Search found 18 matches

by Gabiroma
Fri Sep 04, 2020 4:06 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

Since some of you have contacted me due to the main script malfunction, I have modified it to be more compatible for everyone. I hope I have helped you. Have fun
viewtopic.php?p=87739#p87739
by Gabiroma
Mon Aug 31, 2020 3:19 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

by Gabiroma
Tue Jun 30, 2020 10:05 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

rikkai wrote:
Mon Jun 15, 2020 10:11 am
29091

can you add cpu vs cpu cheat table please?
Enjoy
by Gabiroma
Mon Jun 29, 2020 12:57 am
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

SSDark 2 Vegeta wrote:
Mon Jun 15, 2020 8:31 am
ability to create perfect QQbangs when? can't wait :D i'd like to cheese the cheesers out
[Link]
by Gabiroma
Fri Mar 13, 2020 10:31 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

by Gabiroma
Thu Jan 23, 2020 6:26 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

Hi all,
Sorry for the long delay,
the 1.14.01 version is up
have fun
viewtopic.php?f=4&t=196&p=87739#p87739
by Gabiroma
Sat Dec 14, 2019 1:12 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

Hello all,
I worked few hours to check and make the appropriate changes on this new update,
Table was edited with this build


viewtopic.php?f=4&t=196&p=87739#p87739

Happy Holidays Everyone

PS. if i miss something let me know ;)
by Gabiroma
Sun Nov 17, 2019 4:06 am
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

Hi all,

I double-checked the non-functioning array of bytes. I put the right one for each of them. The table works with version 1.13v2,
I don't guarantee work with other sources.

viewtopic.php?f=4&t=196&p=87739#p87739

Have fun
by Gabiroma
Wed Jul 31, 2019 6:47 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

Hi everyone, sorry I'm busy with my work, however, for this new update of the game, I only updated the old table to be functional. Have fun. Version 1.13 Codex https://fearlessrevolution.com/viewtopic.php?f=4&t=196&p=87780#p87739 Literally everything worked fine with previous tablet on v1.12 by cod...
by Gabiroma
Tue Jul 23, 2019 9:37 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

Hi everyone, sorry I'm busy with my work, however, for this new update of the game, I only updated the old table to be functional. Have fun.
Version 1.13 Codex
viewtopic.php?f=4&t=196&p=87780#p87739
by Gabiroma
Mon May 13, 2019 8:33 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

thank you for the ce table.but i got alots of COD, the game just crash and closed.and also my keyboard are mess up after using ur table,need to restart to fix it. Try this one DBXV2 edited aob.CT Or that one DBXV2 edited aob b.CT I've edited some aob wildcards and changed an function with other one...
by Gabiroma
Sat May 11, 2019 10:36 am
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

update: http://fearlessrevolution.com/viewtopic.php?f=4&t=196&p=87780#p87739 added on main table(all in 1) 2 new features Hero Colosseum:(old work of Geo's) -- In Match(Pointer of Player & Npc) -- Timer Shenron is your personal Aladdin's Jinn: - No longher requires Dragon Ball to call Shenron + 1 Ka...
by Gabiroma
Sat May 04, 2019 1:03 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

viewtopic.php?f=4&t=196&p=87739#p87739
added 3dm working table
let me know if everything works
by Gabiroma
Thu May 02, 2019 3:55 am
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 567
Views: 620589

Re: Dragon Ball Xenoverse 2

Cool Thx, really appreciate your help, if you see any other thing can be improved will be helpful, for my personal knowledge :D To be honest i'm still trying to deal with the offset in script part, because i know the updates are a big pain, but till now i didn't found to many suggestions on any foru...