Search found 686 matches

by cfemen
Thu Sep 17, 2020 8:19 pm
Forum: Tables
Topic: Monster Sanctuary(v0.10.2.7)
Replies: 36
Views: 5753

Re: Monster Sanctuary(v0.9.2.4)

Fxrestar wrote:
Thu Sep 17, 2020 4:46 pm
When will there be an updated cheat menu for the new version (v0.10.2.7)
its updated.
but i will stop updating it for now...not interested anymore, and its annoying coz the devs removed the menu...
will look again if the game is 1.0 to do a complete mod menu.
by cfemen
Wed Sep 16, 2020 8:21 pm
Forum: Tables
Topic: Curse of the Dead Gods (Early Access 0.20.0.2)
Replies: 16
Views: 4944

Re: Curse of the Dead Gods (Early Access 0.19.3.2)

EyeOfTheMind86 wrote:
Wed Sep 16, 2020 6:30 pm
The game has been updated again. By the way, do you know which debugger to use? The game keeps crashing when I try to attach it. Thank you for the work you did so far though.
updated.
im using x64dbg or cheat engine VEH debugger.
by cfemen
Sun Sep 13, 2020 5:23 pm
Forum: Single Player Cheat Requests
Topic: A long way down cheat menu
Replies: 6
Views: 477

Re: A long way down cheat menu

you should remove the mega link.... here simple table - you need cheat engine 7.1 or it won't work! instructions: don't start the game! open table enable Cheat Menu start the game now you can press C to toggle the cheat menu. (it may won't work on first try ) +2 methods the unlock the pit. enjoy... ...
by cfemen
Sun Aug 30, 2020 11:35 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Hitman for Epic
Replies: 1
Views: 245

Re: [REQUEST] Hitman for Epic

....there is request template -> https://fearlessrevolution.com/viewtopic.php?f=2&t=6436 played yesterday a bit and made this small table: Inf. Clip Ammo -ammo clip won't decrease Perfect Accuracy -removes recoil and spread Stealth -enemie AI won't react to the player even if you shoot them -cameras...
by cfemen
Thu Aug 27, 2020 6:34 am
Forum: Tables
Topic: Undermine (1.0.0.51)
Replies: 92
Views: 21207

Re: Undermine (1.0.0.51)

Got this trying to make it work. Was working fine on 1.0.0.51, guess something wrong on my side so :( https://i.imgur.com/QcxeeX4.png aobCFEKey is a AOB Symbol that can only be found if you are using one of my mod. DLLs there is no DLL for 1.0.1.26, so the Spawn Handler cant work. use this 1.0.0.41...
by cfemen
Sat Aug 22, 2020 12:03 am
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 429
Views: 104057

Re: Horizon Zero Dawn [Engine:Decima]

not sure if i'm doing something wrong or not here, but when i go to try and add your script it's comping saying not all of code is injectable? o.O? any help here would be much appreciated its XML format. press ctrl+v directly into the table, don't open the auto-assembler window. btw you don't need ...
by cfemen
Fri Aug 21, 2020 7:36 pm
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 429
Views: 104057

Re: Horizon Zero Dawn [Engine:Decima]

Image

you never can have enough fire :D

fire coil originaly only has 2 parameters, stat altering is fun :D
by cfemen
Thu Aug 20, 2020 11:05 pm
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 429
Views: 104057

Re: Horizon Zero Dawn [Engine:Decima]

For Coils and Weaves the Modifications are read when the map loads. Anything you change after that, even if you remove/reapply Coil/Weave, won't change the % of the effect. If you quick-save at Campfire, head to main menu, then Continue, you will get that new modified % for the Coil/Weave. Didn't l...
by cfemen
Thu Aug 20, 2020 9:25 pm
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 429
Views: 104057

Re: Horizon Zero Dawn [Engine:Decima]

... Note that you might need to save at a Campfire, exit to main menu, then Continue. For updates to actually happen. Or trigger a stack split via Disassemble. Point being you won't see the changes in Quantities right away, even if you close/reopen the Inventory. oh you are right yes, forget to men...
by cfemen
Thu Aug 20, 2020 7:46 pm
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 429
Views: 104057

Re: Horizon Zero Dawn [Engine:Decima]

hmm little test for a inventory-editor: activate Inventory Editor open inventory activate Create Records and you will see this: https://i.imgur.com/gNNOxna.png ?? = item is not a StackableComponent ( it can't have a amount to change) preorder_token = Coupons to get special items at shops. note : if ...
by cfemen
Thu Aug 20, 2020 3:28 pm
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 429
Views: 104057

Re: Horizon Zero Dawn [Engine:Decima]

One handsome gentleman posted it into Modding discord server. Maybe you can make sense of it and add it to table =) This is supposed to fix speedhack *(float *)(*(uintptr_t *)(HZD.exe + 0x712A2E0) + 0x190) = 1.0f; gGameModule pointer at HZD.exe+0x712A2E0 -> float at gGameModule+0x190 controls the g...
by cfemen
Sun Aug 16, 2020 5:32 pm
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 429
Views: 104057

Re: Horizon Zero Dawn [Engine:Decima]

full auto. bow: (just hold left mouse button to shoot - best effect with SunBeam 's Fast Fire flag) [ENABLE] aobscanmodule(aobCheckGrenadeEjector,HorizonZeroDawn.exe,80 BB 80 00 00 00 00 74 10) aobscanmodule(aobResetInputToAllowMelee,HorizonZeroDawn.exe,0F B6 83 80 00 00 00 C4) // should be unique a...
by cfemen
Fri Aug 14, 2020 7:46 pm
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 429
Views: 104057

Re: Horizon Zero Dawn [Engine:Decima]

so thanks to the patch today the game is more stable (atleast on my system) i really wanted a teleport script, found the code from jgoemat and added a injection point to get the Z value. player Z value gets +1.0f (+Height Offset) to make sure you can't fall through the map. if you want to teleport o...
by cfemen
Tue Aug 11, 2020 5:27 pm
Forum: Tables
Topic: Undermine (1.0.0.51)
Replies: 92
Views: 21207

Re: Undermine (1.0.0.61)

is it possible to adapt this table to the windows store version? UWP blocks the inject of the Mono DLL i'm ignoring games on windows store coz it would take a huge amount of time to get a complex table to work...its simply not worth it... if you want to cheat on games then buy it on other stores :)...
by cfemen
Mon Aug 10, 2020 7:06 am
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 429
Views: 104057

Re: Horizon Zero Dawn [Engine:Decima]

[LocalPlayer+0x70] is the "Soldier" entity you need to filter out. That's your player. i know :) i just wanted to help jgoemat with the Stealth script AOBs and show him why its not player only, he should now have enough infos to make a perfect stealth script :) ...does someone else have this strang...