Search found 712 matches

by zachillios
Thu Jun 17, 2021 4:41 pm
Forum: General Gamehacking
Topic: Deciphering/Unobsfucating game save hex
Replies: 3
Views: 1188

Re: Deciphering/Unobsfucating game save hex

Adding to this, even if you did decrypt it, the saves could have checksums, so you'd need to look into those as well. Saves from big publishers are usually very well encrypted so most of the time (assuming you're on pc) you're better off just memory editing through Cheat Engine.
by zachillios
Wed May 26, 2021 3:17 am
Forum: General Discussions
Topic: What's the first game you ever used cheats on?
Replies: 15
Views: 2017

Re: What's the first game you ever used cheats on?

If we're talking game tampering then it was Disgaea 2 on the PS2 using an Action Replay. If we're talking like exploits and stuff then it would've been Pokemon Silver.
by zachillios
Mon May 24, 2021 11:36 pm
Forum: Tables
Topic: Shin Megami Tensei III Nocturne HD Remaster
Replies: 129
Views: 22449

Re: Shin Megami Tensei III Nocturne HD Remaster

I don't know anything about making tables but would love to edit item quantities. The values are 4Byte? How can I edit a quantity of an item that I only have a single one? I would assume byte. But speaking hypothetically: 1):make a save 2):scan for 1 on a byte value 3):use or sell the item 4):scan ...
by zachillios
Tue May 18, 2021 5:44 pm
Forum: General Gamehacking
Topic: Is there any good tutorials for scripting?
Replies: 2
Views: 1408

Re: Is there any good tutorials for scripting?

The official cheat engine tutorial works wonders, so I'd start there. Secondly to answer your question, that instruction essentially means move a float value to the address located at rsi+2C
by zachillios
Mon May 17, 2021 6:32 pm
Forum: Single Player Cheat Requests
Topic: Mass Effect Legendary Edition
Replies: 39
Views: 21177

Re: Mass Effect Legendary Edition

I'm a little surprised to see that no one has taken up the torch for this game yet in terms of making a table, modding thus far has been surface elements only like reshades/image replacers ect though there are mods trying to use the command console but whatever the devs did to the game has seemingl...
by zachillios
Sun May 16, 2021 3:27 pm
Forum: Cheat Engine
Topic: Finding a Double Address type based on a 4 Byte Pointer?
Replies: 7
Views: 1038

Re: Finding a Double Address type based on a 4 Byte Pointer?

So I'm playing a VN SLG game from BISHOP I found a set of 4 byte pointers that seems to point to existing stats in game but when I tried to change the values or even freeze they dont seem to update so I tried to search the same values with All and lo behold they were actually a Double type address ...
by zachillios
Sun May 16, 2021 2:48 pm
Forum: Single Player Cheat Requests
Topic: Mass Effect Legendary Edition
Replies: 39
Views: 21177

Re: Mass Effect Legendary Edition

Here's my personal table for the first game. Not adding to it but will hopefully keep you guys entertained until modding gets sorted out. Not updating it or adding anything further, so don't ask. Sorry, works only for grenades ?????? The entire thing is working. I quite literally just used it.
by zachillios
Sat May 15, 2021 3:45 pm
Forum: Single Player Cheat Requests
Topic: Mass Effect Legendary Edition
Replies: 39
Views: 21177

Re: Mass Effect Legendary Edition

Would it be possible to find paragon and renegade points? Try this: <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>26</ID> <Description>"Reputation Pointers"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto Assembler Script</VariableTy...
by zachillios
Fri May 14, 2021 6:46 pm
Forum: Single Player Cheat Requests
Topic: Mass Effect Legendary Edition
Replies: 39
Views: 21177

Re: Mass Effect Legendary Edition

Here's my personal table for the first game. Not adding to it but will hopefully keep you guys entertained until modding gets sorted out. Not updating it or adding anything further, so don't ask.
by zachillios
Sat May 08, 2021 5:33 pm
Forum: Tables
Topic: Resident Evil: Village
Replies: 79
Views: 39298

Re: Resident Evil: Village

Here's an item quantity editor. Just highlight it in your inventory and you can mess with it: <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>21</ID> <Description>"Item Quantity Editor"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto As...
by zachillios
Fri May 07, 2021 1:35 am
Forum: Single Player Cheat Requests
Topic: [Request]Resident Evil Village
Replies: 15
Views: 4935

Re: [Request]Resident Evil Village

So props to Mister Modification for some of these. This is probably all I'll be contributing now. For table makers: The game is structured exactly the same as the demo, so your scripts for that should work, just rename the exe.

Enjoy.
by zachillios
Fri May 07, 2021 12:28 am
Forum: Single Player Cheat Requests
Topic: [Request]Resident Evil Village
Replies: 15
Views: 4935

Re: [Request]Resident Evil Village

I'm installing it now, I'll do some basic stuff for today.
by zachillios
Sun May 02, 2021 6:36 pm
Forum: Single Player Cheat Requests
Topic: [Request] Resident Evil Village Gameplay Demo
Replies: 63
Views: 15252

Re: [Request] Resident Evil Village Gameplay Demo

PsKNeo wrote:
Sun May 02, 2021 6:06 pm
i used this file from here and the timer stops ab 1 hour and i can play as much as i want.

[Link]
Neat. Can confirm this is working. Thanks for sharing.
by zachillios
Sun May 02, 2021 2:54 am
Forum: Tables
Topic: Atelier Sophie: The Alchemist of the Mysterious Book DX
Replies: 7
Views: 4251

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Glad someone came up with something. I took a look at how it was running and was saddened to see it's so bug ridden at the moment. Hopefully they fix it, 'cause I'm not dropping $40 for a buggy downgraded version of a game I already own. Feel free to take whatever you want from my table.
by zachillios
Sun May 02, 2021 2:52 am
Forum: Single Player Cheat Requests
Topic: [Request] Resident Evil Village Gameplay Demo
Replies: 63
Views: 15252

Re: [Request] Resident Evil Village Gameplay Demo

So from me taking an extremely quick look at play time: It actually looks like time is stored as a server value, hence having to connect to it in order to play the game. I tried doing the trick that worked with the 2nd remake, resetting your achievements, but that didn't work. Also tried scanning th...