Search found 7 matches

by evilforest
Wed Feb 10, 2021 8:30 pm
Forum: Trainers
Topic: Megaman 11 +6
Replies: 0
Views: 1248

Megaman 11 +6

Trainer for Megaman 11 Steam

Image

What's new:
v1.1
Infinite Speed/Power Gear added.

Ver:1.1
Link: [Link]
by evilforest
Wed Feb 10, 2021 8:49 am
Forum: Trainers
Topic: Crash Bandicoot N. Sane Trilogy +4
Replies: 1
Views: 4275

Crash Bandicoot N. Sane Trilogy +4

Trainer for Crash Bandicoot N. Sane Trilogy Steam

Image

Ver:1.0
Link: [Link]
by evilforest
Fri Mar 20, 2020 8:58 pm
Forum: Trainers
Topic: Resident Evil 3 Remake Demo +2
Replies: 0
Views: 2230

Resident Evil 3 Remake Demo +2

Trainer for Resident Evil 3 Demo Steam

Image

Link:
[Link]
by evilforest
Tue Mar 03, 2020 9:02 am
Forum: Trainers
Topic: Resident Evil 2 Remake +7
Replies: 0
Views: 2632

Resident Evil 2 Remake +7

Trainer for Resident Evil 2 Steam

Image

What's new:
v0.3
Minor improvements.

v0.2
Minor bug fixes and visual improvements.

Ver:0.3
Link:
[Link]
by evilforest
Fri Feb 22, 2019 7:08 am
Forum: Tables
Topic: Resident Evil 2 +3 (Latest Patch)
Replies: 0
Views: 1404

Resident Evil 2 +3 (Latest Patch)

Num 1: Inf.Health
Num 2: Inf.Ammo+No Reload
Num 3: Save count always 1

Download:
re2+3.CT
(7.95 KiB) Downloaded 144 times
by evilforest
Thu Feb 07, 2019 1:25 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
Replies: 1011
Views: 1484948

Re: RESIDENT EVIL 2 +12 +3 (table Update8)

Can anyone suggest how to find the value responsible for the flag about using infinite weapons? Yesterday I spent half a day, I found many values responsible for the status of the character, such as burning an infection, but I could not find this value. While looking for the value, I made the scrip...
by evilforest
Thu Feb 07, 2019 7:56 am
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
Replies: 1011
Views: 1484948

Re: RESIDENT EVIL 2 +12 +3 (table Update8)

Can anyone suggest how to find the value responsible for the flag about using infinite weapons?
Yesterday I spent half a day, I found many values responsible for the status of the character, such as burning an infection, but I could not find this value.