Search found 31 matches

by NomuNomu
Fri Jan 12, 2024 1:57 pm
Forum: Tables
Topic: War Hospital
Replies: 17
Views: 4919

Re: War Hospital

Not sure those pointers from the mono module are reproducible. Although the game does come with a disabled terminal and cheat command checks strewn all over which make it quite easy to just nop out a couple jumps for the regular things. Resources: FieldHospital.PlayerResourcesContainer:GetAmount+41 ...
by NomuNomu
Wed Nov 22, 2023 5:11 am
Forum: Tables
Topic: Star Wars - Empire at War Gold Steam (GM and more) 2021-Jan-24
Replies: 181
Views: 159246

Re: Star Wars - Empire at War Gold Steam (GM and more) 2021-Jan-24

Quick and dirty credits. [ENABLE] aobscanmodule(INJECT,StarWarsG.exe,F3 0F 2C 50 70 89 57) // should be unique alloc(newmem,$1000,INJECT) label(fMinRes) registersymbol(fMinRes) newmem: code: push ecx mov ecx, [fMinRes] mov [rax+70], ecx cvttss2si edx,[rax+70] pop rcx jmp return fMinRes: dd (float)70...
by NomuNomu
Wed Aug 23, 2023 3:37 am
Forum: Single Player Cheat Requests
Topic: [REQ] Jumplight Odyssey
Replies: 24
Views: 5032

Re: [REQ] Jumplight Odyssey

i found Power and Water, but couldn't modify the values, maybe someone with experience in Unity can make it work.. Whenever I tried messing with the resource transactions stuff would just pile up or display incorrect values up top. Would break things in weird ways, like water consumers just not wor...
by NomuNomu
Fri Jun 16, 2023 12:21 pm
Forum: Tables
Topic: Pro Cycling Manager 2022
Replies: 23
Views: 11687

Re: Pro Cycling Manager 2022

Acido wrote:
Thu Jun 15, 2023 11:04 am
I didn't buy the game this year so difficult to update the table. If anyone else want to, feel free.
One byte change to get basic functionality of the table working, I kid you not. (Energy + Pulse)

Code: Select all

aobScanModule(Yellow_AOB,PCM64.exe, F3 0F 59 C1 F3 0F 5C D0 0F)
by NomuNomu
Thu May 18, 2023 5:11 am
Forum: Tables
Topic: Shadows of Doubt
Replies: 45
Views: 12779

Re: Shadows of Doubt

My own first priority was to find out where the murderer's name was being stored if not at the end of the same series of pointers as for other cases. MurderController._instance -> activeMurders -> murderer -> name Is how I'm accessing it. Edit: Oops I should have read the next one, it's in the tabl...
by NomuNomu
Mon May 01, 2023 6:30 am
Forum: Tables
Topic: Shadows of Doubt
Replies: 45
Views: 12779

Re: Shadows of Doubt

You should toggle routeTeleport in the Game class as well, it can be useful. (Those elevators...)
by NomuNomu
Wed Apr 26, 2023 3:20 am
Forum: Single Player Cheat Requests
Topic: [Request] Shadows of Doubt
Replies: 3
Views: 1548

Re: [Request] Shadows of Doubt

Here's what I have at the moment. There are other things to toggle in the Game class like invincibility and pausing AI, but this covers the major things. It should be possible to spawn codebreakers on the floor or patch it to allow unlimited use if you reverse it further. I don't like to drop dlls o...
by NomuNomu
Thu Oct 06, 2022 1:32 pm
Forum: Single Player Cheat Requests
Topic: Terra Invicta
Replies: 38
Views: 29390

Re: Terra Invicta

I think you can just JIT it then aobregion or similar?

I don't even think the first step is necessary, since I think this function gets called per frame after opening the game, but turning on the mono features just make it easy to find the function.
by NomuNomu
Thu Oct 06, 2022 3:37 am
Forum: Single Player Cheat Requests
Topic: Terra Invicta
Replies: 38
Views: 29390

Re: Terra Invicta

ricky1090 wrote:
Wed Oct 05, 2022 5:35 pm
Will this table disable achievements?
No, since I don't actually touch the enabled value itself.
by NomuNomu
Tue Oct 04, 2022 9:57 am
Forum: Single Player Cheat Requests
Topic: Terra Invicta
Replies: 38
Views: 29390

Re: Terra Invicta

mattdom57 wrote:
Fri Sep 30, 2022 8:46 am
Really need a table for this
I jokingly made a console enabler table before noticing the mods.
by NomuNomu
Tue Aug 16, 2022 4:41 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Marvel's Spider-Man Remastered (steam)
Replies: 42
Views: 22491

Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

newmem: mov [ecx+88], (float)100.0 mov [ecx+8C], (float)100.0 The game is designed for the 64-bit architecture, using 64-bit register set. Why are you moving data into ECX, which is 32-bit? o_O Please fix it to rcx (not ecx). And make sure you use the R-registers for read/write in any other scripts...
by NomuNomu
Sun Aug 14, 2022 5:22 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Marvel's Spider-Man Remastered (steam)
Replies: 42
Views: 22491

Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Ordinal 10 for the HeroHealth virtual function table is where you want to hook for incoming damage. RCX will point to the health structure, set +0x88 and 0x8C to 100.0. Or nullify the incoming damage by changing RDX+0x144 to 0.0f Much of the game mechanics should be easy to find in a similar matter....
by NomuNomu
Thu Aug 11, 2022 9:13 am
Forum: Tables
Topic: z Farthest Frontier
Replies: 65
Views: 42949

Re: z Farthest Frontier

There also appears to be a inbuilt console and cheat commands, I am unsure how to trigger it as I don't come across many IL2CPP games.

WhoWantsClamChowder makes all the villagers vomit, for example. (I think that's a Family Guy reference...)
by NomuNomu
Mon Feb 07, 2022 2:13 am
Forum: Tables
Topic: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16
Replies: 720
Views: 814598

Re: Hearts of Iron IV x64 v1.11.4 (GM and More) 2021-Dec-15

If you want to update it yourself, most of the work is finding the couple offsets that have shifted by -10.

Obviously you would do this purely for personal educational purposes, and not post it publicly.
by NomuNomu
Fri Sep 17, 2021 6:33 am
Forum: Single Player Cheat Requests
Topic: Timberborn (Stream)
Replies: 9
Views: 19672

Re: Timberborn (Steam)

Alt+Shift+X/Z for developer/debug modes.

Science is an easily searchable 4-byte.