Search found 19 matches

by silverd
Fri Oct 15, 2021 2:47 pm
Forum: Single Player Cheat Requests
Topic: [Request] Metroid Dread - Yuzu
Replies: 93
Views: 61977

Re: [Request] Metroid Dread - Yuzu

Just a warning. Don't use those enemy speed decreaser scripts. They are high likely to brick your game. I had a room which I had to enter with the morphball + bomb augmentation, and leave it again on another road and was not able to do it anymore. I literally got stuck at the purple-ish block, wher...
by silverd
Mon Oct 04, 2021 11:15 pm
Forum: Tables
Topic: Death's Gambit
Replies: 53
Views: 56624

Re: Death's Gambit

Fixed & Updated for 1.1.0 at viewtopic.php?p=213976#p213976 !
by silverd
Sun Oct 03, 2021 5:59 am
Forum: Tables
Topic: Death's Gambit
Replies: 53
Views: 56624

Re: Death's Gambit

Afterlife 1.1.5 Ready! Current features: Essence Gain multiplier. Infinite crafting with materials, if requirements are met. Includes Golden Carrot purchases. Damage reduction setting. Triple Jump enabler regardless of equipped aura (still needs the double jump). Update 2021-10-28: - Update for 1.1....
by silverd
Sat Oct 02, 2021 6:28 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] Death's Gambit Afterlife
Replies: 1
Views: 5486

Re: [REQUEST] Death's Gambit Afterlife

I made an Essence gain multiplier for 1.0.3, but for Steam version. Hope this helps somewhat. https://fearlessrevolution.com/viewtopic.php?p=213905#p213905 I'm not a table maker and finding ways to inject code into this game is a nightmare for me. That's all I can do for now. If it doesn't work for ...
by silverd
Sat Oct 02, 2021 5:04 pm
Forum: Tables
Topic: Death's Gambit
Replies: 53
Views: 56624

Re: Death's Gambit

Death's Gambit: Afterlife To anyone who still cares about this game, new huge update was released. I have tinkered around and found a place to stick an Essence gain from enemies killed multiplier. This works on today's small update, 1.0.3. <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEn...
by silverd
Wed Aug 11, 2021 4:39 am
Forum: Tables
Topic: Hero Siege
Replies: 98
Views: 67092

Re: Hero Siege

For me it's just changing a displayed number, but doesn't actually give any more valuable loot. I checked if the luck just doesn't make as much of a difference in dropped loot by changing the quality and level of an luck stat item and the difference is pretty noticable. So just changing the MF valu...
by silverd
Thu Aug 05, 2021 10:58 am
Forum: Tables
Topic: Hero Siege
Replies: 98
Views: 67092

Re: Hero Siege

Thank you for the great table! :D the only thing missing is a multiplicator for magic find or a +magic find stat in item edit... I will look into it over the weekend. Hi. Did you tried hack this one? Well I found to set the MF stat on an item is easy. Go to Scripts->Get Current Selected Gear->Attri...
by silverd
Sun Dec 13, 2020 5:05 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 332
Views: 208666

Re: Wolcen: Lords of Mayhem

The cosmetic trick doesn't seem to be working anymore, instead it deleted my entire sorcerer and unique tab options. Can anyone else post their cosmetics json lines please? What cosmetic trick? Anyway, I don't have everything unlocked yet. Couple of last tiers missing, didn't yet finish the cosmeti...
by silverd
Wed May 20, 2020 7:47 am
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 809425

Terraria 1.4 [Steam] [UPDATED]

Half damage works nicely but the NPC godmode seems to work on direct damage, but not on damage debuffs. https://i.imgur.com/iz6YJDs.png Oops. I'm not very good at this, thanks. And I'm not that far into Terraria yet to test but I might have fixed it. Lost all my old saves too =( Please let me know ...
by silverd
Tue May 19, 2020 10:40 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 809425

Terraria 1.4 [Steam] [UPDATED]

Made a quick table generally geared towards an easier Master Mode. Only tested on Steam and INTEL<br /> <br /> - Half Incoming Damage: Halves damage player is about to receive, before armor reduction takes place.<br /> - Invincible NPCs: town NPCs take 0 damage. Not tested with Wall of Flesh or The ...
by silverd
Mon Aug 05, 2019 6:31 pm
Forum: Tables
Topic: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)
Replies: 309
Views: 199044

Re: Bloodstained: Ritual of the Night +11+1 (table Update7.1)

New update (GOG 1.0.9) broke the Highlighted Item/Shard. Shard stats are working fine but not the first menu. =(
Enemy Drop mod works fine, too!
by silverd
Wed Feb 06, 2019 8:34 pm
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 880
Views: 390739

Re: Tales of Vesperia Definitive Edition (Steam)

Hey! Soo I actually did write that item editor, it's online and in JavaScript It can so far edit items, what skills they give, resistances etc. That's pretty cool. Would've been more convenient if it was written as an executable, but other users probably wont care. I think the best thing about this...
by silverd
Wed Feb 06, 2019 5:20 pm
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 880
Views: 390739

Re: Tales of Vesperia Definitive Edition (Steam)

Hey! Soo I actually did write that item editor, it's online and in JavaScript :P https://silver-d.github.io/ToVIE/ It can so far edit items, what skills they give, resistances etc. I coouldn't find any community that cared about PC DE modifying oher than this one and the PS3 save hacking guides / ip...
by silverd
Mon Feb 04, 2019 9:34 am
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 880
Views: 390739

Re: Tales of Vesperia Definitive Edition (Steam)

Can you edit weapon skills somehow? like switch a weapon skill on this particular weapon to another one? I have been playing around in a hex editor in the item.svo file. It seems pretty straightforward and unencrypted. I have found ways to change what skills an item teaches, what the elemental affi...
by silverd
Mon Feb 04, 2019 8:45 am
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 880
Views: 390739

Re: Tales of Vesperia Definitive Edition (Steam)

Thanks to red_cloud0, for the Skill addresses, and JokeZ, for the Title addresses. Now that those are done, I've put the Arte section in the Character Data to be added to. Anyone willing to take up the tedious efforts to put together the list of Artes would be very helpful. Titles have been organiz...