Search found 61 matches

by Atros
Fri Apr 05, 2024 8:21 am
Forum: Single Player Cheat Requests
Topic: [REQ] Jumplight Odyssey
Replies: 24
Views: 5032

Re: [REQ] Jumplight Odyssey

Could we get a table that works?

I could practically make do with one that would just increase the enemy timer (can't find the enemy timer on the save game), but one with the resource values would be a bonus.
by Atros
Tue Jan 23, 2024 7:50 pm
Forum: Single Player Cheat Requests
Topic: [Request] AColony
Replies: 1
Views: 491

Re: [Request] AColony

Could someone make a new table? The old table is no longer valid and I don't think the maker will update it anymore.

Alternatively save-editor would be nice. The save files are plain text-zip files, just large enough that they are pain to handle with just text editor.
by Atros
Thu Jan 18, 2024 1:20 am
Forum: Tables
Topic: AColony
Replies: 11
Views: 1640

Re: AColony

Please update.
by Atros
Wed Jan 10, 2024 10:15 pm
Forum: Single Player Cheat Requests
Topic: [Request] Colony Ship: A Post-Earth Role Playing Game
Replies: 35
Views: 27914

Re: [Request] Colony Ship: A Post-Earth Role Playing Game

viewtopic.php?p=323521#p323521
<- Here lays Zanzer's table that has inventory editor and pretty much all the other stuff you might need.
by Atros
Wed Jan 10, 2024 10:09 pm
Forum: Tables
Topic: Colony Ship: A Post Earth RPG
Replies: 41
Views: 12202

Re: Colony Ship: A Post Earth RPG

Zanzer wrote:
Sun Nov 12, 2023 7:50 am
Inventory Pointer
Could you add pointer for opened storage box?

It would be much easier to increase the stuff you need if you could simply move them to storage box instead of moving all the loot so you can actually find the items from among all the trash you haul around...
by Atros
Thu Dec 28, 2023 10:05 pm
Forum: Tables
Topic: Colony Ship: A Post Earth RPG
Replies: 41
Views: 12202

Re: Colony Ship: A Post Earth RPG

Loyalty can be edited with hex editor from the saves. Just search for "Loyalty" and first there is something like "/Game/Gameplay/Characters/Database/Companions/CI_PC_Evans.CI_PC_Evans_C" from which you can see that the character is "Evans" and the next search gives "Loyalty IntProperty", after whic...
by Atros
Thu Dec 28, 2023 10:04 pm
Forum: Tables
Topic: Colony Ship: A Post Earth RPG
Replies: 41
Views: 12202

Re: Colony Ship: A Post Earth RPG

Loyalty can be edited with hex editor from the saves. Just search for "Loyalty" and first there is something like "/Game/Gameplay/Characters/Database/Companions/CI_PC_Evans.CI_PC_Evans_C" from which you can see that the character is "Evans" and the next search gives "Loyalty IntProperty", after whic...
by Atros
Wed Oct 11, 2023 6:55 pm
Forum: Tables
Topic: Starfield
Replies: 411
Views: 106704

Re: Starfield

Could we get infinite ship shields or ship health for this excellent table? Would help much with the T6 space simulation exam, as well as with some boarding actions, when you don't need to hurry for the incoming damage problem...
by Atros
Sun Aug 06, 2023 5:46 pm
Forum: Single Player Cheat Requests
Topic: [Request] Rule the Waves 3
Replies: 8
Views: 4097

Re: [Request] Rule the Waves 3

Saves are in non-Steam version inside [game directory]\Save In file "RTWGame1.off" are the officer traits and "Ability=2" is brilliant officer and "AbilityKnown=1" shows their abilities in-game. Here is a list of the "Special" and "Special2" traits: Aggressive: 1 Timid: 2 Gunnery Expert: 3 Torpedo E...
by Atros
Sat Jul 22, 2023 2:07 pm
Forum: Single Player Cheat Requests
Topic: REQ :Jagged Alliance 3 table
Replies: 266
Views: 75423

Re: REQ :Jagged Alliance 3 table

Hello, Trying to edit the savegame file directly to change perks for my IMP merc, but somehow, stat and perk changes don't apply... https://i.ibb.co/JmZ506p/Clipboard-Image.jpg https://i.ibb.co/cC31BYT/Clipboard-Image-1.jpg As you can see above, the initial perks are still there (Psycho and not Sco...
by Atros
Tue Jun 20, 2023 4:47 pm
Forum: Tables
Topic: Phoenix Point
Replies: 190
Views: 132437

Re: Phoenix Point

First the Csimbi's table worked, then the game crashed and when I tried to use it again, first the tactical part had stopped working and when I tried the redo tutorial trick, not only didn't I get the tactical part to work, but also the other sections stopped working... WTF.
by Atros
Sat Jun 10, 2023 2:00 pm
Forum: Tables
Topic: z Age of Wonders 4
Replies: 144
Views: 48710

Re: z Age of Wonders 4

It would probably help if people posted their version number and game platform (win/linux/steam/gog/etc). This would make it easier to recognize patterns with the problem. By the way, has anybody found out a way to find the empire development cooldown counter or the outpost improvement construction ...
by Atros
Sun May 28, 2023 6:58 am
Forum: Tables
Topic: z Age of Wonders 4
Replies: 144
Views: 48710

Re: z Age of Wonders 4

We could use a way to change the race of cities and modify alignment. Allignment is +27A8 on Select Owner-group. Negative numbers are shown (4294967296 - [negative allignment]) and you need to save game and load for it to take effect, but it is reset after turn change. You can use one scout to pros...
by Atros
Tue May 23, 2023 8:07 pm
Forum: Tables
Topic: z Age of Wonders 4
Replies: 144
Views: 48710

Re: z Age of Wonders 4

Maybe you'll have better luck with the Unit Inspect Pointer That works perfectly, thanks. The tooltip pointer script still won't accept to run, just thinks for a second and never accepts to check the checkbox (WO that previously mentioned hex-change). Not that it matters now anymore, just FYI. On a...
by Atros
Sun May 21, 2023 8:21 pm
Forum: Tables
Topic: z Age of Wonders 4
Replies: 144
Views: 48710

Re: z Age of Wonders 4

Seems like you can get the 'Unit Tooltip Pointer' script to actually execute by changing in the line "aobscanmodule(unitTooltip,$process,8B 80 ?? ?? 00 00 C3 CC 48 83 ?? ?? 48 8B)" the hex adress "83" into "8B", but the unit parameters still remain question marks (and if you have the tooltip and uni...