Search found 44 matches

by taki
Wed Sep 06, 2023 2:49 pm
Forum: Tables
Topic: Starfield
Replies: 412
Views: 110798

Re: Starfield

Here are my contributions. Player Pointer Container Pointer Experience Multiplier Zero Weight Research Ignores Skill Check Free Research Free Build Free Craft Free Equipment Mods Ignore Skill Challenge Unlimited Dialog Turns Unlimited Boost Pack Unlimited Oxygen No Reload Ship Systems Run at Full P...
by taki
Sat Feb 25, 2023 2:23 pm
Forum: Tables
Topic: Sons Of The Forest Table
Replies: 18
Views: 6774

Re: Sons Of The Forest Table

Unfortunately, the dev console won't open at all with F1 after enabling it

//Edit: Nvm i am stupid ^^ I missed that i have to set the value to enabled, i thought it's a script you tick as well :ph34r:
by taki
Sun Feb 12, 2023 12:44 am
Forum: Tables
Topic: Hogwarts Legacy
Replies: 418
Views: 253355

Re: Hogwarts Legacy

After messing around seem for the resource if you want to get multiplier to work on it, it have to be a randomize which is the pot or desk that generates random type and amount https://i.imgur.com/IxJOckS.png Hi, can you explain more about that one, which is the address you edit, thanks Please expl...
by taki
Sat Feb 11, 2023 7:24 am
Forum: Tables
Topic: Hogwarts Legacy
Replies: 418
Views: 253355

Re: Hogwarts Legacy

how are yall editing the pointer values? mine just has question marks and wont let me touch the values. Make sure to pick the right process. I suggest searching the process within the "Windows" Tabs in Process Selection Form. Also use the latest version of the table. Look for errors if it still doe...
by taki
Fri Feb 10, 2023 1:00 pm
Forum: Tables
Topic: Hogwarts Legacy
Replies: 418
Views: 253355

Re: Hogwarts Legacy

here's a simple walk key script, because I like to hold a key while moving to walk: <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>359390</ID> <Description>"walk key"</Description> <LastState Activated="1"/> <VariableType>Auto Assembler Script</VariableType> <As...
by taki
Fri Feb 10, 2023 12:28 pm
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 99014

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

duducasarotto wrote:
Fri Feb 10, 2023 12:20 pm
blueroom wrote:
Fri Feb 10, 2023 10:03 am
taki wrote:
Fri Feb 10, 2023 9:39 am


i think i saw a nexus mod to do so. But just a question of time until it gets removed i guess
it has been removed
I was the one that uploaded it so its now here, first link viewtopic.php?f=23&t=23408
Cool, many thanks <3
by taki
Fri Feb 10, 2023 10:08 am
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 99014

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

blueroom wrote:
Fri Feb 10, 2023 10:03 am
taki wrote:
Fri Feb 10, 2023 9:39 am
nhoxsahaki wrote:
Fri Feb 10, 2023 8:13 am
Hopefully people figure out how to add locked content like ps5 exclusive quest and transmog
i think i saw a nexus mod to do so. But just a question of time until it gets removed i guess
it has been removed
wow that was quick then ^^
by taki
Fri Feb 10, 2023 9:39 am
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 99014

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

nhoxsahaki wrote:
Fri Feb 10, 2023 8:13 am
Hopefully people figure out how to add locked content like ps5 exclusive quest and transmog
i think i saw a nexus mod to do so. But just a question of time until it gets removed i guess
by taki
Fri Feb 10, 2023 9:36 am
Forum: Tables
Topic: Hogwarts Legacy
Replies: 418
Views: 253355

Re: Hogwarts Legacy

Ok guys.. do NOT modify your perk points. It will ruin your save file. My game was perfectly fine after adding talent points but around 2 hours later the game crashed randomly It's most definitely not fine. It'll start breaking down over a few hours.. you'll get random items, quests will go missing...
by taki
Fri Feb 10, 2023 12:50 am
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 99014

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

ShadowKhan wrote:
Fri Feb 10, 2023 12:13 am
RIP, I just noticed this was for EGS, and I have the steam version... Oh well.
should work just fine anyway ^^

//Edit: Oops, missed the posts that you have trouble
by taki
Fri Feb 10, 2023 12:06 am
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 99014

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Strictly from a SQL standpoint, you all appear to be adding a lot of unnecessary parameters to your UPDATE statements. I haven't been playing the game to test, but I would expect the following simple query to work. UPDATE InventoryDynamic SET Count = 10000 WHERE CharacterID = 'Player0' AND HolderID...
by taki
Thu Feb 09, 2023 12:51 pm
Forum: Tables
Topic: Hogwarts Legacy
Replies: 418
Views: 253355

Re: Hogwarts Legacy

Broom Boost is just a simple float. { Game : HogwartsLegacy.exe Version: Date : 2023-02-07 Author : EphenSteve This script does blah blah blah } [ENABLE] aobscanmodule(infinitebroomsprint,HogwartsLegacy.exe,4E C1 A2 00 F3 0F 11 46 40) // should be unique alloc(newmem,$1000,infinitebroomsprint) labe...
by taki
Thu Feb 09, 2023 9:00 am
Forum: Tables
Topic: Hogwarts Legacy
Replies: 418
Views: 253355

Re: Hogwarts Legacy

LittleLight wrote:
Thu Feb 09, 2023 8:39 am
taki wrote:
Thu Feb 09, 2023 8:24 am
Somebody knows how to get unlimited ancient magic?
Image
FinisherFocusCost, set to 0
Many thanks for that <3
by taki
Thu Feb 09, 2023 9:00 am
Forum: Tables
Topic: Hogwarts Legacy
Replies: 418
Views: 253355

Re: Hogwarts Legacy

Also, i cannot find a way to increase the broom speed. Movement/Player Speed seem to not have any effect on the broom
by taki
Thu Feb 09, 2023 8:24 am
Forum: Tables
Topic: Hogwarts Legacy
Replies: 418
Views: 253355

Re: Hogwarts Legacy

Somebody knows how to get unlimited ancient magic?
Image

And unlimited "Broom Boost"?
Image