Search found 11 matches

by verloren
Mon Jun 10, 2019 11:33 pm
Forum: Tables
Topic: Monster Hunter World (Steam) Update!
Replies: 285
Views: 129349

Re: Monster Hunter World (Steam) Update!

Automated8 wrote:
Mon Jun 10, 2019 9:36 pm
Soo... guys? Is this topic still alive? Almost 2 weeks - zero updates. Is it dead or nah?
https://fearlessrevolution.com/viewtopic.php?f=4&t=7629
by verloren
Fri May 31, 2019 2:40 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 3303
Views: 1232353

Re: Monster Hunter World (Steam)

Poring wrote:
Thu May 30, 2019 1:04 pm
verloren wrote:
Wed May 29, 2019 11:46 pm
Poring wrote:
Wed May 29, 2019 3:53 pm
Any updates on changing the leshen kills on GC?
Bazelgeuse (Kills) offset -30834 + 30 = leshen kills offset -30804
Thanks
Uragaan Kills offset -30878+ 4 = leshen Kills offset -30874

Bazelgeuse Kills offset -30834 + 30 = ancient leshen Kills offset -30804
by verloren
Thu May 30, 2019 12:04 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 3303
Views: 1232353

Re: Monster Hunter World (Steam)

doesn't work scripts
- Easily Break Monster Parts
- Abnormal Status Buildup Multiplier
by verloren
Wed May 29, 2019 11:46 pm
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 3303
Views: 1232353

Re: Monster Hunter World (Steam)

Poring wrote:
Wed May 29, 2019 3:53 pm
Any updates on changing the leshen kills on GC?
Bazelgeuse (Kills) offset -30834 + 30 = leshen kills offset -30804
by verloren
Mon Apr 08, 2019 11:55 pm
Forum: Tables
Topic: Monster Hunter World (Steam) Update!
Replies: 285
Views: 129349

Re: Monster Hunter World (Steam) Update!

Do the following functions work correctly in the current version?

- Easily Break Monster Parts
- Abnormal Status Buildup Multiplier

I downloaded the table and tested only the above functions, but it does not
work.
by verloren
Fri Apr 05, 2019 12:33 am
Forum: Tables
Topic: Monster Hunter World (Steam) Update!
Replies: 285
Views: 129349

Re: Monster Hunter World (Steam) Update!

not work list

Easily Break Monster Parts
Abnormal Status Buildup Multiplier
by verloren
Mon Feb 25, 2019 11:47 pm
Forum: Tables
Topic: Monster Hunter World (Steam) Update!
Replies: 285
Views: 129349

Re: Monster Hunter World (Steam) Update!

fengtimo wrote:
Mon Feb 25, 2019 8:45 pm
Help me why when I change the damage of the weapon through the "Selected Weapon" and re-enter the game, the damage is not saved ???
Damage to the weapon is not stored in the save file, so the memory data is not simply modified and permanently saved.
by verloren
Mon Feb 25, 2019 2:09 am
Forum: Tables
Topic: Monster Hunter World (Steam) Update!
Replies: 285
Views: 129349

Re: Monster Hunter World (Steam) Update!

thx JessieKazama! awesome table. 1. Run Monster Hunter. 2. CE table load 3. Run MHWResetCRC.exe without scripting If you run the scripts in the new table after going through the above method sequence, no forced termination will occur after moving the map or after a period of time. Is this the right ...
by verloren
Fri Feb 22, 2019 12:21 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 3303
Views: 1232353

Re: Monster Hunter World (Steam)

Are there any updates to the player stats table?

It will no longer work after the 21st update.

aobscanmodule (inj_playerstats, MonsterHunterWorld.exe, 83 F8 20 75 08 33 C0 48 83 C4 20 5B C3 48 8B 83 ******** 48 85 C0 0F 84)
alloc (newmem, $ 1000, "MonsterHunterWorld.exe" + 1BDAD36)
by verloren
Tue Jan 22, 2019 7:06 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 3303
Views: 1232353

Re: Monster Hunter World (Steam)

[pox911's Scripts] An error occurred in the Inf Gathering script.
If you click OK without modifying anything, the error message "Not all code is injectable" appears.
by verloren
Mon Jan 21, 2019 1:48 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 3303
Views: 1232353

Re: Monster Hunter World (Steam)

proxxymus wrote:
Sun Jan 20, 2019 5:03 pm
Sorry to keep asking this question but no one has answered:
Anyway to change my Arena times in the guild card?
Guild card Arena records are managed by the server and can not be modified.