Search found 875 matches
- Mon Apr 22, 2024 8:44 pm
- Forum: Trainers
- Topic: No Rest For The Wicked
- Replies: 5
- Views: 317
No Rest For The Wicked
https://store.steampowered.com/app/1371980/No_Rest_for_the_Wicked/ Menu is made for the Steam version 12684 . Options: https://i.imgur.com/2uknsDS.png How it works: -download the attached dxgi.zip -unpack it and copy the dxgi.dll into the game folder ( next to the NoRestForTheWicked.exe ) -now launc...
- Sun Apr 14, 2024 9:47 am
- Forum: Single Player Cheat Requests
- Topic: Super Meat Boy Forever Immortality
- Replies: 9
- Views: 3315
Re: Super Meat Boy Forever Immortality
Hi, yes it works with the current steam version.
You know if you support someone on patreon, you can ask for updates in case something is not working anymore.
BR
cfemen
- Fri Apr 12, 2024 6:41 pm
- Forum: Trainers
- Topic: Content Warning
- Replies: 1
- Views: 381
Content Warning
https://store.steampowered.com/app/2881650/Content_Warning/ Hi all, my attached ( at the bottom of this post ) inject was just a small "sunday project" and yeah in case you like the game you get here some unique options that you won't find in regular cheat tables / trainers :) How it works: -downloa...
- Sun Mar 31, 2024 9:32 pm
- Forum: Tables
- Topic: Enshrouded (Steam)
- Replies: 69
- Views: 28077
Re: Enshrouded (Steam)
Do you have a dumper table for the holistic engine(something like the unreal engine helper table as example), and if so could u share it maybe? regards Well, kinda, it's not possible to "full" dump the game like unreal engine, but I can dump most of the important functions, but didn't update the fu...
- Mon Mar 25, 2024 4:10 am
- Forum: Tables
- Topic: Dragon's Dogma 2
- Replies: 78
- Views: 41071
Dragon's Dogma 2
Hey, attached is my table for this game, and no I won't add anything more to it, I was mostly interested in a option to get all items :) Scripts : Item-Giver allows you to spawn items directly to the inventory, select the wanted item from the dropdown list or input the hex ID list on pastebin then e...
- Fri Mar 08, 2024 7:31 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2416
- Views: 336078
Re: HELLDIVERS 2
https://i.imgur.com/q9L3UV8.png Guess who owns that crappy devs and bypassed GG completly ;) // Important Info from me coz I saw lots of messages about my patreon: :mellow: I made my Helldivers 2 only for me and my friends, and then I decided to release it to my patreons as thanks for all my suppor...
- Sun Mar 03, 2024 6:32 am
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2416
- Views: 336078
Re: HELLDIVERS 2
Is something like No Recoil possible for this game, or is server sided? ;) https://i.imgur.com/gRwwLqH.png (yes damage & fire-rate also works fine ) https://streamable.com/d9yy19 Recoil-Script: [ENABLE] aobscanmodule(aobReadRecoil,game.dll,48 83 EC 18 48 8B 01) aobReadRecoil: db c3 registersymbol(a...
- Wed Feb 21, 2024 4:37 pm
- Forum: Tools
- Topic: Unity Engine : Universal Background Unlocker
- Replies: 13
- Views: 25419
Re: Unity Engine : Universal Background Unlocker
Thanks for the scripts and info. I'm trying to make a script for Deep Rock Galactic: Survivor to run in background, the game is using Unity 2022.3.7 and IL2CPP. Sadly your AOB for IL2CPP doesn't work. Do you know if UnityPlayer.GetPlayerShouldRunInBackground gets called somewhere in the GameAssembl...
- Tue Feb 20, 2024 6:13 pm
- Forum: Tables
- Topic: Banishers: Ghosts of New Eden
- Replies: 13
- Views: 2585
Re: Banishers: Ghosts of New Eden
Okay, apparently duplicates happened when I enabled the infinite upgrade materials feature. Once again, don't know the details, but it seems to create a duplicate every time I upgrade a piece of gear until there's no more space Hi, I already mentioned in the description that it might can have unwan...
- Fri Feb 16, 2024 6:37 pm
- Forum: Tables
- Topic: Banishers: Ghosts of New Eden
- Replies: 13
- Views: 2585
Banishers: Ghosts of New Eden
Heyo, Table for the Steam Version 1.3.1.0: Increase Movement Speed -as title says, slightly increases the movement speed of the player Inf. Potion -you can always use potions, even if empty Hook Attributes -a hook for quick scripts that allows to cheat infinite health,banish and spirit Give Item -op...
- Sun Jan 28, 2024 3:22 pm
- Forum: Tables
- Topic: Enshrouded (Steam)
- Replies: 69
- Views: 28077
Enshrouded (Steam)
Hi all, needed some break from all the Unreal Engine stuff :) so this new game with a new unknown engine (Hollistic Engine) was a nice challenge. https://store.steampowered.com/app/1203620/Enshrouded/ Table Options: Full Health Full Stamina Full Mana Free Craft -as title says, you can craft without ...
- Fri Jan 26, 2024 6:12 am
- Forum: Single Player Cheat Requests
- Topic: Enshrouded Steam EA
- Replies: 16
- Views: 4773
Re: Enshrouded Steam EA
Interesting Engine, ECS based and not OOP ;) I looked a bit into it: https://i.imgur.com/gQN5sTH.png Will release it as soon Im done, and yes the table allows to basically give yourself any item you want ( if you know the hash ) Edit: lol fun times: https://streamable.com/ow9450 Table is released ->...
- Thu Jan 25, 2024 8:25 pm
- Forum: Tables
- Topic: Palworld (STEAM)
- Replies: 142
- Views: 113952
Re: Palworld (STEAM)
If you have the updated Steam Version ( 0.1.3.0 ) then the following console-commands will not work correctly anymore: Dropitem DebugWindow CaptureAllEnemy GetRelic KillAllEnemy AddGameTime_Hours ToggleDebugCamera Why? coz the fuckers removed them ... so just another game devs who don't want that yo...
- Tue Jan 23, 2024 5:08 pm
- Forum: Tables
- Topic: Palworld (STEAM)
- Replies: 142
- Views: 113952
Re: Palworld
Why is this table uses so much ram? I'm scared, it uses more resources than game itself. upd. not just ram, it takes hundreds of mb per second from disc as well. Unless someone can explain this, I suggest to avoid using it As Rhark already said, most likely the PDB is the reason. Go into SteamApps\...
- Sun Jan 21, 2024 9:20 pm
- Forum: Tables
- Topic: Palworld (STEAM)
- Replies: 142
- Views: 113952
Re: Palworld
Hi,
I didn't try it, but according to other users it is not working, and there is not much I can do about it, the table and DLL is designed for singleplayer.
The multiplayer probably uses a real server-auth.