Since some of you have contacted me due to the main script malfunction, I have modified it to be more compatible for everyone. I hope I have helped you. Have fun
viewtopic.php?p=87739#p87739
Search found 18 matches
- Fri Sep 04, 2020 4:06 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
- Mon Aug 31, 2020 3:19 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
Re: Dragon Ball Xenoverse 2
update table 1.15
viewtopic.php?p=87739#p87739
viewtopic.php?p=87739#p87739
- Tue Jun 30, 2020 10:05 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
- Mon Jun 29, 2020 12:57 am
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
Re: Dragon Ball Xenoverse 2
[Link]SSDark 2 Vegeta wrote: ↑Mon Jun 15, 2020 8:31 amability to create perfect QQbangs when? can't wait i'd like to cheese the cheesers out
- Mon Jun 08, 2020 10:37 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
- Fri Mar 13, 2020 10:31 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
- Thu Jan 23, 2020 6:26 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
Re: Dragon Ball Xenoverse 2
Hi all,
Sorry for the long delay,
the 1.14.01 version is up
have fun
viewtopic.php?f=4&t=196&p=87739#p87739
Sorry for the long delay,
the 1.14.01 version is up
have fun
viewtopic.php?f=4&t=196&p=87739#p87739
- Sat Dec 14, 2019 1:12 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
Re: Dragon Ball Xenoverse 2
Hello all,
I worked few hours to check and make the appropriate changes on this new update,
Table was edited with this build
viewtopic.php?f=4&t=196&p=87739#p87739
Happy Holidays Everyone
PS. if i miss something let me know
I worked few hours to check and make the appropriate changes on this new update,
Table was edited with this build
viewtopic.php?f=4&t=196&p=87739#p87739
Happy Holidays Everyone
PS. if i miss something let me know
- Sun Nov 17, 2019 4:06 am
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
Re: Dragon Ball Xenoverse 2
Hi all,
I double-checked the non-functioning array of bytes. I put the right one for each of them. The table works with version 1.13v2,
I don't guarantee work with other sources.
viewtopic.php?f=4&t=196&p=87739#p87739
Have fun
I double-checked the non-functioning array of bytes. I put the right one for each of them. The table works with version 1.13v2,
I don't guarantee work with other sources.
viewtopic.php?f=4&t=196&p=87739#p87739
Have fun
- Wed Jul 31, 2019 6:47 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
Re: Dragon Ball Xenoverse 2
Hi everyone, sorry I'm busy with my work, however, for this new update of the game, I only updated the old table to be functional. Have fun. Version 1.13 Codex https://fearlessrevolution.com/viewtopic.php?f=4&t=196&p=87780#p87739 Literally everything worked fine with previous tablet on v1.12 by cod...
- Tue Jul 23, 2019 9:37 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
Re: Dragon Ball Xenoverse 2
Hi everyone, sorry I'm busy with my work, however, for this new update of the game, I only updated the old table to be functional. Have fun.
Version 1.13 Codex
viewtopic.php?f=4&t=196&p=87780#p87739
Version 1.13 Codex
viewtopic.php?f=4&t=196&p=87780#p87739
- Mon May 13, 2019 8:33 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
Re: Dragon Ball Xenoverse 2
thank you for the ce table.but i got alots of COD, the game just crash and closed.and also my keyboard are mess up after using ur table,need to restart to fix it. Try this one DBXV2 edited aob.CT Or that one DBXV2 edited aob b.CT I've edited some aob wildcards and changed an function with other one...
- Sat May 11, 2019 10:36 am
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
Re: Dragon Ball Xenoverse 2
update: http://fearlessrevolution.com/viewtopic.php?f=4&t=196&p=87780#p87739 added on main table(all in 1) 2 new features Hero Colosseum:(old work of Geo's) -- In Match(Pointer of Player & Npc) -- Timer Shenron is your personal Aladdin's Jinn: - No longher requires Dragon Ball to call Shenron + 1 Ka...
- Sat May 04, 2019 1:03 pm
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
- Thu May 02, 2019 3:55 am
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 886694
Re: Dragon Ball Xenoverse 2
Cool Thx, really appreciate your help, if you see any other thing can be improved will be helpful, for my personal knowledge :D To be honest i'm still trying to deal with the offset in script part, because i know the updates are a big pain, but till now i didn't found to many suggestions on any foru...