Search found 1272 matches

by Akira
Wed Apr 17, 2024 9:02 pm
Forum: Tables
Topic: Starwars Battlefront 2 (v1.1) [+13] BY TheInsaneHacker
Replies: 25
Views: 27072

Re: Starwars Battlefront 2 (v1.1) [+13] BY TheInsaneHacker

It is not CT, it is TXT. 1FRCode Console.txt. Renaming it to .CT brings an error when opening. Oh wow..... Ofc it is a txt file, this is bc it IS a text file that just contains some executable commands.. You gotta download the actual tool from the linked website and once that is fully installed you...
by Akira
Sun Apr 07, 2024 11:23 pm
Forum: Tables
Topic: Callisto Protocol V1.1
Replies: 5
Views: 488

Re: Callisto Protocol V1.1

Rhark wrote:
Sun Apr 07, 2024 11:10 pm
Did a lot of testing and thought it just shifted when items were added/removed from your inventory but I swear it just changed when restarting the game too even if I load the same save.
Are there IDs or so?
Could just loop through the list and search for the ID then.
by Akira
Sun Apr 07, 2024 3:55 pm
Forum: Tables
Topic: The Callisto Protocol
Replies: 66
Views: 31725

Re: The Callisto Protocol

[Silas his Cheat Table]
He'll soon upload a version modified by me.
by Akira
Fri Mar 29, 2024 2:12 pm
Forum: Tables
Topic: The Callisto Protocol
Replies: 66
Views: 31725

Re: The Callisto Protocol

Maybe use the CE version the table was made for?
by Akira
Sun Dec 24, 2023 5:15 am
Forum: Tables
Topic: GROUNDED - V.0.1.0.2168 - Skidrow - +14 - Update 3
Replies: 137
Views: 116709

Re: GROUNDED - V.0.1.0.2168 - Skidrow - +14 - Update 3

FakeRex wrote:
Sun Dec 24, 2023 5:10 am
viewtopic.php?t=25190

You can post it again, unsure if they will go after it again
Well, that shouldn't have anything to do with my table.

And no I'm not going to repost my table at frf.
by Akira
Sun Dec 24, 2023 4:53 am
Forum: Tables
Topic: GROUNDED - V.0.1.0.2168 - Skidrow - +14 - Update 3
Replies: 137
Views: 116709

Re: GROUNDED - V.0.1.0.2168 - Skidrow - +14 - Update 3

Updated my table: https://fearlessrevolution.com/viewtopic.php?p=249903#p249903 I tried to find your table following multiple links you posted but none worked and i read all the topic and i can't find it :oops: Could you post a new link to it ? No idea what happened but looks like my table post got...
by Akira
Mon Dec 11, 2023 10:21 pm
Forum: Tables
Topic: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)
Replies: 428
Views: 312194

Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

I don't understand why we have to pay for the updated version. There are mods and trainers that offer this for free anyway. Some ppl have enough money & free time to do it all for free and some don't. Coding is work and time consumiong and it's a normal thing to get paid for your work & time. Also ...
by Akira
Sat Dec 09, 2023 12:16 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] Warhammer 40k: Rogue Trader Alpha
Replies: 34
Views: 22779

Re: [REQUEST] Warhammer 40k: Rogue Trader Alpha

Working on it with KyleKatarn.
I got so far:

Code: Select all

Gain Money
Set Total Money
Set Scarp
Set Mythic Experience 
Set Action Points (Blue)
Set Action Points (Yellow)
Select Stat (by ID) - Includes Hit Points
WH40KRT_v1.0.CT
CE 7.5 is required!
(1.36 MiB) Downloaded 1369 times
by Akira
Sat Dec 09, 2023 12:01 am
Forum: Tables
Topic: Colony Ship: A Post-Earth Role Playing Game
Replies: 9
Views: 2059

Re: Colony Ship: A Post-Earth Role Playing Game

Is there a version of this without the lua script, Dark Mode & Compact Mode, pls? No, but you can make it yourself. As KyleKatarn stated the table control from includes toggle options for dark & compact mode, no need to edit anything. And here you got a CE extension I made yesterday, just add it to...
by Akira
Fri Dec 08, 2023 7:50 pm
Forum: Tables
Topic: Shadow of the Depth
Replies: 0
Views: 153

Shadow of the Depth

Game Name: Shadow of the Depth Game Process: SOTD.exe Game Version: 0.8.34 Game Engine: Unity Savegame: C:\Users\UserName\AppData\LocalLow\ChillyRoom Steam App ID: 2100150 Cheat Engine: 7.5 https://store.steampowered.com/app/2100150/Shadow_of_the_Depth/ If you like my work then please rate this pos...
by Akira
Tue Dec 05, 2023 9:52 pm
Forum: Tables
Topic: Blood West
Replies: 5
Views: 2763

Re: Blood West

Game Name: Blood West Game Process: Blood West.exe Game Version: 3.0.2 Game Engine: Unity Savegame: C:\Users\UserName\AppData\LocalLow\Hyperstrange Steam App ID: 1587130 Cheat Engine: 7.5 https://store.steampowered.com/app/1587130/Blood_West/ If you like my work then please rate this post positive,...
by Akira
Mon Dec 04, 2023 4:26 pm
Forum: Tables
Topic: Apocalypse Party
Replies: 7
Views: 1299

Re: Apocalypse Party

This is the hardest table to use I've ever seen. I will avoid using it, but appreciate the work you put in It's as simple as any other table. 0) Start the game 1) Start the table 2) Activate the 'Activaton' script 3) Activate what ever script you want. Wondering about the other window that pops up?...
by Akira
Fri Dec 01, 2023 8:49 pm
Forum: Tables
Topic: Wizordum
Replies: 0
Views: 379

Wizordum

Game Name: Wizordum Game Process: Wizordum.exe Game Version: 0.2.0.2 Game Engine: Unity Savegame: C:\Users\UserName\AppData\LocalLow\Emberheart Games\Wizordum Steam App ID: 1715590 Cheat Engine: 7.5 Game Website: https://store.steampowered.com/app/1715590/Wizordum/ If you like my work then please r...
by Akira
Sun Nov 26, 2023 10:30 am
Forum: Tables
Topic: Colony Ship: A Post Earth RPG
Replies: 41
Views: 11856

Re: Colony Ship: A Post Earth RPG

- Exp Multiplier (currently set to x100) In asm scripts the values are by default in hex decimal, so your 100 is actually 256 . ( 0x64 = 100) Add either # or (int) before the value to write decimal values. Worked on a table with KyleKatarn, will probably get released tomorrow or so. Includes so far...
by Akira
Fri Nov 24, 2023 3:24 am
Forum: Tables
Topic: Incremental Epic Hero 1 & 2
Replies: 77
Views: 27949

Re: Incremental Epic Hero 1 & 2

Asyrin wrote:
Thu Nov 23, 2023 10:57 pm
any chance I can get a link to your patreon? I've been trying to find it on this site, but the link in the first post doesn't seem to be working for me
Link works perfectly fine.
You do have to be signed in at frf in order to see any links.