Search found 5 matches

by bing000
Sat May 16, 2020 9:26 pm
Forum: Tables
Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
Replies: 676
Views: 490286

Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

Whisperer wrote:
Sat May 16, 2020 5:23 pm
So you're using the 1.2.1 table on the 1.4.0 game right now?

whatever his latest update, #31, was
by bing000
Sat May 16, 2020 12:33 pm
Forum: Tables
Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
Replies: 676
Views: 490286

Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

the few options i use and do work: horse speed on campaign map health for myself, my party and the horse (tho, my horse died once, yesterday) smith ( didn't check 'blade data' and 'unlock all parts') what doesn't work, but easily found: gold thank you for your hard work. You are truly a magician i p...
by bing000
Wed Aug 07, 2019 8:03 am
Forum: Tables
Topic: Xcom 2 War of the Chosen
Replies: 154
Views: 282306

Re: Xcom 2 War of the Chosen

Here are a few - keeps changing as you add mods. //define(CAT_ID_STORAGE,(int)8544) //define(CAT_ID_STORAGE,(int)8902) //define(CAT_ID_STORAGE,(int)8922) define(CAT_ID_STORAGE,(int)8895) As you can see, you are looking for a number somewhere between 8500 and 9000. In the game, go to engineering (wh...
by bing000
Wed Aug 07, 2019 7:58 am
Forum: Tables
Topic: Battle Brothers
Replies: 180
Views: 181789

Re: Battle Brothers

can you add "perk points spent" feature? (Google translation) The option "Perk Points Spent" is added to the "Mix" script at the end of the drop-down list. For the script to work, you need to put on or take off an item of equipment (just as the "Perks" option works). i just want to thank you for ma...
by bing000
Sat Jul 27, 2019 10:35 pm
Forum: Tables
Topic: Xcom 2 War of the Chosen
Replies: 154
Views: 282306

Re: Xcom 2 War of the Chosen

My table above still works, but it seems IDs change - I suppose as you add more and more mods. Here's the change I had to do to make the Resource Enumerator work on v374751 and my current set of mods. See if it works for you (you will find it near the beginning of the script): //define(CAT_ID_STORA...