Search found 9 matches
- Thu Nov 07, 2019 12:02 pm
- Forum: Specific Game Discussions
- Topic: Metro Exodus - the health syringe address
- Replies: 2
- Views: 2685
Re: Metro Exodus randomizes the health syringe address?
your addresses are worthless Care to specify? I'm a novice user, but I've thought that finding the address, changing to a preferred value and freezing is the general method for basic tables. EDIT: Answered here . Thank you for the table, I'll edit this comment later and report back. Confirmed to wo...
- Thu Nov 07, 2019 11:35 am
- Forum: Specific Game Discussions
- Topic: Metro Exodus - the health syringe address
- Replies: 2
- Views: 2685
Metro Exodus - the health syringe address
I tried locking the amount of syringes and succeeded, but it looks like that the game changes the address when loading a new scene (dying, progress in the story etc.). I was also able to increase the amount to 500 and higher, but this value doesn't stick either. The addresses I've found so far are: ...
- Thu Nov 07, 2019 7:55 am
- Forum: Tables
- Topic: Metro Exodus [Engine:4A Engine]
- Replies: 16
- Views: 25865
Re: Metro Exodus [Engine:4A Engine]
Can you add infinite health syringes to the table? This would allow clearing to screen blood whenever needed without spending resources. The table doesn't seem to be compatible with the 1.0.5.5 version (Windows store). UPDATE: I'm fairly sure that the health syringe address is <removed> is this vers...
- Sat Sep 14, 2019 7:06 pm
- Forum: Tables
- Topic: Wolfenstein II: The New Colossus [Engine:idTech 6]
- Replies: 9
- Views: 12093
Re: Wolfenstein II: The New Colossus [Engine:idTech 6]
I strongly disagree with the notion. Many people don't want to replay levels only to earn enigma codes, in other words: grind. I don't care about the other collectables. Support for increasing the codes could have been the definitive quality-of-life improvement for many. But thank you for your work ...
- Sat Sep 14, 2019 9:31 am
- Forum: Single Player Cheat Requests
- Topic: Wolfenstein II: The New Colossus - enigma codes
- Replies: 1
- Views: 1773
Wolfenstein II: The New Colossus - enigma codes
I haven't found a table compatible with Wolfenstein II: The New Colossus v20181119 (the latest version to my knowledge).
I want to either increase or freeze the amount of enigma codes — preferably both.
I want to either increase or freeze the amount of enigma codes — preferably both.
- Sat Sep 14, 2019 9:13 am
- Forum: Tables
- Topic: Wolfenstein II: The New Colossus [Engine:idTech 6]
- Replies: 9
- Views: 12093
Re: Wolfenstein II: The New Colossus [Engine:idTech 6]
Can you add support for maxing out the enigma codes? If possible, I recommend freezing the value as the codes can be lost by failing the puzzle.
Seems to be well within the scope of the script.
Seems to be well within the scope of the script.
- Sat Sep 14, 2019 9:09 am
- Forum: Tables
- Topic: Wolfenstein II: The New Colossus (Steam)
- Replies: 75
- Views: 94341
Re: Wolfenstein II: The New Colossus (Steam)
Is the 2.0 version supposed to display as nothing but "my script" in Cheat Engine?
CE 7.0. Hopefully the script is compatible with the latest version of the game.
CE 7.0. Hopefully the script is compatible with the latest version of the game.
- Sun Sep 08, 2019 3:24 pm
- Forum: Single Player Cheat Requests
- Topic: Trials Rising
- Replies: 12
- Views: 10129
Re: Trials Rising
Leveling cheat would be highly appreciated!
- Sat Mar 23, 2019 11:02 am
- Forum: Single Player Cheat Requests
- Topic: Trials Rising
- Replies: 12
- Views: 10129
Re: Trials Rising
Has someone resolved the request? Unlocking all tracks is a viable, if not preferred alternative.
Was save-editing possible? I haven't yet purchased the game due to the reports of grind.
Was save-editing possible? I haven't yet purchased the game due to the reports of grind.