Search found 12 matches
- Tue Oct 01, 2019 9:33 am
- Forum: Tables
- Topic: Saints Row IV
- Replies: 5
- Views: 6322
Re: Saints Row IV - table v: 1.0.4 CT
i understand that hack a game is complicate but could you make everything run in a less complicate way ? it would be better to just have to check all the cheats that we need to use
- Sat Jun 15, 2019 2:19 am
- Forum: Tables
- Topic: Batman: Arkham Knight [Engine:Unreal 3.5] « revisited »
- Replies: 57
- Views: 32587
Re: Batman: Arkham Knight [Engine:UE3.5] « revisited »
in any case i tried all the variations that you suggested me to active that command (i used the alternative method that you suggested since i don't have the tilde key because i am european and i have an european laptop) but it see that command isn't to keep the terrortakedown active , maybe it only ...
- Sat Jun 15, 2019 12:53 am
- Forum: Tables
- Topic: Batman: Arkham Knight [Engine:Unreal 3.5] « revisited »
- Replies: 57
- Views: 32587
Re: Batman: Arkham Knight [Engine:UE3.5] « revisited »
i will try thanks , as for how instert the commands a guy that on youtube is calles MrJAG showed a way to insert them even without the console command since untill some times ago that console was never discovered by anyone, also i know that is is offtopic but since you are reading, could you try to...
- Sat Jun 15, 2019 12:31 am
- Forum: Tables
- Topic: Batman: Arkham Knight [Engine:Unreal 3.5] « revisited »
- Replies: 57
- Views: 32587
- Fri Jun 14, 2019 2:22 am
- Forum: Tables
- Topic: Batman: Arkham Knight [Engine:Unreal 3.5] « revisited »
- Replies: 57
- Views: 32587
Re: Batman: Arkham Knight [Engine:UE3.5] « revisited »
thanks , please share with us even the command to have limitless terror-takedown
- Thu Jun 13, 2019 2:54 pm
- Forum: Tables
- Topic: Oddworld: New 'n' Tasty
- Replies: 11
- Views: 6906
Re: Oddworld: New 'n' Tasty
also if you want and if isn't too much time consuming you could create an "instant possession" cheat to immediatelly control the sligs in no time
- Wed Jun 12, 2019 2:06 pm
- Forum: Tables
- Topic: Dead Space 3 +3
- Replies: 2
- Views: 4594
Re: Dead Space 3 +3
thanks :D , you think you can create something to change the amount of bonus stats that the chips can give ? in that way we could increase significaly the firing rate of all those weapons that are so solow that they are useless , just like the telemetric version of the shotgun , that weapon would be...
- Wed Jun 12, 2019 2:03 pm
- Forum: Single Player Cheat Requests
- Topic: Dead space 3 standard edition
- Replies: 0
- Views: 875
Dead space 3 standard edition
graphic engine: Godfather Engine
[Link]
options: mod weapon's basic stats, mod upgrading chip bonus stats
[Link]
options: mod weapon's basic stats, mod upgrading chip bonus stats
- Wed Jun 12, 2019 2:01 pm
- Forum: Tables
- Topic: Dead Space 3 v1.0 +15 [Cheat Table]
- Replies: 1
- Views: 32474
Re: Dead Space 3 v1.0 +15 [Cheat Table]
thanks for this , do you know if the stats of the weapon's patrts are writed in the exe or they are writed in some subfile ? i like to know the same about the upgrading chip you know , i ask because the rapid file option cause a problematic reaction with those weapons that doesn't base their repidit...
- Sun Jun 09, 2019 5:40 pm
- Forum: Tables
- Topic: Oddworld: New 'n' Tasty
- Replies: 11
- Views: 6906
Re: Oddworld: New 'n' Tasty
also one of the scripts prevent you to use the leves or the switches or to walk thru a doar , but aside of this everything work perfectly so thank you :D , another useful thing would be the god mode for the mudokon , that can solve countless problems and pain in the ass XD Updated it with that :) t...
- Sat Jun 08, 2019 4:56 pm
- Forum: Tables
- Topic: Saints Row IV - table v: 2.0.2 CT
- Replies: 43
- Views: 46763
Re: Saints Row IV - table v: 1.0.4 CT
ok then i will post the error message when i play the game again then
- Sat Jun 08, 2019 12:23 pm
- Forum: Tables
- Topic: Saints Row IV - table v: 2.0.2 CT
- Replies: 43
- Views: 46763
Re: Saints Row IV - table v: 1.0.4 CT
i understand that hack a game is complicate but could you make everything run in a less complicate way ? it would be better to just have to check all the cheats that we need to use That's how that table works now. Just open the table and check some boxes, can't get anymore simplistic than that. but...