Search found 64 matches

by kay0
Sat Feb 05, 2022 8:17 am
Forum: Tables
Topic: Dying Light 2 Stay Human
Replies: 195
Views: 136258

Re: Dying Light 2 Stay Human

Is a there a possibility for a "Toggle Walk" function?
by kay0
Tue Sep 28, 2021 5:01 pm
Forum: Tables
Topic: Kena: Bridge of Spirits +? (table Update5)
Replies: 41
Views: 20044

Re: Kena: Bridge of Spirits +10 (table Update2)

Hey Cielos, could you add an option for HOLD/TOGGLE Walk with adjustable speed like in the other games you created tables for?
by kay0
Mon Jan 04, 2021 4:20 pm
Forum: Tables
Topic: Assassin's Creed Valhalla [Standard Edition]
Replies: 362
Views: 224849

Re: Assassin's Creed Valhalla [Standard Edition]

jomoroon wrote:
Fri Jan 01, 2021 2:10 am
Is there anyway we can add a modify speed of weapon as well as damage?
very interested in this aswell!!
by kay0
Tue Dec 22, 2020 11:34 am
Forum: Tables
Topic: Cyberpunk 2077 misc scripts (Update.1)
Replies: 13
Views: 30912

Re: Cyberpunk 2077 misc scripts (Update.1)

Otis_Inf wrote:
Tue Dec 22, 2020 10:20 am
Someone posted this as their own on Nexus: https://www.fearlessrevolution.com/cybe ... 7/mods/378
[Link] mods.com/cyberpunk2077/mods/378

Sad to see :(
by kay0
Fri Dec 11, 2020 7:18 pm
Forum: Tables
Topic: Cyberpunk 2077 misc scripts (Update.1)
Replies: 13
Views: 30912

Re: Cyberpunk 2077 misc scripts

Thank you so much Cielos <3 <3 <3
by kay0
Fri Dec 11, 2020 12:29 pm
Forum: Tables
Topic: Cyberpunk 2077 [Engine:REDengine 4]
Replies: 366
Views: 329327

Re: Cyberpunk 2077 [Engine:REDengine 4]

Seems like the game launched without a walk toggle. I have Assassin's Creed Odyssey and Remedy's Control PTSD. Running all the time is a bit immersion breaking and it's janky when you need to follow a walking NPC. How hard would it be to implement something for this? Because I don't trust CDPR on t...
by kay0
Thu Dec 03, 2020 12:42 pm
Forum: Tables
Topic: Watch Dogs: Legion +7 (table Update2.1)
Replies: 16
Views: 20715

Re: Watch Dogs: Legion +7 (table Update2.1)

Thank you Cielos <3 I love the QoL improving features you add to games!
by kay0
Mon Nov 09, 2020 10:04 am
Forum: Tables
Topic: Watch Dogs: Legion
Replies: 131
Views: 122608

Re: Watch Dogs: Legion

The max drone range is such a QoL improvement to the game! Thank you for your work :)
by kay0
Sun Sep 27, 2020 1:25 pm
Forum: Tables
Topic: Mafia Definitive Edition [Steam]
Replies: 6
Views: 8000

Re: Mafia Definitive Edition [Steam]

Thank you for sharing!
by kay0
Sat Sep 12, 2020 4:16 pm
Forum: Tables
Topic: Death Stranding | Cheat Engine Table v1.0
Replies: 203
Views: 158999

Re: Death Stranding | Cheat Engine Table v1.0

Awesome! Can someone help me think of a way to find the flags for infinite battery for the exo and vehicles? I assume they're floats and jumping in and out of energy zones while scanning for changed and unchanged values is the route to go, but I seem to be finding incorrect addresses. Does anyone h...
by kay0
Wed Sep 09, 2020 2:36 am
Forum: Tables
Topic: Death Stranding | Cheat Engine Table v1.0
Replies: 203
Views: 158999

Re: Death Stranding | Cheat Engine Table v1.0

I'm nearing the end of this wonderful game, and I urge everyone to enjoy it and explore yourself first. I'm urging everyone to do the same. The game is simply beautiful. Fucking ignore all the marketed crap, all the shit you've known about Kojima, Metal Gear Solid and other crap. This is a TOTALLY ...
by kay0
Thu Jan 23, 2020 5:59 pm
Forum: Tables
Topic: Dragon Ball Z - Kakarot
Replies: 145
Views: 123331

Re: Dragon Ball Z - Kakarot

JackSolaro wrote:
Thu Jan 23, 2020 4:00 pm
Good work guys! It sure [Link] to make it work.
Which you seem to be lacking. gtfo with your iq test you wannabe intellectual
by kay0
Thu Jan 23, 2020 4:05 am
Forum: Tables
Topic: Dragon Ball Z - Kakarot
Replies: 145
Views: 123331

Re: Dragon Ball Z - Kakarot

technaustin wrote:
Thu Jan 23, 2020 12:46 am
Anyone have a value for difficulty? I would love to change to hard mode without having to start over...
There is no difficulty setting as far as i know. You can change the values for receiving damage if you want to make it more difficult
by kay0
Fri Jan 03, 2020 6:16 pm
Forum: General Discussions
Topic: Red Dead Redemption 2
Replies: 14
Views: 8081

Re: Red Dead Redemption 2

Csimbi wrote:
Sat Dec 28, 2019 7:19 pm
Why'd they devalue it 25% after two weeks then?
No idea. The game is over a year old, mind you.
by kay0
Sat Dec 28, 2019 7:04 am
Forum: General Discussions
Topic: Red Dead Redemption 2
Replies: 14
Views: 8081

Re: Red Dead Redemption 2

Csimbi wrote:
Thu Dec 26, 2019 10:12 am
On Epic, right?
Is the game that bad?
no