Search found 27 matches
- Tue Feb 28, 2023 11:26 pm
- Forum: Tables
- Topic: z Atomic Heart
- Replies: 65
- Views: 23688
Re: z Atomic Heart
Is there any way to add a script to allow us to modify our blackprints/materials? I used the standard method to mod myself all the materials but the neuromodules and since they're bugged and its stuck at 0, I don't really have a way to find the value and modify it. I also have a bug thats causing m...
- Mon Feb 27, 2023 12:56 am
- Forum: Tables
- Topic: Atomic Heart
- Replies: 16
- Views: 15017
Re: Atomic Heart
Man that is unfortunate to hear especially since the new patch does NOT fix the Neuromodule bug. Hopefully Akira will do us a solid and update this soon as it really was the only thing that made the game tolerable for me.
- Sun Feb 26, 2023 12:16 am
- Forum: Tables
- Topic: Atomic Heart
- Replies: 16
- Views: 15017
Re: Atomic Heart
You kick so much ass! You literally fixed (sort of) the Neuromodule Bug that affects the XBox / Gamepass version where you can never loot the Neuromodule from boss enemies. This means you cannot craft the best upgrades. :-( They don't know when they will patch it but with the no resource requirement...
- Tue Dec 13, 2022 1:27 am
- Forum: Tables
- Topic: Marvel's Midnight Suns | Resources
- Replies: 91
- Views: 32888
Re: Marvel's Midnight Suns | Resources
Maybe this post should be removed? Not a single person (myself included) has been able to get this table to work even with the necessary Cheat Engine work around active.
Re: z Encased
public static void EnableDebug() public static void ToggleMachinimaMode() public static void ToggleMachinimaExclusiveMode() public static void ToggleSilhouettes() public static void SetMentallyPowerlessNodesState(bool value) public static void AddExp(int count) public static void SendMessage(string...
- Wed Jul 07, 2021 9:39 pm
- Forum: Tables
- Topic: Ys IX: Monstrum Nox
- Replies: 51
- Views: 33153
Re: Ys IX: Monstrum Nox
Thanks bud, super useful table!
- Mon May 31, 2021 3:01 am
- Forum: Tables
- Topic: Solasta Crown of The Magister ( 1.5.52 + DLC ) June.2023 + Unfinished Business Table
- Replies: 306
- Views: 123762
Re: Solasta Crown of The Magister +50 (v4) changed XP pointers
nice table! Anyone figure out how to add/edit Feats? I'd like to know this too. They do NOT make it clear that things like herbalism, smithing, etc. you are forever locked out from after char creation. I just assumed I could pick them up when you choose new feats but they are character creation onl...
- Sun May 30, 2021 2:28 am
- Forum: Tables
- Topic: Solasta Crown of The Magister ( 1.5.52 + DLC ) June.2023 + Unfinished Business Table
- Replies: 306
- Views: 123762
Re: Solasta Crown of The Magister +50
Awesome, thanks for this lots of options. I did get a strange bug where one of my characters loses their UI for some reason when I turned on 'unlimited spells/powers'. Other 3 characters are fine *shrug* no idea what that is about.
- Sat Sep 19, 2020 7:03 pm
- Forum: Single Player Cheat Requests
- Topic: The Dungeon of Naheulbeuk
- Replies: 35
- Views: 23291
Re: The Dungeon of Naheulbeuk
Version 1.4 of this table is 100% broken cannot find any addresses. Version 1.3 works fine on GOG version, just FYI to table creator (thanks for working on this BTW)
- Thu May 21, 2020 2:31 pm
- Forum: Tables
- Topic: Remnant: From the Ashes [Engine:Unreal 4.22] - Console enabler, Dumper and more..
- Replies: 38
- Views: 37894
Remnant: From the Ashes [Engine:Unreal 4.22] - Console enabler, Dumper and more..
Did anyone figure out a way to directly add items from item/object list dump? Like the various keys you need to get into places?
- Fri Dec 20, 2019 7:47 pm
- Forum: Tables
- Topic: Stygian: Reign of the Old Ones
- Replies: 27
- Views: 17665
- Thu Dec 19, 2019 3:25 am
- Forum: Tables
- Topic: MechWarrior 5: Mercenaries
- Replies: 330
- Views: 192829
Re: MechWarrior 5: Mercenaries
If you are super concerned about this there are trainers out that make all friendly mechs invulnerable so your pilots will basically never take damage.
- Tue Dec 17, 2019 1:08 pm
- Forum: Tables
- Topic: MechWarrior 5: Mercenaries
- Replies: 330
- Views: 192829
Re: MechWarrior 5: Mercenaries
That was a fucking epic rant! And sadly, nearly all of it is spot on. You may want to consider submitting that to their official forum or discord chat because that is a very comprehensive list of what would make this game really awesome if they bothered getting around to changing any of it.
- Tue Dec 17, 2019 2:37 am
- Forum: Tables
- Topic: MechWarrior 5: Mercenaries
- Replies: 330
- Views: 192829
Re: MechWarrior 5: Mercenaries
BTW, me bitching about heavy handed moderation aside, this table works great, thanks for making it. I had put this game on the shelf because the tonnage restrictions combined w/ the point blank & infinite spawning make it feel like an arcade game vs. a proper sim. But if I can run all heavies and tw...
- Mon Dec 16, 2019 3:51 pm
- Forum: Tables
- Topic: MechWarrior 5: Mercenaries
- Replies: 330
- Views: 192829
Re: MechWarrior 5: Mercenaries
Hm. I believe that cyber magic altered my post. CH Cheat Happens C.h.e.a.t h.a.p.p.e.n.s I appreciate they don't get along shouldn't mess with getting support. Anyhow, I tried it with only the game running and it still didn't work. It is bitch tier behavior and it happens here WAY too often IMHO es...