Search found 4 matches

by JamAdo
Thu Jul 02, 2020 6:23 pm
Forum: Tables
Topic: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)
Replies: 263
Views: 106908

Re: Bloodstained: Ritual of the Night +11+1 (table Update7.2)

I would say it's like 60~80% functional. A lot of the first few scripts work, but luck is borked for me at least.

Edit: I will report that enabling the table seems to mess up shard damage.
by JamAdo
Tue Jun 02, 2020 9:32 am
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 603
Views: 366845

Terraria 1.4 [Steam] [UPDATED]

Last time i remember there being a time option in a terraria table, I believe it was a pointer and time is measured in seconds. Searching between 0 and 1440 may get you started
by JamAdo
Sat May 30, 2020 12:36 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 603
Views: 366845

Terraria 1.4 [Steam] [UPDATED]

[QUOTE="bluefusion, post: 137473, member: 42182"]

I increased my luck to a high number and I still don't see changes, is it broken?

[/QUOTE]





Luck works from 0.0 to 1.0 and anything else is ignored by the game.
by JamAdo
Sun May 24, 2020 1:41 am
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 603
Views: 366845

Terraria 1.4 [Steam] [UPDATED]

ignore this i'm bad at checking post order.