Search found 7 matches
- Tue Jun 27, 2017 9:11 pm
- Forum: General Discussions
- Topic: engine 6.7 undetectable
- Replies: 10
- Views: 12987
Re: engine 6.7 undetectable
Compile it yourself, change stuff bit by bit untill it is no longer detected. Or, if you can't/wont compile CE, change the process name and change window title name. It wont be enough for good anti cheats though. Anti cheats can go as far as scan for a function signature of CE, so getting and undete...
- Sun Mar 05, 2017 11:34 am
- Forum: Cheat Engine
- Topic: Pause process, scan for the same value, get different number of results
- Replies: 5
- Views: 5919
Re: Pause process, scan for the same value, get different number of results
I am curious about why this would matter if you are performing a new scan each time -- unless you are just pointing it out? Coding my own scanner, getting results very close to CE but looking for a way to have consistent predictable results (because if the result differs from 1 sec to the other sec...
- Sat Mar 04, 2017 8:42 pm
- Forum: Cheat Engine
- Topic: Pause process, scan for the same value, get different number of results
- Replies: 5
- Views: 5919
Re: Pause process, scan for the same value, get different number of results
I believe you've missunderstood what I meant : The game is paused the whole time (through Cheat engine's feature which suspends the process). While being paused, scanning this game for the same value will yield different amount of matching addresses. (I am not trying to narrow down an address, just ...
- Sat Mar 04, 2017 10:12 am
- Forum: Cheat Engine
- Topic: Pause process, scan for the same value, get different number of results
- Replies: 5
- Views: 5919
Pause process, scan for the same value, get different number of results
As title says, Is there a logical explanation for this : I pause the process, scan for value '5' and get 1,640,356 matches. a few seconds later the same scan will yield 1,640,374 matches and so on. May it be some virtual space such as PEB that would get its value updated by the OS (and sometimes tha...
- Fri Mar 03, 2017 8:33 pm
- Forum: Cheat Engine
- Topic: Ouput all addresses matching scan to files
- Replies: 5
- Views: 5652
Re: Ouput all addresses matching scan to files
I guess it is in File/save current scan results, it seems the item will be grayed until a next scan. It will only ask for a name, no folder show. Don't know if there is a menu option, the current scan folder can be obtain by following lua: local ms = GetCurrentMemscan() print(ms.ScanresultFolder) T...
- Fri Mar 03, 2017 6:23 pm
- Forum: Cheat Engine
- Topic: Ouput all addresses matching scan to files
- Replies: 5
- Views: 5652
Re: Ouput all addresses matching scan to files
Can you give more details on how to save a scan ? The only save option i managed to find saves .CT files and i have right clicked every pixel of the main CE window :( Edit : Okay saving the CT file is a workaround. It means i gotta select all addresses (CE freezes a few minutes) then add them to lis...
- Fri Mar 03, 2017 4:25 pm
- Forum: Cheat Engine
- Topic: Ouput all addresses matching scan to files
- Replies: 5
- Views: 5652
Ouput all addresses matching scan to files
Hi, is there a way to output all the address matching the last scan to a file on hard disk.
I code a scanning program which sometimes yields a different number of positive scan matches and I'd like to compare them addresses
I code a scanning program which sometimes yields a different number of positive scan matches and I'd like to compare them addresses