Search found 56 matches

by thethiny
Tue Oct 08, 2019 10:17 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

twotonedearly wrote:
Tue Oct 08, 2019 10:15 pm
thethiny wrote:
Tue Oct 08, 2019 8:39 pm
New Update, same methods work.
hope this means an updated anti-cheat patch will be out soon
[Link]
by thethiny
Tue Oct 08, 2019 8:39 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

New Update, same methods work.
by thethiny
Sun Aug 18, 2019 12:05 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Mortal Kombat 11 - Camera Mod - 13/8/2019
[Link]
Updated by Me
MK11_Cam_NIT.CT
(33.83 KiB) Downloaded 100 times
by thethiny
Thu Aug 15, 2019 10:18 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

I tried the cheat engine and Anti-CE.exe file but I have the same problem that NeckMeat has. What do I need to do to make this work. I had no problem before the update. Shall I close apphelp.dll? Wait for Tim to update his Table. They changed some stuff in code (it is now easier to mod, but harder ...
by thethiny
Thu Aug 15, 2019 12:10 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Okay so I opened again and checked, it's called apphelp.dll, and it is above MK11.exe, which made me read it as mk11helper.dll. How embarrassing. Nonetheless, on my end MessageBox is triggered inside apphelp.dll in the same thread. Anyways: Anti-CE exe link: https://mega.nz/#!2iYgUIKS!AsEoiM0cdRFImZ...
by thethiny
Thu Aug 15, 2019 6:23 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

NeckMeat wrote:
Thu Aug 15, 2019 1:54 am

[Link]

Is it me, or am i blind? Is it lkiterally named Mk11helper?
It's on the left side dude. You're gonna see it a lot when u breakpoint on message boxes or so. I need to check again. But it's there.
by thethiny
Thu Aug 15, 2019 1:45 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

@SunBeam They changed how patching CheatEngine works. you can no longer breakpoint on CreateMessageBox. There's now a separate module called MK11Helper that is handling anti-cheat. Performance is great but it drops to 30FPS suddenly, and goes back up. I was able to patch CE on my end, but thought y...
by thethiny
Thu Aug 15, 2019 12:35 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

twotonedearly wrote:
Wed Aug 14, 2019 10:40 pm

let's wait till thiny comes up with a new patch
I'll upload my patch later cuz I forgot
by thethiny
Thu Aug 15, 2019 12:34 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Thanks sunbeam for your reply. Although they implemented this new helper, killing thread 16 still did the job. They changed everything but kept the thread's entry point. Since I bookmarked it the last time, I was still able to find it this time. The thread didn't change. I just ret the entry point a...
by thethiny
Tue Aug 13, 2019 9:45 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Your video iss showing how to get to a certain address via converting a relative one to file offset one, then you're selecting Physical Memory in Cheat Engine and heading to that offset. Any reason you do it that way? I normally open up MK11.exe (the game.exe) in Cheat Engine and go to my actual ad...
by thethiny
Tue Aug 13, 2019 8:44 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

@SunBeam They changed how patching CheatEngine works. you can no longer breakpoint on CreateMessageBox. There's now a separate module called MK11Helper that is handling anti-cheat. Performance is great but it drops to 30FPS suddenly, and goes back up. I was able to patch CE on my end, but thought yo...
by thethiny
Tue Aug 13, 2019 6:53 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

SunBeam wrote:
Mon Aug 12, 2019 8:55 pm
For the record, you really don't need to use physical file offsetting to navigate with CE to a certain address :D Just open MK11.exe process and head to that address. You're doing extra steps cuz.. you can? :D
I didn't quite understand what you mean with this. This is a reply to what exactly?
by thethiny
Mon Aug 12, 2019 5:29 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

eco95 wrote:
Sun Aug 11, 2019 1:16 am
@thethiny

Thanks so much for the video, will try it out.
Just to be clear, the original tutorials are by SunBeam/Tim, the video I showed you above is of the latest update, and I'm showing you that it works.
by thethiny
Tue Aug 06, 2019 2:04 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

Does any of this still work? I'd like to know before I buy the game. Thank you! Yes Thank you so much for the response. Just had a couple for questions. Does the stuff from the opening post still work? Or do I have to go back and download the new .exe that user was so kind to provide, and then sift...
by thethiny
Mon Aug 05, 2019 8:52 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 347304

Re: Mortal Kombat 11 - table v: 1.0.8 CT

appledog wrote:
Mon Aug 05, 2019 2:19 pm
Does any of this still work? I'd like to know before I buy the game. Thank you!
Yes