hopefully someone can help me, but no matter what i seem to try i can't get the equipment editor pointer to work in vol.1 :/
i try accessing all of the various menus to see if it will populate but nothing seems to trigger :/?
Search found 50 matches
- Sun Nov 26, 2023 7:25 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 257
- Views: 145678
- Tue Nov 08, 2022 3:19 am
- Forum: Tables
- Topic: SD Gundam G Generation Cross Rays
- Replies: 173
- Views: 185942
Re: SD Gundam G Generation Cross Rays
curious on if anyone else using ms upgrade pointers is having an issue of not being able to get hp to 99999 or higher?
- Sun Sep 18, 2022 11:07 pm
- Forum: Tables
- Topic: SD GUNDAM BATTLE ALLIANCE
- Replies: 109
- Views: 44333
Re: SD GUNDAM BATTLE ALLIANCE
Update new version for game. Old version with function create part data list that I can use it very smoothly but new version has error "Fatal Crash Engine". All part rarity from 4 to 9 when I change number of effectId1 or 2,3 that it auto change random skill and does'nt correct number skill I put i...
- Sun Sep 18, 2022 11:03 pm
- Forum: Tables
- Topic: SD GUNDAM BATTLE ALLIANCE
- Replies: 109
- Views: 44333
Re: SD GUNDAM BATTLE ALLIANCE/ Part slot bug
have you tried the "Set all MS partsslot count" option to see if that might fix? bc sounds almost like your parts slots got reset for some odd reason So I set it to 4 and execute but nothing happens only other option could suggest would be "Selected MS Data Editor" option for maybe seeing if you ha...
- Wed Sep 14, 2022 10:35 pm
- Forum: Tables
- Topic: SD GUNDAM BATTLE ALLIANCE
- Replies: 109
- Views: 44333
Re: SD GUNDAM BATTLE ALLIANCE/ Part slot bug
Morning everyone, I’m fairly new to this and was using engine just fine till I messed up in the part editor. Now it seems every time I use wing zero only as soon as I highlight the second part slot for him or try to sell parts I get “Fatal Crash”. I’ve deleted all parts (not sure if that was the ri...
- Sat Sep 10, 2022 12:27 am
- Forum: Tables
- Topic: SD GUNDAM BATTLE ALLIANCE
- Replies: 109
- Views: 44333
Re: SD GUNDAM BATTLE ALLIANCE
anyone else getting a fatal error when trying to edit parts via the "Create Parts Data List" on the 1.10 version?
edit: nvm it seems to happen when trying to edit the parts already edited in previous 1.01 version of game :/
edit: nvm it seems to happen when trying to edit the parts already edited in previous 1.01 version of game :/
- Fri Sep 09, 2022 4:19 am
- Forum: Tables
- Topic: SD GUNDAM BATTLE ALLIANCE
- Replies: 109
- Views: 44333
- Tue Aug 30, 2022 10:22 pm
- Forum: Tables
- Topic: SD GUNDAM BATTLE ALLIANCE
- Replies: 109
- Views: 44333
Re: SD GUNDAM BATTLE ALLIANCE
Hey I made some digging for the Item Modifier Value s. Some got duplicates, too lazy to sort out. These are not all, just some from my drops. good modifiers (blue) 12896396554 = Beam Ranged attack 11496404 = all melee/main ranged attacks: higher chance to stagger on hit 17191362389 = melee up 12896...
- Mon Aug 29, 2022 3:01 am
- Forum: Tables
- Topic: SD GUNDAM BATTLE ALLIANCE
- Replies: 109
- Views: 44333
Re: SD GUNDAM BATTLE ALLIANCE
okay. thanks for that infoSkyross_VII wrote: ↑Mon Aug 29, 2022 12:26 amIf you're talking about player level, the game caps it at level 50 until you beat the game. After beating the final mission, your level cap increases to 80.
- Sun Aug 28, 2022 10:56 pm
- Forum: Tables
- Topic: SD GUNDAM BATTLE ALLIANCE
- Replies: 109
- Views: 44333
Re: SD GUNDAM BATTLE ALLIANCE
btw anyone else stuck at level 50 and can not get any more exp like at all? cause im in the second directory in the game and im at level 50 and its not giving me anymore anyone have any clue as to why? you beat me to asking this very question. stuck at 50 also here and i'm on directory 5 :/ even go...
- Wed May 04, 2022 1:41 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] [COMPLETED] Super Robot Wars 30
- Replies: 77
- Views: 93548
Re: [REQUEST] [COMPLETED] Super Robot Wars 30
Character modification code. Open Stats or Skill Program for address change. I found it from internet and edit some things. Some basic codes. Money: - Credits - MxP - PP Parts: - Qty Skill Programs: - Qty / Unlock Update 2: Static address for Money, Parts, and skills have been updated for current v...
- Sun Feb 20, 2022 1:34 am
- Forum: Tables
- Topic: Daemon X Machina - 1.00 - +21 - Update 5
- Replies: 75
- Views: 47272
Re: Daemon X Machina - 1.00 - +21 - Update 5
Cheat Engine 7.0 : Doesn't even work even famous for that The update 5 : requires CE 7.0 neat. What do I do now ? try the one a few posts up by gbxsz166. s/he's updated that table you are referring to to be able to work on 1.05/1.06. i had no issues myself with the one dated for 2/15/2022. haven't ...
- Thu Feb 10, 2022 11:40 pm
- Forum: Tables
- Topic: Daemon X Machina Customization Table
- Replies: 148
- Views: 75036
Re: Daemon X Machina Customization Table
Are you in the right game version? Did you read my first post? Anyway i didn't made the scripts so i can't help you there. 1.05, the most recent version. was kinda hoping someone would be willing to see if they could enable all the skills on the save as i seem not to be able to T.T try to do the se...
- Wed Feb 09, 2022 10:27 pm
- Forum: Tables
- Topic: Daemon X Machina Customization Table
- Replies: 148
- Views: 75036
Re: Daemon X Machina Customization Table
would someone be willing to help me with the "always able to buy skills" codes?
asking because seems i'm doing something wrong as always eventually the game closes in a fatal error on me :/
asking because seems i'm doing something wrong as always eventually the game closes in a fatal error on me :/
- Sat Aug 22, 2020 12:10 am
- Forum: Tables
- Topic: Horizon Zero Dawn [Engine:Decima]
- Replies: 620
- Views: 422367
Re: Horizon Zero Dawn [Engine:Decima]
not sure if i'm doing something wrong or not here, but when i go to try and add your script it's comping saying not all of code is injectable? o.O? any help here would be much appreciated its XML format. press ctrl+v directly into the table, don't open the auto-assembler window. btw you don't need ...