Search found 9 matches

by inquisitivegoblin
Tue Jan 25, 2022 3:25 pm
Forum: Tables
Topic: Command and Conquer 3 Steam Pack (GM and more) 2019-Jan-20
Replies: 31
Views: 61015

Re: Command and Conquer 3 Steam Pack (GM and more) 2019-Jan-20

star_cheater wrote:
Mon Jan 10, 2022 12:56 am
Make an origin version.
i tested it. Recifense's script will work on the origin version.

i love kane's wrath for many years, so this was pleasant to discover
by inquisitivegoblin
Tue Jan 25, 2022 2:29 am
Forum: Single Player Cheat Requests
Topic: [Request] C&C Red Alert 3
Replies: 1
Views: 2154

Re: [Request] C&C Red Alert 3

Game Name: C&C Red Alert 3 Game Engine: SAGE 2.0 Game Version: Latest Origin version (not sure what number) for the game you're talking about for origin version, you mean red alert 3 v1.12, not uprising expansion? number is important, if i have a different version from you, it probably doesn't work.
by inquisitivegoblin
Mon Jan 24, 2022 3:47 am
Forum: Tables
Topic: 911 Operator v1.03.24 [2017-4-16]
Replies: 6
Views: 6135

Re: 911 Operator v1.03.24 [2017-4-16]

looking at this table, it seems the aob is the same but everything else will need to be remodeled to match the current version. I'll try to get in touch with ColonelRVH before making any moves though. He's left an awesome snapshot in there as well, a true bro. looks like it might be faster to just m...
by inquisitivegoblin
Sun Jan 23, 2022 6:11 pm
Forum: Tables
Topic: Stardew Valley 1.5.4 [steam]
Replies: 41
Views: 85668

Re: Stardew Valley 1.5.4 [steam]

JKL wrote:
Mon Dec 13, 2021 3:53 pm
Does anyone know about any cheats for version 1.5.5
I was looking at the table and its actually fairly nice to update, but there's no point.

Stardew valley already has cheats on nexus, if you're looking for more features then you'd have to add functions to the ct.
by inquisitivegoblin
Sun Jan 23, 2022 4:40 am
Forum: General Gamehacking
Topic: a lot of tables
Replies: 4
Views: 3591

Re: a lot of tables

I notice we have a ton of tables available here, and that's a lot of stopping and restarting a game involving god knows how many pointerscans. its a ton of work. the problem though... a lot of them aren't working as games get updated. my thing with this is, is it considered foul play to take someon...
by inquisitivegoblin
Sun Jan 23, 2022 2:39 am
Forum: General Discussions
Topic: Why do you cheat?
Replies: 54
Views: 57830

Re: Why do you cheat?

After wrapping a game, (or being completely unable to progress for months or so) i'll pick apart a game and give my character absurd abilities that are just hilarious to watch. it adds replayability and adds some appreciation to the guys who made the game, and shows how much redundancy they've built...
by inquisitivegoblin
Sun Jan 23, 2022 2:10 am
Forum: General Gamehacking
Topic: a lot of tables
Replies: 4
Views: 3591

a lot of tables

I notice we have a ton of tables available here, and that's a lot of stopping and restarting a game involving god knows how many pointerscans. its a ton of work. the problem though... a lot of them aren't working as games get updated. my thing with this is, is it considered foul play to take someone...
by inquisitivegoblin
Fri Aug 14, 2020 1:04 pm
Forum: Tables
Topic: Earth Defense Force 5
Replies: 219
Views: 237976

Re: Earth Defense Force 5

omegadash wrote:
Sat Aug 01, 2020 12:28 am
Would it be possible to add hardest difficulty for both online and offline?
one playthrough with cheats is too much for you? lol
by inquisitivegoblin
Sat Jun 27, 2020 5:58 pm
Forum: Tables
Topic: My Time at Portia
Replies: 620
Views: 324338

My Time at Portia

an update is not needed. once you activate a script function, you must manipulate the value in the game for the script to take hold of the address.<br /> <br /> this ct works masterfully and does not cause an fps issue - very nice work to all involved.<br /> <br /> this ct can help to balance the mo...