Search found 2 matches

by Neherson
Mon Sep 02, 2019 2:55 pm
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 154
Views: 37275

Re: RAGE 2 [Engine:APEX]

I haven't read all ten pages, so maybe this was already done, but here's a script to override FOV while in a vehicle. [ENABLE] aobscanmodule(origin_GetVehicleFov,RAGE2.exe,8B 81 ?? ?? 00 00 41 89 87 ?? ?? 00 00 41 80 8F ?? ?? 00 00 04) registersymbol(origin_GetVehicleFov) alloc(MEM_GetVehicleFov,$10...
by Neherson
Wed May 15, 2019 5:18 pm
Forum: Tables
Topic: A Plague Tale: Innocence +5 (table Update3.1)
Replies: 6
Views: 8734

Re: A Plague Tale: Innocence +5 (table Update3)

Here's a proof-of-concept FOV override that seems to maybe work (just started playing, so haven't really tested it yet). The game's default is 1.5. { Game : APlagueTaleInnocence_x64.exe Version: Date : 2019-05-15 Author : Neherson Override FOV --- } [ENABLE] aobscanmodule(origin_GetTargetFov,APlague...