Search found 13 matches

by castle
Mon Jan 13, 2020 2:36 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)

it works on my version, never updated fitgirl's
by castle
Mon Jan 06, 2020 5:42 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)

wrong, it still pierces if you miss the headshot and creates torso crawlers.
I'm specifically asking about a tweak that only modifies crit chance for the head explosion, body shots do standard damage but will not cleave
by castle
Sun Jan 05, 2020 5:49 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)

is there any setting to modify crit chance for headshots WITHOUT piercing damage, so as not to always cut the zombies in half with a single shot
by castle
Tue May 28, 2019 10:38 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)

item pouch still not functioning
by castle
Wed May 15, 2019 8:29 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)

followed your steps, but it does not function. still no item pouch option
by castle
Mon May 13, 2019 11:40 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)

no idea how to do that :(
by castle
Sun May 12, 2019 4:13 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)

it works ! however this table does not have the item pouch option? I've searched for this item pouch option on old tables and didn't found it... What did it do? Post by gir489 » Tue Feb 26, 2019 6:31 pm Fixed the max pouch slots script breaking from the update on the 20th. ^^^ this, it was max pouc...
by castle
Fri May 10, 2019 7:16 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)

it works ! however this table does not have the item pouch option?

edit - also, it has caused the game to crash 3 times randomly, usually when using the flamethrower or spark shot
by castle
Thu May 09, 2019 12:59 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.3)

So do any of these versions work with the new denuvo free version? so they can be used w/ DLC?
by castle
Tue May 07, 2019 11:40 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.2)

I'd really rather not change exe again
was looking forward to playing ghost survivors w/ the table
by castle
Tue May 07, 2019 11:39 am
Forum: Tables
Topic: RESIDENT EVIL 2 DELUXE EDITION
Replies: 11
Views: 5067

Re: RESIDENT EVIL 2 DELUXE EDITION

update possible? no longer functioning
by castle
Fri May 03, 2019 11:02 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.2)

so, anyone have any insight on using this table again?
by castle
Fri May 03, 2019 8:59 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 342995

Re: RESIDENT EVIL 2 +19 +1 (table Update14.2)

after using the denuvo free update, this table no longer works. is there any way to fix this?