Search found 11 matches

by ooblagis
Sat Aug 05, 2023 3:11 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2240797

Re: z Baldur's Gate 3

Ability scores count up from 8, so 14, for example, should show 6.
by ooblagis
Tue Nov 23, 2021 6:22 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] [COMPLETED] Super Robot Wars 30
Replies: 77
Views: 92774

Re: [REQUEST] [COMPLETED] Super Robot Wars 30

All tables appear to be defunct.
by ooblagis
Sat Nov 13, 2021 12:09 am
Forum: Single Player Cheat Requests
Topic: Shin Megami Tensei V (YUZU)
Replies: 124
Views: 106270

Re: Shin Megami Tensei V (YUZU)

So does anyone have any theories on how to find Essences? Freezing those feels like something not TOO game breaking while removing a lot of RNG, but I can't for the life of me figure out how to find them, as I assume they're just binary states (found/not found, used/not used), which is a fools erran...
by ooblagis
Thu Nov 11, 2021 12:44 am
Forum: Single Player Cheat Requests
Topic: Shin Megami Tensei V (Ryujinx)
Replies: 32
Views: 16562

Re: Shin Megami Tensei V (Ryujinx)

For some reason, the CE can't find any values, even simple ones like money. Does it require some specific settings for the emulator? Are you sure you're choosing the game process and not the emulator console process? Editing Money and Glory seem to work no problem, just do a 4 byte search. You'll g...
by ooblagis
Sun Jun 13, 2021 2:04 am
Forum: Tables
Topic: Shin Megami Tensei III Nocturne HD Remaster
Replies: 181
Views: 89285

Re: Shin Megami Tensei III Nocturne HD Remaster

Hey anyone playing on PC? Would you mind testing Infinite Light if the move make the screen goes low resolution briftly? l'm playing the Switch version. Whenever you use infinite light, the Switch's adaptive resolution kicks in and change the resolution to super low value, probably 360p - 480p at b...
by ooblagis
Sun May 23, 2021 6:13 pm
Forum: Tables
Topic: Shin Megami Tensei III Nocturne HD Remaster
Replies: 181
Views: 89285

Re: Shin Megami Tensei III Nocturne HD Remaster

Skill editing is the big thing missing now, hopefully the values can be imported from one of the PS2 tables, or at least just need to be shifted
by ooblagis
Thu Apr 01, 2021 2:51 am
Forum: Tables
Topic: Binding Of Isaac: Afterbirth+
Replies: 294
Views: 334587

Re: Binding Of Isaac: Afterbirth+

xzibitusak wrote:
Wed Mar 31, 2021 11:54 pm
They for some reason disabled access to the debug and to the workshop mods in-game.
Can someone please make a script that re-enables the debug access and workshop mods?
It's going to be re-enabled in two weeks.
by ooblagis
Mon Feb 08, 2021 5:37 pm
Forum: Specific Game Discussions
Topic: Pathfinder: Wrath of the Righteous
Replies: 9
Views: 22172

Re: Pathfinder: Wrath of the Righteous

I think you may be conflating asset flip trash with real games. Unity is still a decent solution for a lot of mid tier studios that don't have the resources to build an engine from scratch.
by ooblagis
Wed Jun 03, 2020 4:10 am
Forum: Tables
Topic: Total War Warhammer 2 v1.12.1-20163 (GM and More) 2022-May-22
Replies: 903
Views: 771141

Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jun-18

Any chance of getting a table for the 1.9.2 Beta? That weapon strength bug is too awful to keep around.
by ooblagis
Sat Mar 14, 2020 4:05 pm
Forum: Tables
Topic: Langrisser I & II
Replies: 10
Views: 18393

Re: Langrisser I & II

I'm having issues with 7.0 and this table. It says that it can't inject Mono. Edit: Never mind. I screwed up. Think you could share your solution? I'm apparently making the same mistake, whatever it is. Edit: Never mind for myself as well. In my case the solution was to reinstall CE. Hope that help...
by ooblagis
Wed Jun 05, 2019 10:43 pm
Forum: Tables
Topic: Battle Brothers
Replies: 180
Views: 181818

Re: Battle Brothers

Hey AlexS, your new table works, but it also has ONLY the Perk Point value, and nothing else. I think you uploaded the wrong table.

Edit: I just stupidly missed how the table was set up. Everything works fine.