Hello!
Could you please make a version of the table for Equilibrium mod? (One of the more decent total overhaul mods out there, [Link]). I can post just the exe if needed, it's a little different so the offsets differ as well.
Search found 23 matches
- Sun Dec 25, 2022 7:28 am
- Forum: Tables
- Topic: Fallout Tactics
- Replies: 1
- Views: 2377
- Thu Sep 12, 2019 8:05 pm
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Respeccing also seems broken.
- Wed Sep 11, 2019 6:31 pm
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Looks like Loot Stuff is crashing the game at v1.0045 the moment you spot a monster.
- Sun Sep 08, 2019 3:31 pm
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Separating infinite Fury and Seeing might be a good idea in a dropdown menu for example, just because sometimes having Fury active might be detrimental in some cases for some classes.
- Fri Sep 06, 2019 11:46 am
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Change summoner's mob type so you can summon whatever mob you want. But I bet it's more complicated than that. Item durability cheats? Instant identification when you put an item in your inventory? Another crazy idea was for a cheat that can teleport your character instantly towards the closest boss...
- Fri Sep 06, 2019 3:30 am
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Very nice. Be careful with cheating perk points though. Setting last value to AA gives you a ton of perk points, true, but it corresponds to Wine From Tears perk for Iron Maiden and if you do that for her and game realizes it, it will crash. So in short, I think you can get away with setting such hi...
- Thu Sep 05, 2019 2:25 pm
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
I decided to tweak the table a little, added separate mf value so it would be easier to tweak it when you're item hunting via save/reload, added old loot cheat because it made easier to get elixir drops (use only one loot cheat at the same time) and added hex values for perks just in case. There's s...
- Wed Sep 04, 2019 5:52 am
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
You're actually right because boss enemies have mlvl+4 of the usual hence why they tend to drop better items. You can buy normal blue items from the shop anyway. Though the old cheat allowed you to get all kinds of elixir drops really fast for stat upping. Some bosses on doom difficulty drop 10 item...
- Tue Sep 03, 2019 9:35 am
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Drop limit is an engine limitation so I doubt we can do anything about it (I think it uses 1 bit value hence the limitation).
Edit: Gold cheat doesn't seem to work and editing the error line with nop 2 to nop crashes the game.
Edit: Gold cheat doesn't seem to work and editing the error line with nop 2 to nop crashes the game.
- Mon Sep 02, 2019 11:48 pm
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Can confirm, loot cheat works and it's crazy. Make it rain!
Great job.
Great job.
- Mon Sep 02, 2019 12:23 pm
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Changing hero's name doesn't seem to persist when you load the game from main menu.
- Sun Sep 01, 2019 10:47 pm
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Can confirm crash with the loot thingy though, no idea why. The moment I press alt or try to pick it up ctd happens. Also on summoner, when his minions die they're expected to drop items or something too? So that crashes as well. That might affect golems too. As for magic find, the way it works is t...
- Sun Sep 01, 2019 10:26 pm
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Nice. One of the things it really it needs is autoadjustment for the pointers so that the table could work with any new version of the game without updating it manually all the time. Also we can use lua scripts to automatically attach the table to the game process, for example adding it at the very ...
- Sun Sep 01, 2019 4:04 am
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Hi again guys, I have added to the table abit, take care messing with class not sure how it works yet. Each perk gets 1 Byte and they are in a list one after another. Again take care, there seems to be some kind of cheat checking going on. Health and Mana are stored in a strange way but if you lock...
- Tue Aug 27, 2019 9:26 pm
- Forum: Tables
- Topic: Diablo 1 The Hell 2
- Replies: 242
- Views: 139693
Re: Diablo 1 The Hell 2
Sorry for the late reply, but I see you're trying to work on it on your own, which I think is a good thing, maybe we can crack this nut together faster. As for MF rates, it's one of those things you cannot modify directly, you need a script to edit the memory itself. I guess same goes for the perks,...