Search found 13 matches
- Mon Jan 13, 2020 2:36 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
it works on my version, never updated fitgirl's
- Mon Jan 06, 2020 5:42 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
wrong, it still pierces if you miss the headshot and creates torso crawlers.
I'm specifically asking about a tweak that only modifies crit chance for the head explosion, body shots do standard damage but will not cleave
I'm specifically asking about a tweak that only modifies crit chance for the head explosion, body shots do standard damage but will not cleave
- Sun Jan 05, 2020 5:49 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
is there any setting to modify crit chance for headshots WITHOUT piercing damage, so as not to always cut the zombies in half with a single shot
- Tue May 28, 2019 10:38 pm
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)
item pouch still not functioning
- Wed May 15, 2019 8:29 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)
followed your steps, but it does not function. still no item pouch option
- Mon May 13, 2019 11:40 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)
no idea how to do that
- Sun May 12, 2019 4:13 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)
it works ! however this table does not have the item pouch option? I've searched for this item pouch option on old tables and didn't found it... What did it do? Post by gir489 » Tue Feb 26, 2019 6:31 pm Fixed the max pouch slots script breaking from the update on the 20th. ^^^ this, it was max pouc...
- Fri May 10, 2019 7:16 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)
it works ! however this table does not have the item pouch option?
edit - also, it has caused the game to crash 3 times randomly, usually when using the flamethrower or spark shot
edit - also, it has caused the game to crash 3 times randomly, usually when using the flamethrower or spark shot
- Thu May 09, 2019 12:59 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)
So do any of these versions work with the new denuvo free version? so they can be used w/ DLC?
- Tue May 07, 2019 11:40 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.2)
I'd really rather not change exe again
was looking forward to playing ghost survivors w/ the table
was looking forward to playing ghost survivors w/ the table
- Tue May 07, 2019 11:39 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 DELUXE EDITION
- Replies: 12
- Views: 17314
Re: RESIDENT EVIL 2 DELUXE EDITION
update possible? no longer functioning
- Fri May 03, 2019 11:02 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.2)
so, anyone have any insight on using this table again?
- Fri May 03, 2019 8:59 am
- Forum: Tables
- Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
- Replies: 1011
- Views: 1488512
Re: RESIDENT EVIL 2 +19 +1 (table Update14.2)
after using the denuvo free update, this table no longer works. is there any way to fix this?