Update v. 1.04 in late October They should also increase the max amount of accessories if they're gonna add more accessories never understood why they even added a limit. i mean 6 slots should be the limit right? as simple as that. instead its 6 slots and points where some thing...
by RaxeIe
Tue Oct 08, 2019 11:09 pm
Forum: Tables
Topic: Code Vein
Replies: 528
Views: 183057

Re: Code Vein

TemptingIcarus wrote:
Tue Oct 08, 2019 9:35 pm
Code Vein Halloween Update v. 1.04 in late October

https://gematsu.com/2019/10/code-vein-v ... ccessories
how underwhelming, wheres the new area, new weapons. blyat.
by RaxeIe
Mon Oct 07, 2019 8:13 pm
Forum: Tables
Topic: Code Vein
Replies: 528
Views: 183057

Re: Code Vein

WeaponArticleBase DA_WeaponArticle_LargeSword_K.DA_WeaponArticle_LargeSword_K blanched greatsword WeaponArticleBase DA_WeaponArticle_Halberd_K.DA_WeaponArticle_Halberd_K Cerulean Spear WeaponArticleBase DA_WeaponArticle_Sword_N.DA_WeaponArticle_Sword_N Crimson Longsword JinkakuArticleBase DA_Jinkaku...