Search found 60 matches

by Turtle
Sat Feb 11, 2023 4:52 pm
Forum: Tables
Topic: Fire Emblem Engage [Switch, Ryujinx] [+50]
Replies: 200
Views: 64086

Re: Fire Emblem Engage [Switch, Ryujinx] [+50]

When you search for items 3 values come up 1. Quantity 2. Type 3. A 4 Byte Value You can see these by searching for the bottom item slot quantity, and then changing the fade timer in the hex view, and set to 4 byte hex display also. Changing Quantity works, changing the type byte does nothing, howev...
by Turtle
Mon Feb 06, 2023 5:03 am
Forum: Tables
Topic: Fire Emblem Engage [Switch, Ryujinx] [+50]
Replies: 200
Views: 64086

Re: Fire Emblem Engage [Switch, Ryujinx] [+50]

Since I'm on Yuzu OpenGL I'm not using the table, but how are you distinguishing an iron sword from a silver sword?

Do you have the byte value for each item?
by Turtle
Fri Feb 03, 2023 6:53 am
Forum: Tables
Topic: Fire Emblem Engage [Switch, Ryujinx] [+50]
Replies: 200
Views: 64086

Re: Fire Emblem Engage [Switch, Ryujinx] [+50]

I'm trying to do cheats on yuzu, I can make item use 255, but I can't figure out the item type codes. Anyone feel like posting a list of the byte values for all the item types?
by Turtle
Fri Feb 03, 2023 3:12 am
Forum: Tables
Topic: Fire Emblem Engage [Switch, Ryujinx] [+50]
Replies: 200
Views: 64086

Re: Fire Emblem Engage [Switch, Ryujinx] [+50]

DrummerIX wrote:
Thu Feb 02, 2023 12:18 am
This one is in a different engine, but I believe -1 means infinite
Does CE accept a value of -1 for a 1 byte value?
I assume it's 1 byte.
by Turtle
Wed Feb 01, 2023 8:24 pm
Forum: Tables
Topic: Fire Emblem Engage [Switch, Ryujinx] [+50]
Replies: 200
Views: 64086

Re: Fire Emblem Engage [Switch, Ryujinx] [+50]

Does setting an item's quantity value to 100 make it infinite use?
It did on three houses
by Turtle
Mon Jan 24, 2022 7:12 am
Forum: Tables
Topic: Fire Emblem: Three Houses V1.2.0
Replies: 223
Views: 159550

Re: Fire Emblem: Three Houses V1.2.0

Editing Spells isn't permanent is it?
I changed Marianne's Aura to Fortify, but it changed back to Aura when I went into Battle.
by Turtle
Sun Dec 05, 2021 3:53 am
Forum: Tables
Topic: Wartales Early Access
Replies: 210
Views: 144950

Re: Wartales Early Access

Thinking of getting this game
by Turtle
Fri Oct 08, 2021 4:35 am
Forum: Cheat Engine
Topic: Why is the "missing setup" version of Cheat Engine still 7.2?
Replies: 2
Views: 6916

Why is the "missing setup" version of Cheat Engine still 7.2?

On the downloads page here: [Link]

I always use the missing setup version. The plain rar

CheatEngine7.2_MissingSetup.rar
by Turtle
Tue Sep 14, 2021 4:02 pm
Forum: Tables
Topic: z Encased
Replies: 70
Views: 31530

Re: z Encased

Is there a good way of adjusting primary attributes yet?
The values displayed are not the correct ones.
by Turtle
Sun Sep 12, 2021 4:22 am
Forum: Tables
Topic: z Encased
Replies: 70
Views: 31530

Re: z Encased

Has anyone found perk points?
by Turtle
Sat Sep 11, 2021 8:33 am
Forum: Tables
Topic: z Encased
Replies: 70
Views: 31530

Re: z Encased

FYI if your game is running hot as hell, make sure you set the FPS limit in NVCP.
I set it to 30 which is fine for a game like this, setting it in the in-game settings didn't do anything.
by Turtle
Fri May 07, 2021 5:23 pm
Forum: Tables
Topic: Metro Exodus [STEAM/EPIC]
Replies: 221
Views: 226457

Re: Metro Exodus [STEAM/EPIC]

littleDead wrote:
Fri May 07, 2021 9:58 am
Maybe someone can update the table for Metro Exodus Enhanced Edition ? :)

That would be very nice!
Yeah the GOG enhanced edition is out too, hoping the table works.
by Turtle
Sun Apr 18, 2021 9:17 pm
Forum: Tables
Topic: Breathedge
Replies: 32
Views: 41317

Re: Breathedge

Is this working on v1.0.0.2?
by Turtle
Mon Mar 29, 2021 8:05 am
Forum: Tables
Topic: ASSASSIN'S CREED VALHALLA
Replies: 41
Views: 291013

Re: ASSASSIN'S CREED VALHALLA

Does this work on v1.02?
by Turtle
Mon Jan 25, 2021 4:50 pm
Forum: Tables
Topic: Zelda: Breath of the Wild (CEMU)
Replies: 310
Views: 375945

Re: Zelda: Breath of the Wild (CEMU)

@Drivium @Sunbeam I'm using the cheats in the Graphics Pack, does anyone know how to convert the infinite mid-air jump cheat into a graphics pack style cheat ? For example in the Graphic Pack cheats Infinite Hearts looks like this: [BotW_InfiniteHearts_V208] moduleMatches = 0x6267BFD0 0x02D452A4 = n...