Search found 34 matches

by hornedskulldrake
Sat Mar 16, 2024 2:19 pm
Forum: Tables
Topic: Unicorn Overlord (Ryujinx Switch Emulator)
Replies: 157
Views: 27934

Re: Unicorn Overlord (Switch Emulator)

yall don't need to try hard with hex, just change the display type to 2 byte decimal in memory viewer and you'll see the item ID clear as day if it's in 2 byte decimal the pattern should look like this ID - 0 - ???? - 0 - quantity - 65280 - 65535 - 65535 - ? - 0 then you just need to change the ID o...
by hornedskulldrake
Fri Jan 05, 2024 3:51 am
Forum: Single Player Cheat Requests
Topic: REQ :Jagged Alliance 3 table
Replies: 266
Views: 75975

Re: REQ :Jagged Alliance 3 table

The mod worked great. after the update it is not working anymore. shows it is enabled, but cheat menu never appears. Cheat menu never shows if you also have developer mode enabled. In my experience. Here is my own contribution: (Thanks to Chapi for showing the way) Mod with Additional Cheats Max Sq...
by hornedskulldrake
Thu Jul 27, 2023 5:11 am
Forum: Tables
Topic: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05
Replies: 171
Views: 247138

Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Updated table for Total War: Rome II - Emperor Edition . Works with the current patch as of June 22nd, 2023. I take no credit in the creation of this table. All credit goes to its owner and creator, Recifense. The following options are currently listed as pending and do not work on this version of ...
by hornedskulldrake
Wed Jun 14, 2023 5:17 pm
Forum: Tables
Topic: z The Dungeon of Naheulbeuk The Amulet of Chaos
Replies: 47
Views: 34642

Re: z The Dungeon of Naheulbeuk The Amulet of Chaos

Z table with mono is working fine, but there's a problem. It seem the game doesn't like if you have more than intended passive and active point. It will softlock the game making you can't click anything or escape the menu +2 on both active and passive for every character is ok, but above that is not...
by hornedskulldrake
Sun May 14, 2023 1:29 am
Forum: Tables
Topic: z Darkest Dungeon II (2)
Replies: 19
Views: 14976

Re: z Darkest Dungeon II (2)

LordGorchnik wrote:
Fri May 12, 2023 2:03 am
Weird, tables don't work today even though it did earlier. Wonder if something changed.
they did some hotfixes, borked mine too. for some reason i can't make the inventory slot to work again always ?????
by hornedskulldrake
Sun Apr 30, 2023 9:17 am
Forum: Tables
Topic: z Wartales
Replies: 502
Views: 157193

Re: z Wartales

After several tests, my technique is as follows: - I check the "item stats" or "Cursor Pointer" category - In the game and in the inventory, I click on the weapon to change and I switch to CE with Alt+Tab For this example, the selected weapon ID that appears is "PolearmCommonCivilian" (= this is th...
by hornedskulldrake
Sun Apr 30, 2023 2:36 am
Forum: Tables
Topic: z Wartales
Replies: 502
Views: 157193

Re: z Wartales

Hey ! You can find the IDs of weapons, armors, skills... in res.pak in the game folder. For the unpack, I let you search on the game forum on steam, the title is called "I managed to mod the game files" Then, open "data.cdb" with notepad. With the current table, it is possible to replace the IDs of...
by hornedskulldrake
Sat Apr 29, 2023 2:34 am
Forum: Tables
Topic: z Wartales
Replies: 502
Views: 157193

Re: z Wartales

Hi, First, thanks for the amazing job done with this great game. Where can I find ID's for weapons or armors. I did find some but that was just by luck. I compare the ID of an armor I have in my inventory with the name of the armor I want and try to find the ID. It works but not for all items. Can ...
by hornedskulldrake
Fri Apr 28, 2023 2:13 pm
Forum: Tables
Topic: z Wartales
Replies: 502
Views: 157193

Re: z Wartales

New day and same old problem. Sometimes table works and sometimes not (companion pointer showing P->0000000). Also, just tried using again zanzer table for v1.0.25363 which is the same as game version, takes a long time for it to show not working. So I will go back to trying Wartales_z_1.0.25285_fi...
by hornedskulldrake
Fri Apr 28, 2023 3:13 am
Forum: Tables
Topic: z Wartales
Replies: 502
Views: 157193

Re: z Wartales

I am using Wartales_z_1.0.25285_figment_v7(1). Sometimes it reads, sometimes is does not. Looks like there is a specific step in order for it to work the first time, I just need to figure out what it is. Also, copy pasting the traits from one companion to another just creates a new line with the sa...
by hornedskulldrake
Thu Apr 27, 2023 6:16 pm
Forum: Tables
Topic: z Wartales
Replies: 502
Views: 157193

Re: z Wartales

Can someone ELI5 how this works? I open the CT file, choose Wartales process, check the "Add wartales integer", but none of the options are working. The only one that is updating is the "Game state" which is useless to edit. If you use zanzer table, click which one you want to edit companion or res...
by hornedskulldrake
Thu Apr 27, 2023 2:11 am
Forum: Tables
Topic: z Wartales
Replies: 502
Views: 157193

Re: z Wartales

hi. in the last table, I change the traits and only the first 4 traits are visible. how can I see all the traits of a character? You need to do a bit tinkering for that Before we start when you see cheat engine table, there will be DESCRIPTION | ADDRESS | TYPE | VALUE This is crucial to understand ...
by hornedskulldrake
Tue Apr 25, 2023 7:44 am
Forum: Tables
Topic: z Wartales
Replies: 502
Views: 157193

Re: z Wartales

Anyone got any ways to edit trait?
by hornedskulldrake
Wed Apr 19, 2023 6:12 am
Forum: Tables
Topic: z Wartales
Replies: 502
Views: 157193

Re: z Wartales

Everything works fine, you just need to edit the encrypted value like the Author said. Open resource or anything then click the "Add Wartales Integer" Then just change either the +4 or the -4 one (whichever has the same value as shown). Sometimes the value is screwed but don't worry, just move over ...
by hornedskulldrake
Fri Mar 24, 2023 5:34 pm
Forum: Tables
Topic: Marvel's Midnight Suns | Resources
Replies: 91
Views: 33147

Re: Marvel's Midnight Suns | Resources

yeah it borked all LUA script, that's why i'm going for mods, for now at least