Search found 15 matches

by Garrett Dark
Mon Oct 14, 2019 1:16 pm
Forum: Tables
Topic: Cefore v1.0
Replies: 0
Views: 77

Cefore v1.0

Cefore v1.0 It's a little Demolition Puzzle Game on Steam show Jetpack Fuel - Enable to see your Jetpack Fuel, change/freeze as you wish show Equipment Count - Enable to see/change the amount of each equipment you have (Bombs, Warp, Hot Air Balloon, etc). Some equipment is unlocked as you progress,...
by Garrett Dark
Sun Aug 18, 2019 10:09 am
Forum: Tables
Topic: Ittle Dew 2+
Replies: 0
Views: 5971

Ittle Dew 2+

Ittle Dew 2+ v1.10 Scripts are more or less self-explanatory. Combat Scripts + show Player HP (Current) + show Player HP (Max) + show Boss HP - Enable during Boss Fight + One Hit Kill (Affects Bosses Also) Can be enabled after you hit something once. Puzzle Scripts + show Lockpicks - Updates on Dun...
by Garrett Dark
Sat Jul 06, 2019 11:47 pm
Forum: Tables
Topic: Landinar Into the Void
Replies: 2
Views: 362

Re: Landinar Into the Void

Just a couple more scripts added to the above. I finished the game, everything seems to be working. Probably no more updates from me after this. - show Stats (Open Inventory Screen) Shows your Repair Tool and Hacking Skills, you can set to whatever you want. Under Redundant there's also "Make All St...
by Garrett Dark
Tue Jul 02, 2019 9:21 am
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [req] Landinar: Into the Void
Replies: 3
Views: 1614

Re: [req] Landinar: Into the Void

I just made a table for this game v1.0.0.3, it's here: viewtopic.php?f=4&t=9779
by Garrett Dark
Tue Jul 02, 2019 9:20 am
Forum: Tables
Topic: Landinar Into the Void
Replies: 2
Views: 362

Landinar Into the Void

Landinar Into the Void v1.0.0.3 The table should be fairly straight forward, but I'll go into detail below. Money - show Money (Open Inventory Screen) Enable to see and edit your money, you must open your inventory screen for it to update the value when it needs to be updated. Your Character - Infin...
by Garrett Dark
Fri Jun 21, 2019 7:56 am
Forum: Tables
Topic: Assault Android Cactus+ (2019-05-02)
Replies: 1
Views: 317

Re: Assault Android Cactus+ (2019-05-02)

Just adding my cheat table here for this game. Above cheat table worked for me, but it has the same name as the older one in the older post for this game that didn't work for me, I did not realize it was updated here so I made my own cheat table before I tried the above one. - Fast Primary Weapon Le...
by Garrett Dark
Fri Jun 21, 2019 7:51 am
Forum: Tables
Topic: Assault Android Cactus
Replies: 3
Views: 1671

Re: Assault Android Cactus

I couldn't get the two previous tables working on my version of Assault Android Cactus+. I believe my version is the 2019-04-30 Update as shown here: https://steamcommunity.com/games/250110/announcements/detail/1643161387076037278 Anyways, I made my own cheat table for this version. - Fast Primary W...
by Garrett Dark
Mon Jun 17, 2019 1:25 pm
Forum: Tables
Topic: American Fugitive [+17]
Replies: 28
Views: 6727

Re: American Fugitive [+16]

I made a few AOB scripts for Police related things that wasn't on the main cheat table. Feel free to add it to the main table if it works, I was running v1.0.17323 but since it's an AOB script it might work with other versions. Tired of the Police hassling you while you're trying to mind your own bu...
by Garrett Dark
Tue May 14, 2019 1:53 pm
Forum: Tables
Topic: The Swords of Ditto 1.04.03
Replies: 43
Views: 5968

Re: The Swords of Ditto 1.04.03

@Cake-san Thanks, I tried your example script for "add esp,0C", I don't think it was it. ESP, ESP+C or ESP-C were just giving me numbers which didn't appear related to anything, and they were fluctuating anyways. I tried to trace forward at your suggestion (good idea), but the addresses I was lookin...
by Garrett Dark
Sun May 12, 2019 9:37 am
Forum: Tables
Topic: The Swords of Ditto 1.04.03
Replies: 43
Views: 5968

Re: The Swords of Ditto 1.04.03

I'm going to share a little bit of my frustration with backtracing for this game and hitting a point where I don't know what to do. Hopefully this helps people learn or somebody can tell me where I'm messing up. So I want to find a unique non-shared instruction for Attack and Resistances items give ...
by Garrett Dark
Sat May 11, 2019 3:18 pm
Forum: Tables
Topic: The Swords of Ditto 1.04.03
Replies: 43
Views: 5968

Re: The Swords of Ditto 1.04.03

@chusski I think this game is too difficult, at least for me. I've tried backtracing several things to try to find a non-shared address, but I keep encountering problems. It's no where as easy as in that video I linked. There's either so many calls or jumps that I can't backtrace anymore because the...
by Garrett Dark
Sat May 11, 2019 3:37 am
Forum: Tables
Topic: The Swords of Ditto 1.04.03
Replies: 43
Views: 5968

Re: The Swords of Ditto 1.04.03

@chusski I'm trying to figure out this backtrace and breakpoint stuff too because my scripts are so glitchy because it actually has shared instructions when I thought it was not shared. So I figure maybe I can try to backtrace it to a point when it's not shared to improve my scripts. Anyways, this v...
by Garrett Dark
Thu May 09, 2019 1:45 pm
Forum: Tables
Topic: The Swords of Ditto 1.04.03
Replies: 43
Views: 5968

Re: The Swords of Ditto 1.04.03

This is an updated version of my table from yesterday. I've added a bunch of new Sticker Ability AOB lookups, and fixed the Poison Attack lookup to work consistently. I also did a pointer to Sword Power, which happen to be surprising easy unlike other things in this game. Sword Power is the stat on ...
by Garrett Dark
Wed May 08, 2019 9:36 am
Forum: Tables
Topic: The Swords of Ditto 1.04.03
Replies: 43
Views: 5968

Re: The Swords of Ditto 1.04.03

Hi all, I've been playing this game for the past week and created some AOB scripts for it. I added on top of a table I got here with some pointers, so sorry if that wasn't cool or something for building on top of somebody else work. This is for v1.14.01-202, not sure if it'll work for other versions...
by Garrett Dark
Wed May 08, 2019 8:03 am
Forum: Cheat Engine
Topic: Can help with multilevel pointers find?
Replies: 21
Views: 16668

Re: Can help with multilevel pointers find?

@chusski Hi, I think the problem you're encountering with the hit points in this particular game is specific to the game itself. I'm not really good at all this myself, but I have used pointer scans and AOB Code Injections methods to make pointers and scripts which act as pointers in many games befo...