Search found 24 matches
- Tue Nov 28, 2023 1:04 am
- Forum: Tables
- Topic: Master of Magic remake
- Replies: 21
- Views: 9126
Re: Master of Magic remake
Anybody know which file contains the info for the types of equipment slots each hero has?
- Wed Aug 09, 2023 5:20 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6917
- Views: 2214783
Re: z Baldur's Gate 3
Maybe King Missile can help?DesperateForDick wrote: ↑Wed Aug 09, 2023 5:13 amI didn't realize that it removed my penis. I just want to get it back.
sorry, couldn't resist.
- Wed Aug 09, 2023 5:09 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6917
- Views: 2214783
Re: z Baldur's Gate 3
I'm able to see how to use most of the cheats in the table, but how *exactly* does the item spawner work? it does not ask for a code. nothing pops up for you to enter anything. nothing happens when I select it.?? Right click the table row > click 'Change Script'. The UUID at the very top in red can...
- Wed Aug 09, 2023 4:39 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6917
- Views: 2214783
Re: z Baldur's Gate 3
I'm able to see how to use most of the cheats in the table, but how *exactly* does the item spawner work? it does not ask for a code. nothing pops up for you to enter anything. nothing happens when I select it.
??
??
- Wed Aug 09, 2023 4:01 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6917
- Views: 2214783
- Wed May 31, 2023 4:21 am
- Forum: Tables
- Topic: z Age of Wonders 4
- Replies: 144
- Views: 48108
Re: z Age of Wonders 4
"Unit Inspect Pointer"
Have been playing with this, and changes to stats like defense and resistance reset after every combat.
Any workaround?
Have been playing with this, and changes to stats like defense and resistance reset after every combat.
Any workaround?
- Mon May 22, 2023 11:39 am
- Forum: Tables
- Topic: z Age of Wonders 4
- Replies: 144
- Views: 48108
Re: z Age of Wonders 4
Seems like you can get the 'Unit Tooltip Pointer' script to actually execute by changing in the line "aobscanmodule(unitTooltip,$process,8B 80 ?? ?? 00 00 C3 CC 48 83 ?? ?? 48 8B)" the hex adress "83" into "8B", but the unit parameters still remain question marks (and if you have the tooltip and un...
- Mon May 22, 2023 11:39 am
- Forum: Tables
- Topic: z Age of Wonders 4
- Replies: 144
- Views: 48108
Re: z Age of Wonders 4
Ah okay, it seems to make you basically infinitely attack over and over again with the same unit when in combat, which is interesting and pretty OP to win battles you'd be screwed in otherwise xD But also sadly seems to cause crashes pretty unpredictably so I guess it's more of a bug than a feature...
- Wed May 10, 2023 9:06 am
- Forum: Single Player Cheat Requests
- Topic: Xenonauts 2
- Replies: 52
- Views: 35008
Re: Xenonauts 2
nope, game dynamically changes the location of the value. you CAN find float values for large, unique numbers, like cash at the start, since it is in millions. But smaller numbers; basically anything that generates more than a dozen entries when you do a float scan... is a fail. you CANNOT do a coun...
- Fri Sep 04, 2020 11:45 am
- Forum: Tables
- Topic: Wasteland 3 Pointer Table
- Replies: 274
- Views: 293277
Re: Wasteland 3 Pointer Table
some tips on the save editor: only change the numbers on things that can stack, like ammo, grenades, drugs, food and the like. do NOT try to change the numbers on things that do not stack, like weapon mods. Instead, use the add item function and pick how many you would like to add. that correctly ad...
- Fri May 29, 2020 11:07 am
- Forum: Single Player Cheat Requests
- Topic: Monster train (steam)
- Replies: 92
- Views: 103225
Monster train (steam)
yup, it's just you. game is far from boring. one of the best deckbuilders I have ever played, right behind StS, and will likely surpass StS if they follow their lead on balancing and QoL and security issues.<br /> [automerge]1590750600[/automerge]<br /> [QUOTE="Lord Blade, post: 137089, member: 911"...
- Sat May 09, 2020 1:57 pm
- Forum: Tables
- Topic: Phoenix Point
- Replies: 190
- Views: 132151
Re: Phoenix Point
Hola! I have to say it's a pretty good-looking XCOM clone so far. I just started with v1.0.54518 and have little time with all things going on. If Santa brings me some free time, I'll be sure to add more. Here's a table with two AOB scripts - one for the Geoscape and one for the Tactical phase . Ge...
- Sat May 02, 2020 9:03 am
- Forum: Tables
- Topic: Iratus: Lord of the Dead
- Replies: 17
- Views: 13589
Re: Iratus: Lord of the Dead
inf item works fine. it will use the first items you place in the transmuter, then will just keep recycling those items over and over again, allowing you to produce as many parts as you want.
- Tue Apr 28, 2020 5:16 am
- Forum: Tables
- Topic: Iratus: Lord of the Dead
- Replies: 17
- Views: 13589
Re: Iratus: Lord of the Dead
still working with 175.17
- Wed Apr 22, 2020 12:48 pm
- Forum: Tables
- Topic: Operencia The Stolen Sun
- Replies: 33
- Views: 16389
Re: Operencia The Stolen Sun
your new table works perfectly. thanks muchly