Search found 21 matches
- Thu Aug 03, 2023 4:02 pm
- Forum: Tables
- Topic: Trials of Mana (Steam)
- Replies: 281
- Views: 171485
Re: Trials of Mana (Steam)
Still no one able and willing to fix the main table? Or bring the missing cheats into the table provide here viewtopic.php?p=159711#p159711? That one seems to be working but is missing some of the cheat options from the original table.
- Tue Mar 07, 2023 10:24 am
- Forum: Single Player Cheat Requests
- Topic: The Legend Of Zelda : Skyward Sword HD (YUZU)
- Replies: 17
- Views: 18334
Re: The Legend Of Zelda : Skyward Sword HD (YUZU)
I'm currently trying the cheat table and i feel the need to mention 1 thing.
In Yuzu's emulation config, don't check the 6GB DRAM option, with it checked, the cheat table script keep throwing an error.
In Yuzu's emulation config, don't check the 6GB DRAM option, with it checked, the cheat table script keep throwing an error.
- Sat Mar 04, 2023 10:27 am
- Forum: Tables
- Topic: Atelier Rorona - The Alchemist of Arland DX
- Replies: 41
- Views: 37504
Re: Atelier Rorona - The Alchemist of Arland DX
So i started playing this game recently after postponing it for years for more recent games, and while the cheat table work though i'm having weird issue where my characters current HP and MP decrease each day (seems to be linked to the Infinite Alchemy MP script somehow), there are several other is...
- Thu Jun 17, 2021 9:50 pm
- Forum: Tables
- Topic: Sword Art Online: Lost Song
- Replies: 17
- Views: 14705
Re: Sword Art Online: Lost Song
Guys both tables are superb, only one problem I got; I can't use the EXP-Fixed table together with the base one. Can someone throw a merged one my way? I got no clue what I'm supposed to do with the code to combine them, yet I enjoy the movement speed multiplier from the base and 100% success rate ...
- Sun Sep 06, 2020 7:39 am
- Forum: Single Player Cheat Requests
- Topic: Gal*Gun 2
- Replies: 13
- Views: 15112
Re: Gal*Gun 2
Here's an updated table, it should work on the latest version
- Mon Jun 01, 2020 1:20 pm
- Forum: Tables
- Topic: Tales of Berseria [Tv4.1 Final][2017-3-16]
- Replies: 31
- Views: 75681
Tales of Berseria [Tv4.1 Final][2017-3-16]
Thanks for the table.
- Mon Jun 01, 2020 11:03 am
- Forum: Tables
- Topic: Atelier Meruru - The Apprentice of Arland DX
- Replies: 16
- Views: 20634
Atelier Meruru - The Apprentice of Arland DX
Thanks for the tables, it'll be a great help.
- Mon Jun 01, 2020 10:51 am
- Forum: Tables
- Topic: Tales of Zestiria
- Replies: 30
- Views: 52771
Tales of Zestiria
Thanks for the table, i'll probably clean it up of duplicated scripts once i'll actually play this game, but having them all is always usefull in case some don't work anymore.
- Mon Jun 01, 2020 10:49 am
- Forum: Tables
- Topic: Atelier Sophie: The Alchemist of the Mysterious Book (Steam)
- Replies: 13
- Views: 7708
Atelier Sophie: The Alchemist of the Mysterious Book (Steam)
Thanks for the table, having to start the whole game over because i had to reinstall my computer and somehow steam didn't send the saves to the cloud storage, this will allow my to cut some corners.
- Thu Jul 12, 2018 7:41 am
- Forum: Tables
- Topic: Bunny Black
- Replies: 13
- Views: 24100
Bunny Black
Can't do much since it works fine on my computer, though it might be because i used the english patched version of the game and said patch changed something to the array of byte i use for the script. If at all possible i'd like you to do a search for money in game and browse it's memory region, the ...
- Sun Jul 08, 2018 8:06 am
- Forum: Tables
- Topic: Bunny Black
- Replies: 13
- Views: 24100
Bunny Black
That's what i feared, i'm still new to aobscans and it's kinda hard to find unchanging array of bytes. I've tried changing it a bit but it's hard to tell if it'll do the trick since it works fine for me. I've launched and closed the game several times for testing purpose and it found the address eac...
- Sat Jun 30, 2018 7:57 am
- Forum: Tables
- Topic: The Last Remnant
- Replies: 31
- Views: 21091
The Last Remnant
Key items should be in the trainer item list so you can add them and since they are key items you should only need 1 of each, though i don't recommend it, usually, having key items in the inventory before you get them properly in the story tend to mess with said story making the game unfinishable.<b...
- Fri Jun 29, 2018 9:15 pm
- Forum: Tables
- Topic: The Last Remnant
- Replies: 31
- Views: 21091
The Last Remnant
The Enable/Disable Minimum Items script in the table i linked should already be doing that by keeping items quantity at 50 minimum, you can change the script to a value higher than 50 if necessary. I think i remember it also interecting with the script giving 99 items when selling 1, and as a result...
- Fri Jun 29, 2018 2:11 pm
- Forum: Tables
- Topic: The Last Remnant
- Replies: 31
- Views: 21091
The Last Remnant
Talking about trainers made me remember that i had one stashed away for years in a directory, i tested it and it still seems to works as intended. I don't remember where i got it, probably from the old cheat engine forum, but it has pretty much anything you might need while the csv files might help ...
- Fri Jun 29, 2018 7:50 am
- Forum: Single Player Cheat Requests
- Topic: Bunny Black
- Replies: 1
- Views: 1522
Bunny Black
I've put the one i used recently in the associated thread : [URL]https://fearlessrevolution.com/threads/bunny-black.844/#post-50253[/URL]
This one should work as intended.
This one should work as intended.